NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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  • ate55
    Rookie
    • Aug 2011
    • 86

    #196
    Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

    I've played 3 games so far with the "new" patch and I'm still seeing the deep ball problem still exists. Playing in coach mode.



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    • majesty95
      Pro
      • Oct 2005
      • 770

      #197
      Originally posted by TheRealPNasty
      Do I have to start a new dynasty since the patch came out or should this all work together? I'm about to win a National Championship with Indiana, not trying to start fresh.
      No they take effect in current dynasties
      Create a player and get recruited!
      Join our college sim league - CFSL

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      • EABbGD
        Rookie
        • Oct 2008
        • 8

        #198
        Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

        I agree that the CPU switches to aggressive at some point in every game and that is their undoing; however, I notice a lot less blown coverages vs Alabama, LSU, FSU, Texas than vs BC, Wake, etc. I actually LIKE that this is the case. I want bad players to make mistakes and not simply get outrun (although this is a good feature too). Also, I've made more great throws that realistically beat a defensive back deep or made it into tight coverage this year than ever before. While the game isn't perfect by any standard, I think the passing game is a great improvement over past years.

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        • BallinVol
          MVP
          • May 2003
          • 1191

          #199
          Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

          Just seen something really neat. NC State had their slot receiver run a route straight across the middle. The receiver was calling for the ball for a few seconds. He started half speed running like he was giving up on getting the ball. Then when the QB did throw to him, he tried to pick his speed back up but the end result was an overthrow. Looked really nice actually.

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          • BA2929
            The Designated Hitter
            • Jul 2008
            • 3342

            #200
            Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

            A couple things:

            1) I noticed that anytime one of my WRs did the "I can't hear you, Mr. QB" animation in no-huddle, it was a guy with low AWR. Like a FR or SO. My impact SR WR didn't do it ever.

            2) The DBs play "smarter" in zone. They actually react when a WR is near their assigned area. Unlike before, when they just stood in one spot, then acted surprised when a TE caught a pass 3 yards in front of them.

            3) Game felt more realistic. At one point I saw something that I hadn't seen before, and I've played 50+ games. I don't remember what it was exactly though, but I'm sure it was pretty cool.

            4) I thought this was the "title update #2 impressions" thread. Not the "talk about uniforms all the time" thread. IMO, the only uniform impressions that should be included in this thread are:

            .......a) The Uniform store is there.

            .......b) The Uniform store isn't there for me, why not?

            5) I didn't notice anything about the safety play, because I rarely throw super deep for a few reasons.

            .......a) My QB is horribly inaccurate and misses his guy 50% of the time by a wide margin.

            .......b) I know there's an issue with deep safety play, so I don't exploit that unless I feel I've set up the defense enough and my offense would actually try a deep ball.

            Edit: This is only after 1 game. Heisman with slider adjustments.
            Last edited by BA2929; 08-15-2012, 03:23 PM.
            "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

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            • mkharsh33
              Hall Of Fame
              • Nov 2006
              • 12780

              #201
              Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

              One last comment on the no huddle thing and then I'll shut up...

              I have NEVER liked how you can hold down the green A button (360) and make guys WARP SPEED to their positions before a play is snapped. The no huddle offense that I'm primarily speaking of is the two minute drill stuff that seems to allow you to run 12 plays in the last 30 seconds of a game. That simply is not realistic football. I'll agree that this is not the most realistic way to present the game of football. But when I ran the no huddle (the 4 times I ran those plays) I LOVED the idea of seeing time come off the clock because my HB or WR wanted clarification of a play.

              Face it... we're NEVER gonna get 100% real simulation football from EA... Just will never happen because there is always SOMETHING they fail to fix. But this no huddle thing seems little to me, and if anything, I like the addition of it, IF ONLY for the sake of clock management when the last seconds of panic mode football are setting in.
              STEELERS INDIANS CELTICS

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              • DNMHIII
                MVP
                • Feb 2011
                • 2355

                #202
                Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

                Originally posted by majesty95
                No they take effect in current dynasties
                How can this be confirmed? I'm not questioning you, I'm just curious if it's been confirmed by EA or what.

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                • BallinVol
                  MVP
                  • May 2003
                  • 1191

                  #203
                  Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

                  When starting a NEW dynasty, through 1 quarter of only throwing 4 verts and hail mary's, Tyler Bray is 2-12 for 69 yards (hit a 58 yard streak) and 1 INT. Also been sacked once. If the trend continues, I can live with this. I'm also playing with coaching sliders. I know it's a small sample size but ... so far I like it. Could be too early to tell however.

                  This is also being played on 9 minute quarters with Matt10's Heisman sliders.

                  EDIT: Just hit a 63 yard hail mary for a TD before the first quarter ended. So 3-14 for 132 yards 1 TD 1 INT.

                  One thing that EA SEVERELY needs to add to this game is Adaptive AI. The AI needs to adapt to what you are doing on the field. If your bombing it deep all day long, then the CPU should adjust to that and shut it down. Same goes with every other aspect in the game. This would help tremendously!
                  Last edited by BallinVol; 08-15-2012, 03:40 PM.

                  Comment

                  • BA2929
                    The Designated Hitter
                    • Jul 2008
                    • 3342

                    #204
                    Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

                    Originally posted by DNMHIII
                    How can this be confirmed? I'm not questioning you, I'm just curious if it's been confirmed by EA or what.
                    I saw the effects of the patch in my current dynasty first hand. I didn't have to restart.
                    "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

                    Comment

                    • Matt10
                      Hall Of Fame
                      • Apr 2006
                      • 16656

                      #205
                      Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

                      Originally posted by BallinVol
                      When starting a NEW dynasty, through 1 quarter of only throwing 4 verts and hail mary's, Tyler Bray is 2-12 for 69 yards (hit a 58 yard streak) and 1 INT. Also been sacked once. If the trend continues, I can live with this. I'm also playing with coaching sliders. I know it's a small sample size but ... so far I like it. Could be too early to tell however.

                      This is also being played on 9 minute quarters with Matt10's Heisman sliders.
                      Good testing, Ballin. I hope this remains with a large sample size. Can't wait to get home to test. Reading this thread like a hawk
                      Youtube - subscribe!

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                      • DNMHIII
                        MVP
                        • Feb 2011
                        • 2355

                        #206
                        Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

                        Originally posted by BA2929
                        I saw the effects of the patch in my current dynasty first hand. I didn't have to restart.
                        Thanks....I just wasn't sure if EA confirmed it or not. I'm such stickler about this stuff that I'll probably just start a new SJS so I don't mess with head..lol

                        Comment

                        • BenGerman
                          No Place Better
                          • Sep 2008
                          • 2752

                          #207
                          Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

                          Originally posted by BallinVol
                          When starting a NEW dynasty, through 1 quarter of only throwing 4 verts and hail mary's, Tyler Bray is 2-12 for 69 yards (hit a 58 yard streak) and 1 INT. Also been sacked once. If the trend continues, I can live with this. I'm also playing with coaching sliders. I know it's a small sample size but ... so far I like it. Could be too early to tell however.

                          This is also being played on 9 minute quarters with Matt10's Heisman sliders.

                          EDIT: Just hit a 63 yard hail mary for a TD before the first quarter ended. So 3-14 for 132 yards 1 TD 1 INT.

                          One thing that EA SEVERELY needs to add to this game is Adaptive AI. The AI needs to adapt to what you are doing on the field. If your bombing it deep all day long, then the CPU should adjust to that and shut it down. Same goes with every other aspect in the game. This would help tremendously!
                          This is pretty much what I'm seeing as well. Occasionally the CPU Defense will still break, but not as often as before. I think, unfortunately, we may just have to refrain from streak routes toward the end of halves. Which is stupid, but I can live with it for now.
                          Writer for Operation Sports

                          Gamertag (Xbox One): Bengerman 1031
                          PSN Name: BadNewsBen

                          Twitter: @BadNewsBenV
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                          • nortobc
                            Banned
                            • Jul 2004
                            • 1130

                            #208
                            Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

                            Originally posted by DNMHIII
                            How can this be confirmed? I'm not questioning you, I'm just curious if it's been confirmed by EA or what.
                            Either is doesn't take effect on current dynasties or the poor safety play is still present.

                            Comment

                            • rjh82
                              Rookie
                              • Aug 2012
                              • 5

                              #209
                              Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

                              Does anybody use the PA Read hold-A-to-hand-the-ball-off-to-the-RB feature? It doesn't seem to be working for me on 360 anymore since the title update.

                              Comment

                              • nortobc
                                Banned
                                • Jul 2004
                                • 1130

                                #210
                                Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

                                Originally posted by BallinVol
                                When starting a NEW dynasty, through 1 quarter of only throwing 4 verts and hail mary's, Tyler Bray is 2-12 for 69 yards (hit a 58 yard streak) and 1 INT. Also been sacked once. If the trend continues, I can live with this. I'm also playing with coaching sliders. I know it's a small sample size but ... so far I like it. Could be too early to tell however.

                                This is also being played on 9 minute quarters with Matt10's Heisman sliders.

                                EDIT: Just hit a 63 yard hail mary for a TD before the first quarter ended. So 3-14 for 132 yards 1 TD 1 INT.

                                One thing that EA SEVERELY needs to add to this game is Adaptive AI. The AI needs to adapt to what you are doing on the field. If your bombing it deep all day long, then the CPU should adjust to that and shut it down. Same goes with every other aspect in the game. This would help tremendously!
                                Wait until the 2nd quarter. I bet your deep ball gets completed alot more with the CPU switching to zone game plan aggressive.

                                Comment

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