One way that EA could really combat this is by implementing a true adaptive AI. Everyone sees it on Saturdays. When something is going good for a team, they will on occasion run it more than normal. So what does the defense do? They adjust. It's a part of Saturdays just as much as tradition. If EA was to add Adaptive AI, and it actually worked properly, then this game would benefit from this tremendously. Not only should it work for defense, but offense as well. If the CPU offense over the course of the game starts to see holes in the defense, then I want them to exploit that. Make me adjust. Make me think. Make me play actual football!
NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
One way that EA could really combat this is by implementing a true adaptive AI. Everyone sees it on Saturdays. When something is going good for a team, they will on occasion run it more than normal. So what does the defense do? They adjust. It's a part of Saturdays just as much as tradition. If EA was to add Adaptive AI, and it actually worked properly, then this game would benefit from this tremendously. Not only should it work for defense, but offense as well. If the CPU offense over the course of the game starts to see holes in the defense, then I want them to exploit that. Make me adjust. Make me think. Make me play actual football! -
Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
Ok, at halftime, Bray is 5-28 for 209 yards, 1 TD, and 2 INT.
That means in the second quarter, he was 2-13, one pass going for 71 yards, and one being a dump off pass.
To me, the coverage over the top has seemed pretty solid with the occasional breakdown by the CPU, which is totally fine. But as I said earlier, this is a small sample size and will need further testing. As it stands now I'm completeing nearly a mere 15% on all my deep balls.Last edited by BallinVol; 08-15-2012, 04:43 PM.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
Understood and I agree BUT calling 4 verts over and over is not playing a realistic game of football so where if the CPU called cover 4 over and over then it would be less effective. We know the CPU does not adapt in this manner, so this is where you can still play a immersive game of football but if you choose to play it arcade like by throwing only 4 verts, then the likely hood of it playing arcadey is even greater.Part of playing a game is looking for ways to manipulate the situation to your advantage (whether it be killing an elite, hitting a home run, or getting a TD). That goes for video games and real life games (its why we have coaches and coordinators).
Sure, I can get around it by having all sorts of house rules. But by doing that, it really causes a loss of immersion in my opinion. My favorite part about video games is the problem solving aspect. With NCAA, we already know the answer. We have to adjust our "how" to get any enjoyment out of it, and for me, it takes away from the enjoyment.
Just my $.02
My point is that sure it might be a issue, but the reason I think some are not seeing a issue and others are seeing it is based on HOW they are playing the game.Comment
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It would definitely help if EA would expand the QB ratings to what Madden has regarding Short, Medium, Deep and Throw on the run ratings. But I did go in and do a test this morning. I went in and lowered a QB THA rating to 0 and then went into a game. The QB threw like Stevie Wonder...I mean he couldn't hit anything. At 0 you can forget about it...which is a good thing. That let's me know that the ratings do work."Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I'm sure someone has already posted but I'm at work and can't look through all the post. Is freezing during dynasty still an issue or has it also been fixed with this update? Thanks ahead of time for anyone who may answer this for me!Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I thought this was fixed in first patch, I could be wrong though.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I can confirm the issue is just the Cover 2 Zone play. Every other play, the CPU safeties react naturally. This could easily be fixed in a tuner, I'd think.
All in all, a fantastic patch that falls just short of being perfect in what it was trying to achieve. It's certainly frustrating that when the CPU runs a Cover 2 Zone, it pretty much ='s busted coverage for the CPU. I can live with this for a couple weeks if I knew that EA was aware of it and working on a fix.Writer for Operation Sports
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I can confirm the issue is just the Cover 2 Zone play. Every other play, the CPU safeties react naturally. This could easily be fixed in a tuner, I'd think.
All in all, a fantastic patch that falls just short of being perfect in what it was trying to achieve. It's certainly frustrating that when the CPU runs a Cover 2 Zone, it pretty much ='s busted coverage for the CPU. I can live with this for a couple weeks if I knew that EA was aware of it and working on a fix.
So could we be saying that instead of making CPB's to remove the 4 verts, etc. we could be making defensive CPB's for the CPU to remove the cover 2 zone play? I haven't really seen much trouble with the zone 2 with my current sliders and coaching sliders. But this is one half of a game. I'm not saying its not there, I just haven't really seen it yet.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
It was supposed to be fixed but unfortunately it was not. In some cases people didn't start seeing freezes until after that patch.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
Wait, is the issue that 4 Verts beats Cover 2 (which it should) or that a single seam route always beats Cover 2 (which it shouldn't)? Because that makes a big difference.I can confirm the issue is just the Cover 2 Zone play. Every other play, the CPU safeties react naturally. This could easily be fixed in a tuner, I'd think.
All in all, a fantastic patch that falls just short of being perfect in what it was trying to achieve. It's certainly frustrating that when the CPU runs a Cover 2 Zone, it pretty much ='s busted coverage for the CPU. I can live with this for a couple weeks if I knew that EA was aware of it and working on a fix.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I'll say it again If they made the DE end rush better, decreased the throwing accuracy of the QB, and had the defense call decent plays instead of engage 8 or other full blown blitzes on 3rd & long, the coverage would be fine.
Watch some college football replays. A good team against a weak team can throw on them all day if they have a good line and an accurate QB. There will be guys running free all over the place.
Now try that against Alabama and not so much...Why? Not because the safeties are always making the right reads, its because the pass rush doesn't give you enough time to throw deep and if you do, you better be accurate and not float the ball because the DB's closing speed.
People are expecting to see Ed Reed and Revis lined up against them, thats not the case in college football. Very few lockdown corners and safeties. What you should be seeing is innacurate QB's, and Olines not giving the QB enough time to drop back and complete the long ball.
Everyone is focusing on 1 aspect of the game saying its the safety play causing all the problems, but the problem is much deeper, there are multiple things contributing to the issue.
I personally find the defensive play calling by the CPU, and lack of outside pass rush much larger problems than the safety issues.Last edited by fistofrage; 08-15-2012, 04:50 PM.Chalepa Ta Kala.....Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
Raise CPU Pass Rush high enough and you will never have a chance of throwing deep ... QB Accuracy is another story because the slider doesn't work properly.University of Oklahoma
Oklahoma City Thunder
Chicago Cubs
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Jack WhiteComment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
thisI'll say it again If they made the DE end rush better, decreased the throwing accuracy of the QB, and had the defense call decent plays instead of engage 8 or other full blown blitzes on 3rd & long, the coverage would be fine.
Watch some college football replays. A good team against a weak team can throw on them all day if they have a good line and an accurate QB. There will be guys running free all over the place.
Now try that against Alabama and not so much...Why? Not because the safeties are always making the right reads, its because the pass rush doesn't give you enough time to throw deep and if you do, you better be accurate and not float the ball because the DB's closing speed.
People are expecting to see Ed Reed and Revis lined up against them, thats not the case in college football. Very few lockdown corners and safeties. What you should be seeing is innacurate QB's, and Olines not giving the QB enough time to drop back and complete the long ball.
Everyone is focusing on 1 aspect of the game saying its the safety play causing all the problems, but the problem is much deeper, there are multiple things contributing to the issue.
I personally find the defensive play calling by the CPU, and lack of outside pass rush much larger problems than the safety issues.PSN-FORDTUFF504
NFL- SAINTS 49ers
NBA- HORNETS PACERS
NCAAF- MIAMI LSU
"IM SO UPTOWN AND IF U AIN'T MOTHA#$@ DONT GO UPTOWN, YEAH"
How often can the bug be reproduced? That's a question for the developers...I'm not testing this for them...Comment
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PSN-FORDTUFF504
NFL- SAINTS 49ers
NBA- HORNETS PACERS
NCAAF- MIAMI LSU
"IM SO UPTOWN AND IF U AIN'T MOTHA#$@ DONT GO UPTOWN, YEAH"
How often can the bug be reproduced? That's a question for the developers...I'm not testing this for them...Comment

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