Slants are godly in this game my goodness. I destroyed the zone defense easily. I think reading the defense is easier. Also, the read option is pretty good.
Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
Slants are godly in this game my goodness. I destroyed the zone defense easily. I think reading the defense is easier. Also, the read option is pretty good.San Diego Chargers
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
You didn't really answer my question lol. It doesn't matter what the difficulty SAYS. Do all the sliders you didn't change go back to the rookie sliders? Or do all the sliders (that you changed and left alone) stay the same? If they stay the same it doesnt matter what the difficulty SAYS. I guess I'll have to wait until I get home from work to see for myself.
Sorry, so lets say you play on all madden. as we know it drops all player skill to 25. the cpus stay at 50 lets say you want better pass protection so you adjust it to 30. the game options the skill says rookie. they rest of the sliders will stay at 25 except the pass blocking which is at 30 the cpu skills stay at 50. from my observation the cpu skill is playing at rookie... however your team is playing at its adjusted sliders (a bunch of 25s and that one 30)Comment
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
I to was one that felt closing the gap was the way to go, but then a defensive tackle picked up a fumble and my wr couldnt catch him in time
Now im looking at maybe going lower to about 35-40, or just leaving it at default. At the sametime I thinking a slower guy breaks one he should get caught from behind if a DB is faster than him. I can't get that at 85 where I was for a while.Last edited by Tyrant8RDFL; 08-16-2012, 02:54 PM.Simply *Magic* Just click the link and Watch :)
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I love so much about this demo - but to me in MY opinion the players are way too small. The size differential is also not enough. I think Randy Moss should be much bigger relative to the d-back that is covering him.
Bradshaw, the running back for the GIANTS, is way too small.Comment
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
Quick impression so far, on default difficulty I'm having a much tougher time as Washington or Seattle. In the four games so far I've done 35-0 as the Giants with default and 77-0 as San Francisco without accelerated clock. As the Seahawks I won 24-14 without accelerated clock and 28-16 as Washington with default. Anyone else seeing this? Pro difficulty BTW.Comment
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
I've actually had no problem defending Moss. I have heard of people getting beat deep though,Comment
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
Zone Defense seems bad this year, IMO. So many times they just stand there FROZEN without even attempting to realize that the receiver they are supposed to be defending is right there-which causes a completion, then when you to control them, the CPU cheats and makes you stop first then run to give up a completion.
AND DON'T EVEN GET ME STARTED ON WHEN THE QB SCRAMBLES THE DEFENSE JUST STANDS THEREAGH!
Last edited by StrawHat Patriot; 08-16-2012, 04:07 PM.Comment
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
Im playing 2 man uder and hes not doing much against me and ive played the demo about 100 times on all pro and slow speed with a threshold of 35Comment
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
San Fran is unstoppable, they have the best team on the game. You can ground and pound with Gore and Jacobs or air it out to Moss, Ginn, or Davis.Comment
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
Oh yeah anyone notice how certain teams automatically know you're doing an out route when they slide quickly towards the left or right?
Yeah, if you know what I'm talking about, that should be FIXED!Comment
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
For me all of my problems come from the sliders. it's obvious that game favors the cpu on all-madden and all-pro. Playing this demo for the last day or so, and noticing how little pressure the cpu qb get's from my Giants. I purposely ran a couple of blitz and some prevent defense(I put the cpu in a situation to use the hail mary), to see why no one is at less getting into the back field. (As it seems the cpu can always get into the back field.)
The blocking for the cpu is cheese, yes cheese. When you finally do get past a lineman, the back automatically clips you. From what I've seen, the ratings don't mean squat when it comes to o-line d-line interaction. I know this is slider based, so I'm not mad at the game. Other video games do this as well, but it's just so obvious I guess. The higher the difficulty usually the higher the sliders are for the cpu.
I'm hoping some slider adjustments and a solid roster can fix some of this stuff. I'm still having a good time playing the game. But blocking ai needs some work, maybe it will be better in the retail version. I'm hoping.
I've noticed that as well.Last edited by jersez; 08-16-2012, 05:09 PM.ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)
Well since my initial impressions on the 14th I've played several more games. I like what I'm seeing from the demo. I've adjusted the sliders, game speed, and I've got the game playing fairly good. I passed on NCAA 13 but I'll be picking Madden 13 up. The changes are positive enough to keep me happy for a year.
One thing I really love is if I make a bad call on defense I can get burned by the deep ball.Last edited by JMD; 08-16-2012, 04:58 PM.Comment
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