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NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I know the recording is low quality....but that DB was NOT looking back at the QB...and just for the sake of saying he was...there is still no way he should have been able to stop on a dime like that and make that play."Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
That is backwards......I sure hope that is a fluke and not the sliders are backwards now.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I agree with all of your suggestions, especially #1. I think it would be more interactive to have that, especially when they went through the trouble of adding those little animations like the QB buckling his chin strap or clapping as he walks to the line already.You are basically making my point, if the animation was the WRs checking the side line for the "signal", "board", "call", etc then it would be no different than now. Instead we have the "I can't hear the call" animation. You seem to be unable to separate the two animations. No one is saying the "I can't hear you" animation is realistic, they are saying some type of DELAY for the players to receive the call, get to the line, and get set is realistic.
Whether you want to believe it or not, this is more realistic than them instantly knowing, running to the line and snapping the ball with no time running off the clock. This type of speed no huddle happens very very few and far between the standard no huddle which is fast but time still will come off the clock.
I don't know what is so hard about distinguishing between the two.
Only couple tweaks need to be made for this to be realistic.
1) Make WRs and QB check side lines for call, have QB bark call to line
2) Speed up the delay just slightly
3) Tie it to tempo like you stated
4) lastly, remove any of these effects on Spike the ball no huddles
You then will have a accurate representation of the no huddle AND it is still not that far fetched than what is currently in.
However true hurry up no huddle teams have the play called before they reach the huddle. It is hand signals and signal boards AS they are moving to the LOS. WR's specifically are taught to get their eyes to the sideline as they align, usually in whatever the "base" or previous formation was (base for most HUNH teams is usually some form of Doubles). That way when they get to the line, everyone is on the same page and they can go.
When you're running a slower tempo, the same thing happens but once they align, it is a check with me based on the defensive alignment and then a play is called.
The problem with how the game is now is that there is no high speed. So in situations when you need to get that play called and get going, you're stuck in that animation when often times you may well have called the exact same play.
The bug needs to get fixed so the game reverts to how it was before. Next year they can work on correcting the no huddle so it is actually authentic to how no huddle is run.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I sure hope it's a fluke. I didn't adjust the game plan, everything was set on the default balanced settings.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I'd say sliders are OK. Set the RB Blocking/Ability to 100, and do some runs. Then drop them both to 0. One of them I was tearing it up for 5-20+ YPC, the other one I was stuggling to get out of the backfield.Football: Denver Broncos
Baseball: Lehigh Valley Iron Pigs
Hockey: Allentown Phantoms
NCAA: The College of William and Mary Tribe
William and Mary Class of 2018!Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
That doesn't mean half of them are backwards and the other half aren't. An issue that's been present in the past.
I had a perfect set of Heisman sliders pre-patch #2. Now both my games post-patch #2 I've dealt out pretty big whoopings on 2 pretty good teams. I'm hoping I don't have to re-adjust sliders to an extreme level again."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob FeeComment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I wish there was a closer view of where the DB was looking because I find it very hard to believe that his head was just staring into the endzone.
He only covers about 6 yards to get to the ball and doesn't start his direction change until the ball is already in the air. If there's a problem (and it's hard to tell with the zoomed out view) then it's player motion, not psychic play. Psychic play would be if he starts to change direction before the ball is released. Player motion is that they are able to change direction too quickly.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
Well I think its also a joke when your DE gets 18 sacks on the year and does not get drafted in the NFL after playing at Tennessee.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
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CPU Pass Coverage was at 75.
Just a complete collapse by the defense on this play.
I don't know what made about 4 DBs crash to the left as everyone else ran free.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I seen this exact thing happen in my dynasty earlier. However, I don't have either patch or the tuner downloaded. Heard it was better without the first tuner so I never downloaded it and my game never freezes so didn't need first patch. Still debating on whether to download this one or not. Doesn't play too bad except for botched coverages every now and then.<object height="315" width="560">
<embed src="http://www.youtube.com/v/crbdgy88uFY?version=3&hl=en_US&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="315" width="560"></object>
CPU Pass Coverage was at 75.
Just a complete collapse by the defense on this play.
I don't know what made about 4 DBs crash to the left as everyone else ran free.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I am using MK's sliders. I have seen a big improvement in pass coverage. I really think your slider set is so important. I had a friend who was telling me he saw no difference and his slider set was not even close to MK's. He went to his slider set and in 2 games said it plays so much better.
The no huddle is one of those "right idea, bad execution" deals for me. I think a little tweaking by EA on this and it be perfect.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
NOOOOOOOOOOOOOOOOOOOOOOOOOOOO guess what just happened to me, just like it ncaa 12 advanced the dynasty and nope ONLINE DYNASTY ERROR unable to transfer/upload dynasty results and it kicked me back to the menus and cant do squat now
Go Bucks!!Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
What the **** ncaa, this is the worst piece of ****. Is this a joke? The online dynasty is messed up and I can't run a no huddle offense because EVERY ****ING PLAY THE ******* PLAYERS LOOK AT THE SIDELINE!!!!!!!!! WHAT THE ****?!?!?! why is this happening? anyone? anyone?Comment


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