Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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  • Skyboxer
    Donny Baseball!
    • Jul 2002
    • 20302

    #1711
    Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

    Meant to ask this the other day..
    Has anyone else seen the body slam animation? Where the LB(in my case) grabs the ball carrier by the waste (really a little lower than waste) lift then slam then down (while landing on them also)?
    I've only seen it once but was like WTH!!!! Lol
    Loved it.
    Joshua:
    "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
    a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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    • JR2Trill
      Banned
      • Apr 2012
      • 83

      #1712
      Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

      In 3 games against RGIII, he has yet to attempt to scramble. 1 game was on pro and the other 2 were on all madden, anybody else seeing this.

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      • Dogslax41
        MVP
        • Aug 2003
        • 1901

        #1713
        Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

        Originally posted by JR2Trill
        In 3 games against RGIII, he has yet to attempt to scramble. 1 game was on pro and the other 2 were on all madden, anybody else seeing this.
        I wish. Seattle's dbs are so bad I've had to switch to zone because they can't jam receivers to save their life. So sitting in zone and the fact that their weak dline 4 man rush gets no pressure allows him to look over and then take off when his receivers finish their route if they don't break open.

        I feel bad for fans of teams with weak defenses. Looking forward to getting my hands on the Bengals dline

        Comment

        • JR2Trill
          Banned
          • Apr 2012
          • 83

          #1714
          Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

          Originally posted by Dogslax41
          I wish. Seattle's dbs are so bad I've had to switch to zone because they can't jam receivers to save their life. So sitting in zone and the fact that their weak dline 4 man rush gets no pressure allows him to look over and then take off when his receivers finish their route if they don't break open.

          I feel bad for fans of teams with weak defenses. Looking forward to getting my hands on the Bengals dline
          He wont take off for anything, even when all his wrs are covered, also there are no designed playcalls being called for rgIII to take off

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          • JR2Trill
            Banned
            • Apr 2012
            • 83

            #1715
            Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

            Originally posted by Dogslax41
            I wish. Seattle's dbs are so bad I've had to switch to zone because they can't jam receivers to save their life. So sitting in zone and the fact that their weak dline 4 man rush gets no pressure allows him to look over and then take off when his receivers finish their route if they don't break open.

            I feel bad for fans of teams with weak defenses. Looking forward to getting my hands on the Bengals dline
            he just took off on me on a 3rd down and long play...

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            • psychraider32
              Pro
              • Mar 2012
              • 714

              #1716
              Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

              One annoying thing.. I threw a deep ball to Crabtree and he had his man beat by about 10 yards.. I throw deep and over through him and the announcer says great play by the DB to get in their and deflect the pass. There was NO DB for 10 yards.
              Jacksonville Jaguars
              Texas Tech (Alumni)
              Chicago Cubs



              Interests and Hobbies: video games, programming, psychology, neuroscience, piano, functional strength training.

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              • ryan36
                7 dirty words...
                • Feb 2003
                • 10139

                #1717
                Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

                Originally posted by Dogslax41
                I wish. Seattle's dbs are so bad I've had to switch to zone because they can't jam receivers to save their life. So sitting in zone and the fact that their weak dline 4 man rush gets no pressure allows him to look over and then take off when his receivers finish their route if they don't break open.

                I feel bad for fans of teams with weak defenses. Looking forward to getting my hands on the Bengals dline

                That's just bad programming then... Seattle's DB's are among the biggest and best at jamming in the NFL - and the strength of a defense. It just means ratings don't matter as much again this year

                Comment

                • Helios12787
                  MVP
                  • Mar 2006
                  • 1628

                  #1718
                  Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

                  I've also noticed that the Seahawks DB's aren't as dominating a presence on the line as they should be. Seems like if u don't play zone or press on a man coverage blitz they get beat.

                  Would like to see a press strength slider (kinda like double team strength sliders in basketball games), but alas I'll prolly just mess around with pass coverage and other sliders to compensate.

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                  • Dogslax41
                    MVP
                    • Aug 2003
                    • 1901

                    #1719
                    Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

                    Originally posted by ryan36
                    That's just bad programming then... Seattle's DB's are among the biggest and best at jamming in the NFL - and the strength of a defense. It just means ratings don't matter as much again this year
                    That's been one of my biggest beefs all along. I am fine with them taking away editing if that meant the head coach style franchise made its way in, but it was going to be make it or break it for Mr Moore's ratings. When they started being released and were so clumped together I started to worry. After playing the demo I am down right terrified of 90% of the league playing the same.

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                    • btemp
                      Rookie
                      • Mar 2010
                      • 160

                      #1720
                      Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

                      So I finally played the demo and boy, was I bored! This demo may very well have turned me off M13, unless the reviews of Connected Careers (offline franchise specifically) are amazing. Don't have the time I used to and when I do I'd rather play far superior games like BF3 or Shogun 2. Felt like playing M12 all over again.

                      A couple minor, easily changeable or inconsequential things:

                      1) Does anyone else with an HDTV think the graphics have taken a step back? Played a couple games of Redskins vs. Seahawks, and I think it was the shadows were so overblown the Redskins were black... Anyone else have this problem or is it in my head?

                      2) The game seems to play really really fast, quite arcade-y. I obviously know I can slow the speed down, just seemed really fast. Again, this might just be in my head, anyone else?

                      3) Played on All-Pro (don't touch All Madden anymore, normally play with All-Madden style sliders) and boy was passing easy. Got 10 completions in a row no problem. Again, I'll be able to adjust this with a full game but anyone else notice this?

                      Ok, onto the reasons why this demo has turned me off of M13:

                      The lack of change. Some people have been loving the Infinity Engine, others have derided it. I thought it was nice, it produced a variety of animations and seemed a nice tweak. But that was it. It's like going to Pro-Tak again, a nice improvement that doesn't address the underlying fundamental flaws of the game. And this is what bores me. Some improved tackling animations do not make up for: horribly outdated offensive line play, poor zone coverage logic, do-or-die press coverage, horrible horrible defensive line play, the inability to differentiate between a very basic 3-4 and 4-3, lack of realistic depth charts, lack of realistic positions... You get it, I know. I just played M13, it was a nice improvement, but after 2 games it felt like I was playing M12 again.

                      It just seems that the Madden team is STILL focused on the wrong things (or have been skating by on years waiting to overhaul the engine). While making some minor improvements to tackling and player interaction, I still can't play my defence properly or get a realistic pocket. The defensive AI is weak and repeatedly running the same plays has no ill effect (obviously I can stop running them - I do - but I shouldn't have to worry about this). I could go on, but I'm sure you get the idea.

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                      • hurdinator
                        Blackout!
                        • Feb 2011
                        • 166

                        #1721
                        Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

                        Nicely put btemp.

                        The graphics are 6 of one and half a dozen of the other. Beautiful in some respects and atrocious in others(How bad is the extra point camera view? Arcadey and 2 dimensional). As for the line play, same old issues. So frustrating!

                        All that may convince me to buy this is the depth of the CC.
                        A coach shares all the same highs, lows, victorys and defeats as the players. He just ends up fatter and balder.

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                        • belmarez
                          Rookie
                          • Aug 2012
                          • 8

                          #1722
                          Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

                          I went ahead and did that, downloading now. Thanks for the info!

                          Comment

                          • Skyboxer
                            Donny Baseball!
                            • Jul 2002
                            • 20302

                            #1723
                            Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

                            Played more yesterday morning and hope to play a couple more games this morning after I get off work. Haven't been this excited for Madden in a long time. For the first time ever I always get that "Anything can happen" feeling when playing. Seen some great things and some weird things but overall it's a step in the right direction.
                            It delivers fun and that's why I game.
                            Going to mess more with the speed threshhold and just basically practice while waiting for release and the start of the 3SD league.
                            Joshua:
                            "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                            a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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                            • edmus
                              MVP
                              • Aug 2003
                              • 1002

                              #1724
                              Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

                              Originally posted by mkharsh33
                              Played the demo for about an hour last night. Not sure what to say. But I like NCAA 13's feel, player weightiness, animations - practically everything better than this Madden demo. Disappointed - it seems like steps are being taken backwards. Just doesn't even LOOK LIKE NFL football being played. If you MUST get this game, then more power to you. But for guys like me who LOVE football, I'm having a hard time telling myself it will be worth it. I had higher expectations, but those were clearly dashed.
                              Its funny how we can all have such differing opinions. I've been an NCAA guy for several years, and if the two games are close in gameplay I'll always buy NCAA over Madden because I just think scouting & recruiting in college games is a lot more fun than haggling over salaries & dealing with salary caps.

                              Surprisingly, I'm enjoying the Madden demo much more than the NCAA one. This is the first EA football game this generation where the gameplay feels somewhat organic, like things aren't scripted before the ball is even snapped. I set the speed to "Very Slow", and I think I've had more fun running the ball in this demo than any other EA football game this generation. I'm seeing animations I've never seen before, it just feels fresh... which is the exact opposite feeling I got when playing the NCAA demo.

                              I thought I'd never buy Madden again after being disappointed year after year, but this demo has me rethinking that a little bit...

                              One concern though (& I haven't had time to search through this thread to see if this is happening for everyone)... replays on the PS3 are horrendous for me. They stutter so badly & take so long to finish that I have to skip them, and even then sometimes that takes longer than I'd like.
                              Last edited by edmus; 08-17-2012, 03:59 AM.

                              Comment

                              • Prophet49
                                Rookie
                                • Aug 2012
                                • 11

                                #1725
                                Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

                                Originally posted by btemp

                                1) Does anyone else with an HDTV think the graphics have taken a step back? Played a couple games of Redskins vs. Seahawks, and I think it was the shadows were so overblown the Redskins were black... Anyone else have this problem or is it in my head?
                                I think the graphics look great, the lighting is amazing, and you can actually see the sweat on players.

                                Originally posted by btemp
                                2) The game seems to play really really fast, quite arcade-y. I obviously know I can slow the speed down, just seemed really fast. Again, this might just be in my head, anyone else?
                                First off: What is "arcadey?" Is it just a go-to detractor to the game? Second, the speed, on normal, seems at the pace of a normal NFL play.

                                Originally posted by btemp
                                3) Played on All-Pro (don't touch All Madden anymore, normally play with All-Madden style sliders) and boy was passing easy. Got 10 completions in a row no problem. Again, I'll be able to adjust this with a full game but anyone else notice this?
                                I've noticed that going with a 3 step drop results in less sacks but shorter plays, where 5 step or 7 step drops results in more sacks but the occasional big play. Passing is easier against the AI now because they don't cheat with certain parts of it. They have to actually be looking for the ball to make a play or in an area where they can if it's zone.

                                Ok, onto the reasons why this demo has turned me off of M13:

                                Originally posted by btemp
                                The lack of change. Some people have been loving the Infinity Engine, others have derided it. I thought it was nice, it produced a variety of animations and seemed a nice tweak. But that was it. It's like going to Pro-Tak again, a nice improvement that doesn't address the underlying fundamental flaws of the game. And this is what bores me. Some improved tackling animations do not make up for: horribly outdated offensive line play, poor zone coverage logic, do-or-die press coverage, horrible horrible defensive line play, the inability to differentiate between a very basic 3-4 and 4-3, lack of realistic depth charts, lack of realistic positions... You get it, I know. I just played M13, it was a nice improvement, but after 2 games it felt like I was playing M12 again.

                                It just seems that the Madden team is STILL focused on the wrong things (or have been skating by on years waiting to overhaul the engine). While making some minor improvements to tackling and player interaction, I still can't play my defence properly or get a realistic pocket. The defensive AI is weak and repeatedly running the same plays has no ill effect (obviously I can stop running them - I do - but I shouldn't have to worry about this). I could go on, but I'm sure you get the idea.
                                I disagree with the sentiment that it's the same game. Sure if we play as a reductionist on the core aspects of it it will always seem the same. However, knowing how the DB's reacted in Madden12 and how they react now, seeing the infinity engine (good and bad), and having the DE's/OLB's getting more sacks are significant improvements in my eyes. I even feel the blocking pathfinding AI has been improved just from NCAA 13 to Madden.

                                Of course, we'll both have differing opinions.

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