Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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  • firefight
    Rookie
    • May 2012
    • 55

    #856
    Originally posted by edjames01
    I'm starting to believe that if someone actually liked Madden 12's franchise mode, there is no way in hell that they will like Connected Careers.
    Why? I didn't play 12 ... did they change to franchise mode last year?

    Sent from my T-Mobile G2 using Tapatalk 2

    Comment

    • alifeincomplete
      I bent my Wookiee!
      • Jul 2008
      • 1255

      #857
      Originally posted by edjames01
      Last year's franchise mode is terrible, they HAD to do something radical to make it better.

      Hopefully, this is it.
      Did we play the same game? Last year's franchise took huge leaps into being a superior product. They made a point of changing it to meet the overwhelming response from the fans. Online franchise was not touched, and I get that for those who play that mode, but there is simply no way a rational person would decry the progress they made with 12's franchise... only to erase portions of it with CCM.
      The Last of Us is the Citizen Kane of video-games. It is better than every game that has ever come before it, and is the new benchmark for all games to follow. It is nothing short of a work of art.

      Comment

      • chino22
        Rookie
        • Jul 2008
        • 456

        #858
        Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

        The most brutal disappointment of all to me is that they have finally included some legendary players in this game only to find out that we can just use one at a time. It already sucks massively that they don't have historic teams in general like NBA 2k12, but I was willing to settle and get pumped for at least some legends. I want control of all the teams. I want to immerse all of the legends back into the league on the teams they originally played for where applicable. And then I'd like the ability to play with any of these teams whenever I wanted and just enjoy the experience and thrill of getting to use these legends once again. The addition of legendary players in M13 just seems like a major tease more than anything else. Give us our freaking options and customization back!
        Originally posted by Da_Czar
        Don't play video games, play basketball.

        Comment

        • brahmagoul
          MVP
          • Jun 2003
          • 1860

          #859
          Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

          Yeah, it's just like that Heisman Challenge on NCAA. I don't know where EA got the idea that people would want to play with just one legend in a present day time period. Just another example of EA being out of touch. Do it right, like NBA 2K did with full teams, or like how they used to do in Madden a decade ago.
          After more than eight years on here, I finally figured out how to edit my time zone!

          Comment

          • Fly3
            Banned
            • Sep 2011
            • 1180

            #860
            Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

            Can someone link me to where they introduced and explained this mode?

            Comment

            • edjames01
              Rookie
              • Jun 2012
              • 235

              #861
              Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

              Originally posted by alifeincomplete
              Did we play the same game? Last year's franchise took huge leaps into being a superior product. They made a point of changing it to meet the overwhelming response from the fans. Online franchise was not touched, and I get that for those who play that mode, but there is simply no way a rational person would decry the progress they made with 12's franchise... only to erase portions of it with CCM.
              Presentation: Even the menus/options Madden 07 were superior
              Scouting: Terrible and made no sense
              NFL Draft: Bad and lifeless presentation and awful logic for CPU teams
              Free Agency: No RFA and the bidding process was silly
              Trade Logic: Current draft picks overvalued and future draft picks undervalued. Example: Teams would not trade a 1st round pick for an MVP candidate
              UDFA: Long overdue but executed terribly.
              Progression: Terrible
              Player Morale: Non-existent

              Comment

              • edjames01
                Rookie
                • Jun 2012
                • 235

                #862
                Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                Originally posted by Fly3
                Can someone link me to where they introduced and explained this mode?
                Get the latest Madden NFL news, updates and downloads, and see new features and gameplay videos.

                Comment

                • StrawHat Patriot
                  Banned
                  • Apr 2012
                  • 876

                  #863
                  Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                  Originally posted by edjames01
                  Presentation: Even the menus/options Madden 07 were superior
                  Scouting: Terrible and made no sense
                  NFL Draft: Bad and lifeless presentation and awful logic for CPU teams
                  Free Agency: No RFA and the bidding process was silly
                  Trade Logic: Current draft picks overvalued and future draft picks undervalued. Example: Teams would not trade a 1st round pick for an MVP candidate
                  UDFA: Long overdue but executed terribly.
                  Progression: Terrible
                  Player Morale: Non-existent
                  Preseason Cut Days
                  Draft itself wasn't bad at all.

                  Yeah that's where the good parts end. But to be honest, I don't see playing against the CPU in CC having all that much replay-ability in my eyes - well, it depends about the CPU A.I in game and in terms of trades, roster, etc. and how many glitches occur later on in future years.

                  Comment

                  • bucknut88
                    Rookie
                    • Jul 2009
                    • 255

                    #864
                    Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                    My two cents on this years CCM.

                    Keep in mind I haven't played it yet so this is pure speculation based on everything I've read/seen. Also keep in mind this is purely about using the Head Coach (just like the franchise modes from the past).

                    I love the in depth draft classes and the new interface for the draft. I think this will really help me forget the terrible experiences I had with importing draft classes from NCAA.

                    I love how much control we have as far as dictating where the XP goes for the coach and the players. Although, this could get annoying the longer I play it...I'll probably end up just spending the XP for the big time players and young players and let the cpu delegate the rest.

                    Not a fantastic review but I like what I've seen so far.
                    Gamertag: IEatWolverines

                    Comment

                    • bucky60
                      Banned
                      • Jan 2008
                      • 3288

                      #865
                      Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                      Originally posted by bucknut88
                      I love how much control we have as far as dictating where the XP goes for the coach and the players.
                      And I hate the XP system. That's not the control that I want. For me it's too gamey, arcadey. With the XP system, you're coach/player is guaranteed to improve in those areas. After reading the CCM manual, I have a strong dislike for Buying Packages for my coach.

                      The control I want is to set up practice schedules for my players, both team and individual drills. Give the team and players an area of emphasis and see whether they improve or not.

                      Same with the coaching staff. I want to say what areas I want them to concentrate improving in and see if they improve or not. I don't want the improvement to be a sure thing by gaining XP points.

                      I want the progression of players and coaches to be more realistic. That's just me. I can see why others like the new XP progression. It's just not for me.

                      Comment

                      • StrawHat Patriot
                        Banned
                        • Apr 2012
                        • 876

                        #866
                        Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                        Originally posted by bucky60
                        And I hate the XP system. That's not the control that I want. For me it's too gamey, arcadey. With the XP system, you're coach/player is guaranteed to improve in those areas. After reading the CCM manual, I have a strong dislike for Buying Packages for my coach.

                        The control I want is to set up practice schedules for my players, both team and individual drills. Give the team and players an area of emphasis and see whether they improve or not.

                        Same with the coaching staff. I want to say what areas I want them to concentrate improving in and see if they improve or not. I don't want the improvement to be a sure thing by gaining XP points.

                        I want the progression of players and coaches to be more realistic. That's just me. I can see why others like the new XP progression. It's just not for me.
                        Another area I dislike is the goals. I've asked this and got no reply but here's pretty much why I don't like it:

                        Spoiler

                        Comment

                        • bucky60
                          Banned
                          • Jan 2008
                          • 3288

                          #867
                          Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                          Originally posted by StrawHat Patriot
                          Another area I dislike is the goals. I've asked this and got no reply but here's pretty much why I don't like it:

                          Spoiler
                          I don't like the goals either. They are part of the XP progression system. Like I said, it's too gamey/arcadey for me. But I really do see why others like it.

                          Comment

                          • KingV2k3
                            Senior Circuit
                            • May 2003
                            • 5881

                            #868
                            Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                            Originally posted by bucky60
                            And I hate the XP system. That's not the control that I want. For me it's too gamey, arcadey. With the XP system, you're coach/player is guaranteed to improve in those areas. After reading the CCM manual, I have a strong dislike for Buying Packages for my coach.

                            The control I want is to set up practice schedules for my players, both team and individual drills. Give the team and players an area of emphasis and see whether they improve or not.

                            Same with the coaching staff. I want to say what areas I want them to concentrate improving in and see if they improve or not. I don't want the improvement to be a sure thing by gaining XP points.

                            I want the progression of players and coaches to be more realistic. That's just me. I can see why others like the new XP progression. It's just not for me.

                            Yeah, the manual's description of this "points system" makes it seem like something other than a sports title...

                            I'm not sure what they call that genre of games, but I personally only play sports titles...

                            That system is about as "NOT SIM" as you can get...

                            Comment

                            • Franchise408
                              Banned
                              • Feb 2010
                              • 1888

                              #869
                              Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                              Originally posted by ballgameronny
                              I am even more interested in seeing how this mode works. Yes, they took away a lot of features, but the franchise mode has gotten stale, and they re-worked it to make it fresh. I think it has plenty of very cool potential and is a good starting point. I won' lie, I do not like the import draft class option removed, but that is what it is. I feel like they are going to add some sort of outside of CC editing though.
                              But what did they really add?

                              Outside of making online and offline the same features now, there are no major changes to franchise mode other than what was removed.

                              Comment

                              • bucky60
                                Banned
                                • Jan 2008
                                • 3288

                                #870
                                Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                                Originally posted by Franchise408
                                But what did they really add?

                                Outside of making online and offline the same features now, there are no major changes to franchise mode other than what was removed.
                                They did make some big changes to franchise. Unfortunately, some of those changes are what I really don't like.

                                Comment

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