NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
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Random cosmetic thing but did it really irk anyone else that the ball carrier on run plays, mainly RBs, take the handoff and run with it in their inside hand... happy it seems to be correctedLast edited by DirtyLikCleats; 08-17-2012, 02:16 PM. -
Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
Also, if it was intended shouldn't there have been some mention of it in the release notes? I agree that it was a bug. If they don't fix it I won't event be able to enjoy my offline dynasty anymore. I run no huddle for realism (Oregon) but also because I like 6 minute quarters but still need the games to go as quickly as possible.
This bug is absolutely ridiculous...NFL:New England Patriots
NBA:Boston Celtics
MLB:Boston Red Sox
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NCAA:Boston College EaglesComment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
Also not in the release notes. I wonder if this is related to PA read handoffs no longer working.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
wow! this game plays absolutely fantastic now.
maybe most of you guys are playing on default pass coverage slider because mines are at 75 for both me and the CPU and the safety play is very much improved.
im playing a Dynasty with the USC Trojans (arguably the best passing attack in college) and pre patch the 4 verts and everything else was so easy to complete.
now, i have to actually read the defense. safeties are playing thier zone much much better. i just barely beat Washington 14-13.
on top of that, im seeing way more catching animations now than pre-patch and it is such a beautiful sight to see. im seeing way more diving and off-balance catches. so many wow moments in the passing game now. i literally jumped out my seat when Robert Woods made a diving catch in the back of the end zone to give us the lead late in the 3rd quarter!
overall, this patch was a gamesaver. i was honestly gonna trade this game in because i was completing every deep ball for a TD. Im a happy man now."on hoping there is a PSN flash sale before Valentine's Day"
Man there are no flashers... now what are we going to do for vd
yea but will they take psn cards
lolComment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I played a few more games last night and am not having an issue with the Safety play as some are. My CPU Pass Coverage slider is at 80 on Heisman. The very few times I completed a deep pass to the WR on the seam he was tackled a few short steps after. I did break a long one for a TD, but their safety slipped in the snow, which is the reason why he scored.
I was on the fence about the "I can't hear you" animation before, but now I'm just completely annoyed with it. At one point in a game last night, THREE of my guys did the animation AT THE SAME TIME... AT HOME.... IN THE FIRST QUARTER. One was a SR(RS) Impact WR and another was was a SR WR. Same animation, exactly the same time. Look, I'm all for slowing down the pace of no-huddle, but the animations are just stupid and annoying. ESPECIALLY at home in the first quarter, with a SR Impact WR."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob FeeComment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I just read a response on twitter by the EA team to a question about the no huddle thingonline said it was intentionally done for online gaming purposes.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
That seems pretty stupid considering it took the cheesers all of about two seconds to find the workaround.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
Does anyone else feel like they're cheating whenever they're running the spread?
Using a set of Heisman Sliders here, I decided to run an Ole Miss Dynasty because I figured it would be nice to "rebuild" them. Well, they seemed pretty unstoppable other than the fact that I don't have a lot of time that I'd like to throw.
I wouldn't be asking had I not beaten #20 Texas and #6 Alabama. I went into both games just hoping I'd be able to put a couple touchdowns up. I beat Alabama 41-30 while putting up over 450 yards in the air. I threw 3 interceptions and still was able to come out on top.--
Have you ever wanted to coach or play basketball at the next level, but something prevented you from achieving that dream? Fret no more. Ask me about SimWorld Hoops to see how you can create your virtual self, and follow your path from the prep-level to the pros.
#SeeTheGameBeTheGameComment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
Everything is done for ONLINE PURPOSES. That is what is wrong with the series now. It wouldn't be so bad if it effected the CPU as well, but it doesn't. So once again offline people get screwed over because of an online problem.
I didn't know David Stern bought EA Sports.
#OnlineReasons
Now far as other parts of the patch, some things improved, some didn't. And I'm still a firm believer CPU special moves use need to still be increased by 80% for regular plays and 200% for special teams. I find running backs coming out of the backfield sometimes juke way too early, like 4 yards before they make contact with a defender too early.
That is pretty much all the increase I see is in juke moves. They need to learn how to program the CPU AI ball carrier to chain moves together.
And what would be really cool and great is if they could patch in Madden 13's balance recovery on runs. In the Madden 13 demo, those balance recovery moves is just so awesome. You can stumble, regain your balance, push off of other players to help regain your balance and keep going.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I played a few more games last night and am not having an issue with the Safety play as some are. My CPU Pass Coverage slider is at 80 on Heisman. The very few times I completed a deep pass to the WR on the seam he was tackled a few short steps after. I did break a long one for a TD, but their safety slipped in the snow, which is the reason why he scored.
I was on the fence about the "I can't hear you" animation before, but now I'm just completely annoyed with it. At one point in a game last night, THREE of my guys did the animation AT THE SAME TIME... AT HOME.... IN THE FIRST QUARTER. One was a SR(RS) Impact WR and another was was a SR WR. Same animation, exactly the same time. Look, I'm all for slowing down the pace of no-huddle, but the animations are just stupid and annoying. ESPECIALLY at home in the first quarter, with a SR Impact WR."on hoping there is a PSN flash sale before Valentine's Day"
Man there are no flashers... now what are we going to do for vd
yea but will they take psn cards
lolComment
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I have real trouble deciding if download the 2nd patch or not. Half of you guys say the game feels great now and half say it does not. Plus the no huddle thing which again half says it's ok and the other half (including myself, I fear) disagrees. Plus I am not sure that freezing issues had been solved - in fact, I have read a couple of posts that it continues and even maybe happens more often than before. I have yet to start my first dynasty and only played 3 games so far, testing my ability, on AA level where all my settings are at 60 and CPU's at 50, 10 min. quarters with 50 threshold and normal speed, and so far I had very mixed success:
1st game: Navy vs. Kansas State 28-14 (with me being the Navy)
Very interesting game, going up 14-0 in the first qtr only for not being able to score again until last 5 mins in the 4th, KSU leveling the game at 14-14 in the meantime, but the late touchdown and following fumble return saved the day for me.
2nd game: Wisconsin @ Hawaii 45-48 OT (me being the Badgers)
Wanted to test the famed W's O-Line as well as Montee Ball & James White combo in particular, and ended up blowing at least two double digit leads during the game. I felt like in the second half the CPU played 100% better defense, I had thrown 7 picks in the game, but overall a great experience and hell of a battle.
3rd game: Duke vs. LSU 50-27 (me being Duke)
I have lowered my sliders from 60 to 55 and wasn't able to move the ball at all in the 1st qtr. Down 0-10. In second a finally got all the way down to LSU's 1 yard line and sneaked in with the QB for a TD. At the half, I led 22-10. In third, I was held to 0 pts again but CPU got only a FG and in the fourth I was just able to controll the game.
What made me nervous was that I intentionally tried the verticals to see the supposed bug in Cover 2 and now I am confused as what to think about it. I hit about 3-4 long completions on perhpaps 8-9 tries, 2 of them for TDs, but also had a streak of 3 intentional long bomb attempts that have not been completed due to very good CPU coverage. But I am afraid it was due to CPU calling other coverage that Cover 2 every time in that particular sequence.
So what now, does the patch# 2 have any meaning to this game or not? Bother, or not bother, that's a question, right?Montreal Canadiens
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"Greater than I, lesser than I, what does it matter to my functioning?" (Steve Perry: Shadows of the Empire)Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
Sucks you have such bad luck playing online that you need 245,744,785 reasons not to play. I have played over 100 ranked games online against randoms and have only had cheesers a few times. I have no problem with people running the no huddle and I have no problem with how quick it used to be. I do have a problem with them claiming it's to prevent cheesers when it's extremely easy for the cheesers to get around it.Comment
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