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Old 08-21-2012, 04:25 PM   #11
Big FN Deal
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Re: Breaking Down Madden: Core Experience and Audience

"The first thing you have to identify when analysing a video game is this: “What is the Core Experience the developers are trying to deliver?” Since the inception of John Madden Football back in 1984, Madden himself has stubbornly protected the Core Experience of the series: A realistic representation of NFL Football."

I hope this puts to rest any notion that attempting to achieve optimal NFL realism should take a backseat to anything in Madden, especially subjective notions of "fun". I don't really know what I think of the article overall because it seemed to suggest that EA/Tiburon has been trying to make Madden an optimally NFL realistic football game that casuals can access this console generation but I totally disagree. They seem to have been doing the opposite, imo, making a casual football game with just enough NFL realism to justify the NFL label.

Reading that chart of Casual vs Hardcore additions, it was really disappointing thinking about how poorly implemented and/or fleshed out the additions for both have been, up to this point.
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