NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
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I tend to agree about the no-huddle thing. One complaint I've had in the past was that, especially for the CPU offense, the ball was snapped TOO quickly. Too often the CPU offense would get a play off in 5 sec. or less. It would take more than that even to physically walk to the line and get set.---------------------------------------------------------------------
The difference between a successful person and others is not a lack of strength, not a lack of knowledge, but rather a lack of will." - Vince LombardiComment
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Sent from my ADR6300 using Tapatalk 2Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
The only negative thing on AA that I'm noticing in this patch is that Defense might be a little too good now. Before the patch I was getting barn burners just as often as defensive struggles, but now it seems like the opposite.
Maybe it's because I'm using an offensively inept team (Florida Gators) with a strong defense. Either way, it's not a big deal to me as I'd much rather see defensive games that can be adjusted through sliders than offensive heavy games that come from AI acting stupidly.Writer for Operation Sports
Gamertag (Xbox One): Bengerman 1031
PSN Name: BadNewsBen
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I looked into some of Oregon no huddle offense and the time that came off the clock between plays was between 4 to 20 seconds. So based on the new patch this seems to be very realistic.
1st no huddle - was a first down which stopped the clock and they still had 3 seconds tick off before hike. 14 total between both plays
2nd no huddle - QB passing calls out to WRs, WRs running into place. Play 1 is blown dead at 8:03, play 2 is snapped at 7:46. That is a 17 second run off between plays.
3rd no huddle - 1:38 on clock for first play. Blown dead at 1:34, You can then see the QB receiving the call, passing call along to team and team is not set until 1:17 for the hike. That is a 17 second run off between play 1 and snap of play 2.
The I can't hear you effect is a positive effect on replicating the players receiving call. The ONLY issue from this is the spike the ball no huddle, this should NOT ever happen of the players not knowing the call.
<iframe width="560" height="315" src="http://www.youtube.com/embed/s1VvpEqLw-0" frameborder="0" allowfullscreen></iframe>---------------------------------------------------------------------
The difference between a successful person and others is not a lack of strength, not a lack of knowledge, but rather a lack of will." - Vince LombardiComment
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The thing that pisses me off about this the most is that we know exactly what the problem is and it is such an easy fix. All they have to do is not make the CPU change the zone game plan to aggressive. You know how in the beginning of games, it's hard to throw the deep pass because the safeties actually go BACK into coverage? That is because at that point the game plan for zone is set to balanced. Once they switch to aggressive (which will be for almost the entire game after the 1st quarter), you can score a TD on every play.
I don't know if EA doesn't know that this is causing the issue or if they are just too damn stubborn to fix it. IT IS THAT SIMPLE!---------------------------------------------------------------------
The difference between a successful person and others is not a lack of strength, not a lack of knowledge, but rather a lack of will." - Vince LombardiComment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
My Impressions:
1. "No huddle" is an awful bug
2. There's also a formation depth issue, where all QBs show up on the Kickoff formations and you can't change Offensive formations.
3. Receivers still get hit in the back of the head with the football when the ball is thrown their way on short routes.
4. Nano-blitzing out of Nickel 1-5-5 Prowl has been fixed.
5. Don't really care about uniforms when gameplay still has major issues around defense and zone play. You're telling me that Alabama has 3 legitimate NFL prospects on their offensive line and they can't block a 3-man rush from Michigan out of their Dime 3-2-6 formation?
6. They fixed the bug where Denard Robinson gets hurt on nearly every online game...
7. On x360, still have the QUICK no huddle if you tap "Y" near the end of the play. You'll go into no huddle mode even though you didn't want to.
It's so frustrating that they fix a few issues but then create many more. That's the worst thing about it, how did they break the Formation Depth screen when it was never broken to begin with?
And let's face it. They're working on '2014 and this will be the last patch for this game. I know there were rumors with last year's version that there would be a late update but we never got anything but two fixes.Last edited by CyanLite; 08-21-2012, 06:36 PM.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
What are you watching man? Are you blind?Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
The only negative thing on AA that I'm noticing in this patch is that Defense might be a little too good now. Before the patch I was getting barn burners just as often as defensive struggles, but now it seems like the opposite.
Maybe it's because I'm using an offensively inept team (Florida Gators) with a strong defense. Either way, it's not a big deal to me as I'd much rather see defensive games that can be adjusted through sliders than offensive heavy games that come from AI acting stupidly.
That's the crappy thing about getting a patch so late--you already have your game set up and your expectations for how the game will play set.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
What exactly was the "jump the snap" exploit? I've got a buddy of mine in an online dynasty and he's got 60 something sacks for the season with one player. I'm guessing he was using this "exploit" but I don't know what it is. Would it result in an exorbitant amount of sacks?Comment
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I played Notre Dame in a Dynasty game after this update. Towards the end of the game when they were trying to stop the clock, after a long pass, my linemen wouldn't get down field fast enough causing an offsides penalty. It happened twice in the 4th quarter. Very frustrating. I've never had this happen.Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
the patch automatically takes effect in online/offline dynasties you've already started, right?Comment
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here
I am very happy they fixed the custom stadium sounds so they are the right volume now HOWEVER, they broke something else with this patch that really sucks...
The bug with the no huddle offense is awful. I play with Oregon and it totally ruins the experience.Comment
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