Tomba's Infinity Engine Fix PrePatch Sliders

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  • Tomba
    TOMBA IS ONLINE
    • Sep 2006
    • 8908

    #1

    Tomba's Infinity Engine Fix PrePatch Sliders

    Tomba's Infinity Engine Fix PrePatch Sliders

    After some tinkering within the demo sliders I've come to believe that we can control the Infinity Physic engine. The physics engine is VERY similar to how the collision system worked in Fifa 11. Wonky at first....


    Fifa 12 did an awesome job correcting the mistakes that happened in Fifa 11 into Fifa 12 making it look much more realistic and partly the problem with Madden 13's real time physics engine is just that...collision OR the detection of it correctly...

    Coming to the conclusion here that madden 14 will be VERY well defined while Madden 13 WILL see errors within the current engine UNLESS a patch is released where they fix the issue(here's hoping). Either way i feel Ive been able to get marginal collision detection errors within a certain set of slider settings. that said here's the set.

    Although I urge every one to remind themselves this is to promote better animations as always NOT accurate quarterly stats etc that why with my sliders I usually encourage every one playing a non competition style of play and play for a fun authentic realistic experience through their use...

    Game Speed: Slow
    Player Min Speed Threshold: 15
    Difficulty: All-Pro

    Player Skill
    Passing:
    QB Accuracy: 100
    Pass blocking: 100
    WR Catching: 70


    Rushing:
    Broken Tackles: 70
    Run Blocking: 100
    Fumbles: 15


    Pass Defense:
    Reaction Time: 0
    Interceptions: 50
    Pass Rushing: 0


    Rush Defense:
    Reaction Time: 0
    Block Shedding: 0
    Tackling: 15

    CPU SKILL
    Passing:
    QB Accuracy: 100
    Pass blocking: 100
    WR Catching: 75


    Rushing:
    Broken Tackles: 0
    Run Blocking: 50
    Fumbles: 50


    Pass Defense:
    Reaction Time: 0
    Interceptions: 0
    Pass Rushing: 0


    Rush Defense:
    Reaction Time: 0
    Block Shedding: 0
    Tackling: 15


    Tomba
    ...as always we REAL -LIFE it
    Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...
  • juggalotusx
    Pro
    • Apr 2009
    • 730

    #2
    Re: Tomba's Infinity Engine Fix PrePatch Sliders

    Tried these and running felt really good, a little to many broken tackles by frank the tank but it felt like you had control and power of your running back. The problem was in the passing I lit them up with Smith to were in the 4th I had to drop his accuracy to 50 and wr catch to 50. I was throwing deep where ever I wanted. These are the stats.
    Had 2 illegal touching penalties, not even sure what those are?

    smith 14/21 386 yds 4 tds
    manning 18/26 197yds 0 tds
    zero ints for both

    gore 13/113 2tds 0fum
    bradshaw 12/84
    Both avg very high but did feel like had control for once on what they did
    Barden 7/78yds
    crabtree 5/169 2tds
    bennett 5/60
    davis 4/134 1td
    moss 3/55 1td
    cruz 2/40
    Like I said throwing was way to easy for me, not so much cpu
    Blocking a couple pancakes
    spillman 6tack
    phillips 6tack
    A.smith 5 tack
    willis 4 tack
    rolle 4tack
    goldson 4tack
    bowman 3tack
    Brooks 3tack 2sack
    kiwanuka 3tack
    webster 3tack
    J.smith 2tack
    Haralson had 1sack

    Kick off had 1 fumble,
    NINERS FAN SINCE 96

    Comment

    • juggalotusx
      Pro
      • Apr 2009
      • 730

      #3
      Re: Tomba's Infinity Engine Fix PrePatch Sliders

      Played another game Hawks"me vs skin
      griffen 16/18 278yds 2tds
      flynn 17/23 271yds 2tds
      way to easy. I put int up to 50 for cpu and not much changed. both were at 100 and 70 for accuracy and catch
      Lynch 22/177 3tds
      helu 16/85 2tds

      you can guess the recievers, garcon had 7 rec 139yds
      meriweather 7tack
      Rudd had 1 sack
      NINERS FAN SINCE 96

      Comment

      • schnaidt1
        All Star
        • Sep 2008
        • 5194

        #4
        Re: Tomba's Infinity Engine Fix PrePatch Sliders

        i thought all pro had to stayed under 150 total points for a given section.

        like rookie =226-300
        pro=151-225
        all pro =76-150
        all madden=0-75

        but for the passing section ur total is 270...=.rookie.

        and rushing is 185.....=pro.
        Follow me on twitter @schnaidt1 and Youtube @Sim Gaming Network

        Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone

        Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w

        Comment

        • Tomba
          TOMBA IS ONLINE
          • Sep 2006
          • 8908

          #5
          Re: Tomba's Infinity Engine Fix PrePatch Sliders

          Thank you for trying these out... But as I said they are not for accurate stats.

          These are being tweaked as they are basically preseason" slider efforts or pre patch ones so to speak.

          Keep the feedback coming and please try to see how the infinity engine now plays out collision as that is these sliders main purpose.
          Last edited by Tomba; 08-22-2012, 05:14 PM.
          Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

          Comment

          • juggalotusx
            Pro
            • Apr 2009
            • 730

            #6
            Re: Tomba's Infinity Engine Fix PrePatch Sliders

            Originally posted by schnaidt1
            i thought all pro had to stayed under 150 total points for a given section.

            like rookie =226-300
            pro=151-225
            all pro =76-150
            all madden=0-75

            but for the passing section ur total is 270...=.rookie.

            and rushing is 185.....=pro.
            I think you are right, not sure if he was just going for more of a correct blocking/what players should be doing type slider.
            NINERS FAN SINCE 96

            Comment

            • dramachild11
              Pro
              • Oct 2007
              • 888

              #7
              Re: Tomba's Infinity Engine Fix PrePatch Sliders

              Originally posted by schnaidt1
              i thought all pro had to stayed under 150 total points for a given section.

              like rookie =226-300
              pro=151-225
              all pro =76-150
              all madden=0-75

              but for the passing section ur total is 270...=.rookie.

              and rushing is 185.....=pro.
              You are correct but I've wondered if you change each section to a different level what that means to the whole... Example being pass = rookie, run= pro, run def= all pro, pass def= all madden.. What would the overall skill level be then?

              Comment

              • Tomba
                TOMBA IS ONLINE
                • Sep 2006
                • 8908

                #8
                Re: Tomba's Infinity Engine Fix PrePatch Sliders

                Originally posted by dramachild11
                You are correct but I've wondered if you change each section to a different level what that means to the whole... Example being pass = rookie, run= pro, run def= all pro, pass def= all madden.. What would the overall skill level be then?
                I think a middle ground so overall All-Pro. Where the passing would be easy the running doable the stopping of the run pretty hard and the stoppage of the pass being VERY hard to control...

                basically put your elite qbs would rule you and you top running back would school you and you as the user would have a hard time having any fun
                Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                Comment

                • DerkontheOS
                  MVP
                  • Jul 2009
                  • 3136

                  #9
                  Re: Tomba's Infinity Engine Fix PrePatch Sliders

                  Originally posted by Tomba
                  I think a middle ground so overall All-Pro. Where the passing would be easy the running doable the stopping of the run pretty hard and the stoppage of the pass being VERY hard to control...

                  basically put your elite qbs would rule you and you top running back would school you and you as the user would have a hard time having any fun
                  Actually that would be great.

                  Comment

                  • Tomba
                    TOMBA IS ONLINE
                    • Sep 2006
                    • 8908

                    #10
                    Re: Tomba's Infinity Engine Fix PrePatch Sliders

                    Originally posted by DerkontheOS
                    Actually that would be great.
                    But there no saying that would work...since without testing its speculation. however this set does improve collision detection
                    Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                    Comment

                    • Willchillz
                      Banned
                      • Feb 2012
                      • 527

                      #11
                      Re: Tomba's Infinity Engine Fix PrePatch Sliders

                      animation do seem a little better.
                      but damn dude its not worth it with how cheese this is.

                      460 yards rushing with Lynch.
                      80% + 150 yards with Flynn.

                      won 49 to 10.

                      some of these sliders you've boosted dont even have anything to do with animations.

                      heck it seems to me the only things i that change the animations are the tackling slider and the game speed

                      Comment

                      • Tomba
                        TOMBA IS ONLINE
                        • Sep 2006
                        • 8908

                        #12
                        Re: Tomba's Infinity Engine Fix PrePatch Sliders

                        Originally posted by Willchillz
                        animation do seem a little better.
                        but damn dude its not worth it with how cheese this is.

                        460 yards rushing with Lynch.
                        80% + 150 yards with Flynn.

                        won 49 to 10.

                        some of these sliders you've boosted dont even have anything to do with animations.

                        heck it seems to me the only things i that change the animations are the tackling slider and the game speed

                        These will be tweaked to reflect realistic stats etc
                        Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                        Comment

                        • Tomba
                          TOMBA IS ONLINE
                          • Sep 2006
                          • 8908

                          #13
                          Re: Tomba's Infinity Engine Fix PrePatch Sliders

                          UPDATE

                          GOOD SET OF SLIDERS COMING TUESDAY

                          Aug 28th 2012
                          Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                          Comment

                          • SA1NT401
                            Banned
                            • Sep 2007
                            • 3498

                            #14
                            I have everything at ZERO currently. Starting from there.

                            Comment

                            • SA1NT401
                              Banned
                              • Sep 2007
                              • 3498

                              #15
                              I have retail not sure bout u guys. But sliders in play now v CC work completely different and offline CC sliders don't work per josh loomans tweet.

                              Comment

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