NHL 13 Video - Sean Ramjagsingh Talks About Presentation, Gameplay, Strategies & More

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  • hf199
    Rookie
    • Sep 2011
    • 39

    #16
    I agree. The same presentation and no major changes since 08! And for god's sake why is there still one referee on the ice?! Madden went through the same thing and now they have all the zebras, so why can't NHL? Even the 2K series had 2 refs and 2 linesmen. How about some shots from the rafters in between face offs and see the banners and the jumbotrons at work? That would be nice especially during a power play, oh I think the Face Off series from 989 sports had that. Wtf EA lets get presentation its due here because the game gets boriiiiiiiiing after a while

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    • hf199
      Rookie
      • Sep 2011
      • 39

      #17
      how about some presentation from outside the actual arenas at the beginning of the game. These guys are all about the little things in gameplay and now have used 6 development years to have have backwards skating and movable ****ing limbs on goalies! I want some excitement and maybe add some hockey night in Canada music with some NBC sports music too. Oh and I hope they have the home arenas goal horn? Because that would really suck. Again 2K had that also. Just make enjoyable simulation not some 6 year development on ice skating, seriously!

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      • RealmK
        Banned
        • Sep 2003
        • 4198

        #18
        Re: NHL 13 Video - Sean Ramjagsingh Talks About Presentation, Gameplay, Strategies &

        Originally posted by hf199
        I agree. The same presentation and no major changes since 08! And for god's sake why is there still one referee on the ice?! Madden went through the same thing and now they have all the zebras, so why can't NHL? Even the 2K series had 2 refs and 2 linesmen. How about some shots from the rafters in between face offs and see the banners and the jumbotrons at work? That would be nice especially during a power play, oh I think the Face Off series from 989 sports had that. Wtf EA lets get presentation its due here because the game gets boriiiiiiiiing after a while
        Do you want 60 FPS or 30 from 3 additional refs being on the ice and in the way to collide into all the time complete with AI driving them bogging down the game?

        I realize people are tired of Thorne and Clement, but I'd rather a full script that's been built up with new situational commentary for replays and actual tv style cuts which we finally have, then scrapping it all and starting over.

        What they added this year is subtle, I agree, but I think it offers a better over all presentation package when you think of all the other areas of the game that needed more attention and resources.

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        • hf199
          Rookie
          • Sep 2011
          • 39

          #19
          Originally posted by RealmK
          Do you want 60 FPS or 30 from 3 additional refs being on the ice and in the way to collide into all the time complete with AI driving them bogging down the game?

          I realize people are tired of Thorne and Clement, but I'd rather a full script that's been built up with new situational commentary for replays and actual tv style cuts which we finally have, then scrapping it all and starting over.

          What they added this year is subtle, I agree, but I think it offers a better over all presentation package when you think of all the other areas of the game that needed more attention and resources.
          if 2K can do it and so can Madden yes, why not. Their montra is "if its in the game, its in the game"

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          • hf199
            Rookie
            • Sep 2011
            • 39

            #20
            I say make it work. Look at MLB The Show and all its moving parts with crowds and moving spectators, etc. It can be done.

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            • JG1986
              Pro
              • Mar 2012
              • 513

              #21
              Originally posted by gopher_guy
              faceoffs are very hard in the demo. Seems everyone is having trouble winning them.
              Ah ok thanks for the head up!

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              • RealmK
                Banned
                • Sep 2003
                • 4198

                #22
                Re: NHL 13 Video - Sean Ramjagsingh Talks About Presentation, Gameplay, Strategies &

                Originally posted by JG1986
                Ah ok thanks for the head up!
                Faceoff difficulty is maxed in the settings.

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                • onac22
                  Rookie
                  • Jul 2012
                  • 246

                  #23
                  made it 2:25 seconds in and decided I'm really judgmental when it's not my game. Just going to wait for the full product but this feels pretty good for a whole new physics model.

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                  • gopher_guy
                    The Kaptain
                    • Jul 2011
                    • 7389

                    #24
                    Re: NHL 13 Video - Sean Ramjagsingh Talks About Presentation, Gameplay, Strategies &

                    Originally posted by hf199
                    how about some presentation from outside the actual arenas at the beginning of the game. These guys are all about the little things in gameplay and now have used 6 development years to have have backwards skating and movable ****ing limbs on goalies! I want some excitement and maybe add some hockey night in Canada music with some NBC sports music too. Oh and I hope they have the home arenas goal horn? Because that would really suck. Again 2K had that also. Just make enjoyable simulation not some 6 year development on ice skating, seriously!
                    Talk about an over-simplification. A completely new skating engine =/= simply "backwards skating"
                    University of Minnesota Golden Gopher Hockey
                    Minnesota's Pride on Ice: 1974, 1976, 1979, 2002 & 2003 NCAA National Champions

                    "The name on the front of the jersey is a hell of a lot more important than the one on the back."
                    -Herb Brooks

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                    • scottyo60
                      Pro
                      • Oct 2008
                      • 499

                      #25
                      Originally posted by gopher_guy
                      faceoffs are very hard in the demo. Seems everyone is having trouble winning them.
                      I think this is going to be classic case of styles and how things are when several people play. I'm just on whatever the default is and winning almost every faceoff... I'm not great by a long shot as far as skill goes, yet I keep doing the same thing with the right stick and winning.

                      Comment

                      • tsp120
                        Rookie
                        • Dec 2005
                        • 197

                        #26
                        Re: NHL 13 Video - Sean Ramjagsingh Talks About Presentation, Gameplay, Strategies &

                        Though they could put some work into the presentation, as it has become kind of stale, I'd rather they continue to put the same level of effort into the AI every year as they did this year.

                        I'm perfectly happy with the game modes and the presentation. If they continued with this same level of AI improvements for the next 3 years we could have very smart hockey game on our hands in the future. And I would take that game with today's graphics and presentation any day.

                        Comment

                        • Qb
                          All Star
                          • Mar 2003
                          • 8798

                          #27
                          Re: NHL 13 Video - Sean Ramjagsingh Talks About Presentation, Gameplay, Strategies &

                          Originally posted by RealmK
                          How so? Holding 2 shoulder buttons to do a slap shot, while trying to aim with an analog while the AI is buzzing all over the zone like a hive of angry bees was oh so intuitive.
                          I think Fiddy's point was more that Rammer was probably speaking of avoiding complicated controls in general, not specifically the 2K series. I'd say it's a standard concern/focus for the industry... how often do we hear about a game's "intuitive controls" or the lack thereof in reviews?

                          At any rate, there's no need to talk about the 2K Hockey control scheme here.

                          Comment

                          • Vikes1
                            Proctor, MN. Go Rails!
                            • May 2008
                            • 4102

                            #28
                            Re: NHL 13 Video - Sean Ramjagsingh Talks About Presentation, Gameplay, Strategies &

                            Originally posted by tsp120
                            Though they could put some work into the presentation, as it has become kind of stale, I'd rather they continue to put the same level of effort into the AI every year as they did this year.

                            I'm perfectly happy with the game modes and the presentation. If they continued with this same level of AI improvements for the next 3 years we could have very smart hockey game on our hands in the future. And I would take that game with today's graphics and presentation any day.
                            Pretty difficult to argue with this.

                            I'm very pleased with how they went about things for NHL '13'. I think clearly their main focus was the overall gameplay this year. And imo, just enough presentation upgrades [mostly the RTP] that is quite good. So I think they struck a good balance this year.

                            I guess the main thing I'd like to see presentation wise, would be a new announcing team. I still like Gary and Bill, and for the most part I think it's very well done. But imo...a new team alone would go a long way towards shaking this up.
                            1969 NFL Champions

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                            • jyoung
                              Hall Of Fame
                              • Dec 2006
                              • 11132

                              #29
                              Re: NHL 13 Video - Sean Ramjagsingh Talks About Presentation, Gameplay, Strategies &

                              For those having trouble winning faceoffs, the old OS guide still applies to this year's game since nothing has changed in the draw system itself:

                              http://www.operationsports.com/strat...faceoff-guide/

                              Plenty of good tips in there, as well as a picture showing the full controller layout.

                              Comment

                              • acelang123
                                Rookie
                                • Nov 2006
                                • 56

                                #30
                                Re: NHL 13 Video - Sean Ramjagsingh Talks About Presentation, Gameplay, Strategies &

                                I think were getting to that point in the series where the developers are either reluctant to overhaul presentation extensively and go away from the NHL 09 build, because the ever looming Playstation 4/XBOX 720 console jump. Remember, we are in year 5 of this console cycle, and consoles generally have a 5-7 year period as the latest and greatest, with the following 2-3 years of market decline.

                                It's like this. Is the first game on the newest console ever going to be as good as the last game on the previous console. Was NHL 07 on PS2 better than NHL 07 on PS3. Yes, NHL 07 was better for gameplay, but not visually. It took two years for the NHL series on PS3 to hit that NHL 94 moment. I don't remember any groundbreaking NHL games on PS2. So what is to say that next generation of games is going to be groundbreaking. It looks like to me, that the NHL developers have found that "special engine" and are probably not going to break it for the next console. If you remember, the nhl games on PS1, sure did feel a lot like the PS2 games. I think the PS3 is going to have that with the PS4 unfortunately. God, I hope I'm wrong.

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