1.) Been playing for a couple hours and I have noticed way too many missed extra points. I am playing as a QB so no it's not me missing them it's the CPU missing them for me. Had at least 5 missed extra points already.
2.) A.I. play calling late in games. For example the computer down 3 points with 2 minutes left inside their own territory with 3 timeouts run the ball 3 times and waste all their timeouts. The CPU with the lead in the last 2 minutes of the game passes every down instead of running. Seems the logic is reversed.
3.) In Connected Careers multiple people having the same number on the same team. Example 3 players on the Bengals with the number 17. Giving the people the ability to edit equipment and jersey numbers would help solve this issue.
4.) As a coach you should have the ability to watch the game as a coach, cpu vs. cpu.
5.) Trade logic is broken/reversed. Example Titans trade away 2nd overall draft pick for Coefield and a 3rd round pick. Example of it being reversed, Two 1st round picks and a 2nd round pick for John Skelton wont go through. Free agent logic is also broken for example, Carolina signed two running backs Ryan Grant and Issac Reddman despite having both Williams and Stewart on their roster. After that they put Williams and Stewart 3rd and 4th on the depth chart.
6.) Correct the timing for the starting lineups. They flash them on there for seconds before taking them down. Each positional group should be up there for a good 4-5 seconds, not 2-3.
7.) Assisted tackles not being recorded.
8.) Schemes not being saved. Returned to default after exiting Connected Careers.
9.) Between the start of your CCM (when free agency is locked to the USER) and week 1 of the preseason (when FA is available) the CPU signs the free agents it wants.
What is happening is that the CPU pulls the free agents it wants before free agency unlocks for the USER. It's locked before you advance the CCM to preseason in year 1. Once you advance, free agency is unlocked but the CPU has already signed the ones it wants.
10.) CPU season stats are way too bloated. SuperSim causes inflated statistics when using longer quarter lengths due to too many plays being ran by the CPU.
11.) Close scoring plays not being reviewed.
12.) Chicago Bears "Blue pants" are orange.
13.) Connected Careers sim scores are way to high
14.) Man-coverage needs to be patched. See this thread:
HUGE man coverage bug (Video proof)
15.) White player cyber face with short hair but in game brown skin with dreadlocks




Comment