Changing Position Types in CCM

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  • PioneerRaptor
    Rookie
    • May 2008
    • 466

    #1

    Changing Position Types in CCM

    How To Change Schemes (Position Types)
    1. Use the "Right Stick" to move over to "More".
    2. Use the "Left Stick" to move to "Strategy".
    3. Use the "Left Stick" to move to "Schemes".
    4. Change each position to the desired scheme.

    Once you have done this, should take less than a minute, you will notice that overalls for players will have changed to represent the fact that you changed your scheme. While their overalls do change, their attributes DO NOT change. Each player has different grades such as Physical, Intangible, Size, etc. These grades change dependent on your scheme. For example, let's say speed is one of the attributes that contributes to Intangible. As a 3-4 Pass Rusher, it may only make up 10% of the grade. As a Speed Rusher though, it may contribute 50% to the Intangible grade. These grades then determine the Overall for the player.

    Note: These scheme changes will revert back to normal when you advance each week.
    Last edited by PioneerRaptor; 08-25-2012, 04:13 PM.
  • Knowledge_God_
    Banned
    • May 2010
    • 54

    #2
    Re: Changing Position Types in CCM

    Actually, I think your scheme resets after every game... So you are seeing messed up ratings because your position types have gone back to the default... Check

    Comment

    • steve115658
      Rookie
      • Jul 2012
      • 64

      #3
      Re: Changing Position Types in CCM

      I dont have the game yet but that can't be right. Why would that be put in? Why would they make scheme affect overall so much but then make me fix it every week?
      The Red Zone: Indianapolis Colts
      Season 1: 18-1 Super Bowl Champions
      Season 2: 16-3 AFC Champions
      Season 3: 16-3 Super Bowl Champions
      Minnesota Vikings
      Season 4: Coming soon

      Comment

      • PioneerRaptor
        Rookie
        • May 2008
        • 466

        #4
        Re: Changing Position Types in CCM

        Originally posted by Knowledge_God_
        Actually, I think your scheme resets after every game... So you are seeing messed up ratings because your position types have gone back to the default... Check
        I'll check this in a moment, but I just entered practice mode.

        EDIT: They did change, but not back to their default. Weird.
        Last edited by PioneerRaptor; 08-25-2012, 02:15 PM.

        Comment

        • TeamBuilder
          MVP
          • Jun 2009
          • 2214

          #5
          Re: Changing Position Types in CCM

          You mentioned that you are changing position types. Are you able to change player types?

          For example let's say you see a free agent who is a 4-3 DE but you feel he has the necessary attributes to play DE in your 3-4. Can you switch his position type to 3-4 DE?

          Comment

          • Mister_G
            Rookie
            • Jul 2011
            • 259

            #6
            Re: Changing Position Types in CCM

            I tried to change this and it changed back immediately. I really have no f****** clue what is going on with CCM and it's starting to get really frustrating. I have no clue how to build a team the way I actually want to.

            Comment

            • dylan123
              Rookie
              • Jun 2012
              • 35

              #7
              Re: Changing Position Types in CCM

              I have a simple question.....did anyone actually test the game at EA before they released it? There seems to be so many issues with it and the EA mods seem all surprised at the feedback

              Why is there no info on the issues on changing schemes as a coach for example. The manual they released as little issue of how to play the game.

              CCM looks great but I really don't think they had the time to actually play it

              Comment

              • PioneerRaptor
                Rookie
                • May 2008
                • 466

                #8
                Re: Changing Position Types in CCM

                Originally posted by TeamBuilder
                You mentioned that you are changing position types. Are you able to change player types?

                For example let's say you see a free agent who is a 4-3 DE but you feel he has the necessary attributes to play DE in your 3-4. Can you switch his position type to 3-4 DE?
                No you cannot. Though you can put him in that position and theoretically boost the attributes needed for that position but it won't change visually.

                Comment

                • PioneerRaptor
                  Rookie
                  • May 2008
                  • 466

                  #9
                  Re: Changing Position Types in CCM

                  Originally posted by dylan123
                  I have a simple question.....did anyone actually test the game at EA before they released it? There seems to be so many issues with it and the EA mods seem all surprised at the feedback

                  Why is there no info on the issues on changing schemes as a coach for example. The manual they released as little issue of how to play the game.

                  CCM looks great but I really don't think they had the time to actually play it
                  I'm sure they tested the game, things get missed. This one is pretty obvious, not sure how it got missed. As it is right now though, you have to change your schemes every week as they change when the week advances.

                  Comment

                  • TeamBuilder
                    MVP
                    • Jun 2009
                    • 2214

                    #10
                    Re: Changing Position Types in CCM

                    Originally posted by PioneerRaptor
                    No you cannot. Though you can put him in that position and theoretically boost the attributes needed for that position but it won't change visually.
                    Is there any drop in attributes (other than perhaps OVR) if you play a 4-3 DE as a 3-4 DE? I'm wondering specifically if awareness drops if you don't have a player that fits your scheme.

                    Comment

                    • Big FN Deal
                      Banned
                      • Aug 2011
                      • 5993

                      #11
                      Re: Changing Position Types in CCM

                      Originally posted by PioneerRaptor
                      I'm sure they tested the game, things get missed. This one is pretty obvious, not sure how it got missed. As it is right now though, you have to change your schemes every week as they change when the week advances.
                      I wonder how much of this stuff falls under the NDA because EAGCs have been playing the retail for quite a while before now and it seems whenever someone asked about "schemes", none of them would say much. Also, there was an E3 video a few months back that had a walkthrough of the CCM menus and one of the screens showed some footage of schemes. However, i went back earlier this week and could no longer find it, seemed like it had been replaced with a different video.

                      Could have been these scheme issues have been known about it within that timeline and it just wasn't being discussed. Not accusing the EAGCs of any hijinks, just saying I wonder how much the NDA makes them keep under wraps.

                      Comment

                      • PioneerRaptor
                        Rookie
                        • May 2008
                        • 466

                        #12
                        Re: Changing Position Types in CCM

                        Originally posted by TeamBuilder
                        Is there any drop in attributes (other than perhaps OVR) if you play a 4-3 DE as a 3-4 DE? I'm wondering specifically if awareness drops if you don't have a player that fits your scheme.
                        I can do the opposite for you. Since I'm playing as the Colts, I'll switch back to wanting 4-3 players and I'll list any and all changes.

                        Comment

                        • TeamBuilder
                          MVP
                          • Jun 2009
                          • 2214

                          #13
                          Re: Changing Position Types in CCM

                          Originally posted by PioneerRaptor
                          I can do the opposite for you. Since I'm playing as the Colts, I'll switch back to wanting 4-3 players and I'll list any and all changes.
                          Thanks I'm interested in seeing what happens. The part that bothers me in not being able to edit players this year, is that if you really wanted to switch the Colts back to a 4-3 and move Freeney and Mathis to DE, you could only do it on the depth chart (the game would still recognize them as OLB's) and they would probably take a hit in awareness. Even though they played DE in a 4-3 their whole careers until this season.

                          Comment

                          • PioneerRaptor
                            Rookie
                            • May 2008
                            • 466

                            #14
                            Re: Changing Position Types in CCM

                            Here are the results, I've made some trades and such, so I don't have Dwight Freeney anymore as I traded him due to age.

                            Anyways, I used the LE Ricardo Mathews and the RE Fili Moala.

                            Here are their overalls with a scheme of 3-4 Versatile:
                            LE Ricardo Mathews - 74
                            RE Fili Moala - 76

                            Here are their overalls with a scheme of Speed Rusher
                            LE Ricardo Mathews - 65
                            RE Fili Moala - 66

                            Now, when you look at a player there are two distinct attribute types. You have Grades which includes a Physical Grade, Intangible Grade, Durability Grade, Size Grade and Production Grade. The rest are your normal attributes such as speed, awareness, tackling, etc, etc.

                            When changing schemes, ONLY THE GRADES CHANGE. Here is what changed for my players:
                            LE Ricardo Mathews - 80 > 78 Physical, 66 > 64 Intangible, 97 > 50 Size, 6 > 2 Production.

                            RE Fili Moala - 72 > 67 Physical, 76 > 78 Intangible, 97 > 50 Size, 16 > 5 Production.

                            Therefore their AWARENESS did not change, nor any other attribute besides their "grades". Therefore, changing schemes merely changes the weight that each attribute averages into the grade. These grades are then used to determine the Overall.

                            Comment

                            • TeamBuilder
                              MVP
                              • Jun 2009
                              • 2214

                              #15
                              Re: Changing Position Types in CCM

                              Originally posted by PioneerRaptor
                              Here are the results, I've made some trades and such, so I don't have Dwight Freeney anymore as I traded him due to age.

                              Anyways, I used the LE Ricardo Mathews and the RE Fili Moala.

                              Here are their overalls with a scheme of 3-4 Versatile:
                              LE Ricardo Mathews - 74
                              RE Fili Moala - 76

                              Here are their overalls with a scheme of Speed Rusher
                              LE Ricardo Mathews - 65
                              RE Fili Moala - 66

                              Now, when you look at a player there are two distinct attribute types. You have Grades which includes a Physical Grade, Intangible Grade, Durability Grade, Size Grade and Production Grade. The rest are your normal attributes such as speed, awareness, tackling, etc, etc.

                              When changing schemes, ONLY THE GRADES CHANGE. Here is what changed for my players:
                              LE Ricardo Mathews - 80 > 78 Physical, 66 > 64 Intangible, 97 > 50 Size, 6 > 2 Production.

                              RE Fili Moala - 72 > 67 Physical, 76 > 78 Intangible, 97 > 50 Size, 16 > 5 Production.

                              Therefore their AWARENESS did not change, nor any other attribute besides their "grades". Therefore, changing schemes merely changes the weight that each attribute averages into the grade. These grades are then used to determine the Overall.
                              Thank you very much. Glad to see that attributes/ratings stay the same.

                              Comment

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