Suggestions for the first "Tuner Update" (Online)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • datruth
    Rookie
    • Jun 2004
    • 308

    #1

    Suggestions for the first "Tuner Update" (Online)

    Online Ranked Gameplay suggestions:

    With the way defenders flow to the ball, close gaps, and the better collision detection I really think the running game needs some tweaks.

    1. Increase the ability to break tackles by running backs so backs like Blount are effective. Most DB's in the NFL don't wrap tackle they try and trip up big backs or throw a shoulder.

    Taken from the game last night.

    <iframe width="640" height="360" src="http://www.youtube.com/embed/Pbg4Dully64?rel=0" frameborder="0" allowfullscreen></iframe>


    2. The buttons are still somewhat unresponsive when trying to take control and make plays. The stiff arm, strafing, swat, and catching buttons need to be tuned.

    3. Less of the average defensive backs staying glued to receivers running routes and more of DB's playing the ball in the air, more breaking up catches while the receivers are in the air.
    Last edited by datruth; 08-26-2012, 06:33 PM.
  • datruth
    Rookie
    • Jun 2004
    • 308

    #2
    Re: Suggestions for the first &quot;Tuner Update&quot; (Online)

    4. Reduce the analog speed of user controlled ball carriers when NOT using sprint to make them more controllable. Then make all user controlled ball carriers faster when sprint is engaged.
    This should give players more control when trying to pick a gap when running the ball, and also improve user controlled defenders when the ball is in the air.

    Comment

    • Tweeg
      MVP
      • Jul 2008
      • 1414

      #3
      Re: Suggestions for the first &quot;Tuner Update&quot; (Online)

      Tuners....like the ones that were used 0 times last year?
      Prototype Supreme

      Comment

      Working...