08-31-2012, 06:56 PM
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#3
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Rookie
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Re: Super Sim & Accelerated Clock
no it doesn't...
if you run 15M quarters, with accel clock on, down to the minimum 10 seconds, and sim the entire game, you'll have 70+ throwing attempts, and another 40+rushing attempts if you sim a game in CCM though, not in super-sim, its much more realistic.
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