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Old 09-01-2012, 12:39 AM   #183
DetroitStyle
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Location: Detroit, MI
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Tampa Bay Buccaneers at St. Louis Rams
Jan 1, 1ST2ND3RD4THSCORE
Tampa Bay Buccaneers (USER)0031417
St. Louis Rams (CPU)7310323
Team Stats Comparison
TAMSTL
Total Offense419261
Rushing Yards152146
Passing Yards267115
First Downs1911
Punt Return Yards5126
Kick Return Yards1468
Total Yards616295
Turnovers50
3rd Down Converstion5-153-15
4th Down Conversion0-20-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals1-63-3
Penalties6-5711-114
Posession Time32:4527:15
Scoring Summary
FIRST QUARTER SCORINGTAMSTL
9:40(STL) S. Jackson, 4 Yd run07
SECOND QUARTER SCORINGTAMSTL
4:21(STL) G. Zuerlein, 41 Yd FG010
THIRD QUARTER SCORINGTAMSTL
12:50(TAM) C. Barth, 38 YD FG310
7:18(STL) G. Zuerlein, 17 Yd FG313
5:35(STL) S. Jackson, 2 Yd Run320
FOURTH QUARTER SCORINGTAMSTL
3:04(STL) G. Zuerlein, 50 Yd FG323
2:04(TAM) V. Jackson, 49 Yd pass from J. Freeman1023
0:22(TAM) V. Jackson, 56 Yd pass from J. Freeman1723
Tampa Bay Buccaneers
PASSINGC/AYDSTDINT
J. Freeman21/4430423
RUSHINGATTYDSAVGTD
L. Blount18874.80
J. Freeman6457.50
D. Martin5204.00
RECEIVINGRECYDSAVGTD
A. Benn5448.80
V. Jackson514228.42
M. Williams44611.50
D. Clark35016.60
L. Blount3134.30
DEFENSETACKSACKINTTD
M. Bennett3200
Q. Black7100
KICKINGFGXPPTSLONG
C. Barth1/22/2538
St. Louis Rams
PASSINGC/AYDSTDINT
S. Bradford12/2513700
RUSHINGATTYDSAVGTD
S. Jackson321464.52
RECEIVINGRECYDSAVGTD
D. Amendola34615.30
S. Jackson242.00
L. Kendricks22814.00
S. Smith22713.50
DEFENSETACKSACKINTTD
C. Long3300
T. Laws1100
J. Laurinaitis5010
J. Jenkins5010
T. Quinn2010
KICKINGFGXPPTSLONG
G. Zuerlein3/32/21151


Analysis:
- I made a few tweaks to the running game on both sides to get more of a challenge. According to the stats though it still needs some work on the CPU's end to make it a little more difficult for them to run. Stephen Jackson was all over the place but I guess it's not out of the realm of possibility. I would like to see more distribution by the CPU and they never subbed a back in once. It makes me wonder if stamina even works for the CPU (the slider that is...)

- The passing game was absolutely dead for both teams. With INT's at 15 for CPU (not 40 as you listed) I still managed to throw three picks. Some of the CPU's throws were just head scratchers. I'm debating upping QBA to maybe 65-75 but I'll wait and see. Maybe it will make them smarter and not just more accurate.

- The kicking game is still dead on with the CPU when I put the Kick Accuracy slider at 35. The rookie kicker hit a 51 yarder which makes the CPU 2/2 in both games. I might drop it to 30 and see if there are any misses. Speaking of kicking, you'll notice the lack of return yards by the CPU. It might be bug but anytime a ball is kicked within the endzone they always take a knee and never take it out. Kickers these days, with the spot of the ball moved up last year, easily can kick out the back of the endzone. So return yards should be low, but it's still boring. Maybe I'll try kickoff at 45 instead of 50.

- Penalties are again skewed towards the CPU for some very odd reason. Again they had over 10 penalties for over 100 yards. This is with my adjustments. The breakdown from the game was 7 holdings, 6 facemasks, 2 roughing the passers, and three false starts. I might leave holding as is since it's only 10 yards and drop facemask to 60 and see what happens. Still no clipping or other calls at 100. I make it point to do hard counts a lot, which led to two false starts (one for the CPU) but NO offside or encroachment which is annoying.
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