NBA 2K13 - All 31 Signature Skills Revealed

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  • DatGD12guage
    Pro
    • Jan 2010
    • 572

    #451
    Re: NBA 2K13 - All 31 Signature Skills Revealed

    Originally posted by Xuriath
    I can see people showing off online pressing instant replay all game now lol...those are the people I demolish online....don't gloat.
    You might hate me then cuzo. I replay shhh like nice bounce passes and layups, com see me boi! This year you can just call me "BouncePassShawty".

    Comment

    • Streaky McFloorburn
      Rookie
      • Aug 2012
      • 279

      #452
      Re: NBA 2K13 - All 31 Signature Skills Revealed

      Does anyone think the Chase Down Artist skill will have any real impact vs. a user on/offline? One of, if not the most important element of a chasedown block IRL is a lack of awareness on the offensive player's part. They don't notice the defender coming & either finish too soft or "take their foot off the gas" too soon. It's very rare that an NBA player with a 10-15 foot head start & in a flat-out sprint will be caught by anyone. But, unless/until there is a playable 1st person or extremely close 3rd person follow cam in a basketball videogame, you'll always be aware of the defender and never likely make the offensive mistakes that facilitate these blocks IRL.

      Given that it is extremely difficult to organically duplicate the proper circumstances of a chasedown in a videogame, defenders have to be superpowered (or your human opponent very accommodating) to allow a block of this nature.

      So, would you rather have
      realistic physics but unrealistic awareness (likely never get a chasedown block/be chased down vs. a human, because the offensive player is all-seeing/knowing)

      Or
      realistic results (chasing player recieves unnatural speed burst in order to counter the unnatural awareness that comes from seeing the entire court at all times)

      NBA 2k has handled it the 2nd way up 'til now, and it could get (better/worse depending on your point of view) with the relevant sig skill. However, we've heard rumors and seen footage that imply speed differences are more pronounced in 2k13, so is there more or less chance of realistic chasedown blocks?

      In the interest of the most "Sim" experience possible, is a dynamic 1st person camera the future of next-gen 2k basketball?
      "The power of accurate observation is often called cynicism, by those who don't have it." - George Bernard Shaw

      Comment

      • sword1986
        Banned
        • Nov 2011
        • 1041

        #453
        Re: NBA 2K13 - All 31 Signature Skills Revealed

        Deron Williams has been confirmed to have the Signature Skill Heat Retention.

        I just found two more Signature Skills that he should also have:


        Ankle Breaker and Alley Ooper

        Comment

        • Belly_of_a_Whale
          Rookie
          • Jan 2010
          • 257

          #454
          Re: NBA 2K13 - All 31 Signature Skills Revealed

          Originally posted by sword1986
          Deron Williams has been confirmed to have the Signature Skill Heat Retention.

          I just found two more Signature Skills that he should also have:


          Ankle Breaker and Alley Ooper
          Where'd you see that DWill has Heat Retention?

          Just because you feel it, doesn't mean it's there.

          Comment

          • FLAWDAxBALLA954
            Rookie
            • Sep 2012
            • 110

            #455
            I wish i could say superior basketball IG wins but thats not the case online at all smh especially with game being broken the way it is. Ive been playing 2k for a long time and I used to love versus, I used to dominate but 2k12 just makes me smh. I cant wait for this game and I hope IQ pays off and I hope they bring back the lobbies so I can play HOF online again cause half of these dudes can only play on superstar

            Comment

            • FLAWDAxBALLA954
              Rookie
              • Sep 2012
              • 110

              #456
              Originally posted by youvalss
              I wish there were some 'negative' skills as well. Like "Lazy on D", "Bad Shot Selection" etc.. Maybe next year...?
              Bad shot selection? That would require that the game takes over your controller amd forces you to put up a bad shot do you really want that?

              Comment

              • Hyperballer21
                MVP
                • Feb 2003
                • 2040

                #457
                Re: NBA 2K13 - All 31 Signature Skills Revealed

                The jury is still for me about <b>CLOSER</b>. An up to 12 point attribute boost seems crazy to me. Do players actually "get better" in the forth quarter, or is it more so teams going to their stars in the end of the game and expecting them to perform at their CURRENT skill level?

                I find it rare that someone actually increase their skills in late game situations. I rather these players have:
                High Stamina, High Touches tendency, and a sig skill (Deadeye, Spot up, etc).

                I would only give closer to players who become better in late game situations (Robert Horry) than someone who is already great, but is just getting the ball more.

                Comment

                • Hyperballer21
                  MVP
                  • Feb 2003
                  • 2040

                  #458
                  Re: NBA 2K13 - All 31 Signature Skills Revealed

                  Originally posted by Belly_of_a_Whale
                  Where'd you see that DWill has Heat Retention?
                  Follow @2ksports and get more of the good stuff by joining Tumblr today. Dive in!


                  Find <b>Heat Retention</b>. You'll see him as an example

                  Comment

                  • FLAWDAxBALLA954
                    Rookie
                    • Sep 2012
                    • 110

                    #459
                    Originally posted by DatGD12guage
                    You might hate me then cuzo. I replay shhh like nice bounce passes and layups, com see me boi! This year you can just call me "BouncePassShawty".
                    That **** is so annoying if you wanna replay **** play the cpu you kill the flow a the game and look like a lil kid doing that. I despise you.

                    Comment

                    • Belly_of_a_Whale
                      Rookie
                      • Jan 2010
                      • 257

                      #460
                      Re: NBA 2K13 - All 31 Signature Skills Revealed

                      Originally posted by Hyperballer21
                      http://2ksports.tumblr.com/

                      Find Heat Retention. You'll see him as an example
                      Ah, of course. Thanks!

                      Just because you feel it, doesn't mean it's there.

                      Comment

                      • sword1986
                        Banned
                        • Nov 2011
                        • 1041

                        #461
                        Re: NBA 2K13 - All 31 Signature Skills Revealed

                        Deron Williams is the master of the Ankle Breaker. If he doesn't have this Signature Skill, then 2K Insider is truly a fraud!



                        Edit: DOUBLE ANKLE BREAKER --- http://www.youtube.com/watch?v=eMsiF...feature=fvwrel

                        Comment

                        • stillfeelme
                          MVP
                          • Aug 2010
                          • 2407

                          #462
                          Re: NBA 2K13 - All 31 Signature Skills Revealed

                          Originally posted by Streaky McFloorburn
                          Does anyone think the Chase Down Artist skill will have any real impact vs. a user on/offline? One of, if not the most important element of a chasedown block IRL is a lack of awareness on the offensive player's part. They don't notice the defender coming & either finish too soft or "take their foot off the gas" too soon. It's very rare that an NBA player with a 10-15 foot head start & in a flat-out sprint will be caught by anyone. But, unless/until there is a playable 1st person or extremely close 3rd person follow cam in a basketball videogame, you'll always be aware of the defender and never likely make the offensive mistakes that facilitate these blocks IRL.

                          Given that it is extremely difficult to organically duplicate the proper circumstances of a chasedown in a videogame, defenders have to be superpowered (or your human opponent very accommodating) to allow a block of this nature.

                          So, would you rather have
                          realistic physics but unrealistic awareness (likely never get a chasedown block/be chased down vs. a human, because the offensive player is all-seeing/knowing)

                          Or
                          realistic results (chasing player recieves unnatural speed burst in order to counter the unnatural awareness that comes from seeing the entire court at all times)

                          NBA 2k has handled it the 2nd way up 'til now, and it could get (better/worse depending on your point of view) with the relevant sig skill. However, we've heard rumors and seen footage that imply speed differences are more pronounced in 2k13, so is there more or less chance of realistic chasedown blocks?

                          In the interest of the most "Sim" experience possible, is a dynamic 1st person camera the future of next-gen 2k basketball?
                          Interesting points the threat of the chasedown block is good enough improvement for me though. User vs. User will be scared to test a chasedown specialist, so therefore you may stop a fastbreak off of fear. Also a chasedown can occur in the half court setting too. You can be beat off dribble and boom shot is thrown because the chasedown is roaming off ball. You are correct about the fastbreak ones I agree. Chasedowns were in 2k12 and 2K11 but you didn't send it off the board. I think the majority of these will come from contact on a break causing you to lay it up "soft" or euro layups, hopsteps where you are trying to avoid a charge or traffic

                          Comment

                          • sword1986
                            Banned
                            • Nov 2011
                            • 1041

                            #463
                            Re: NBA 2K13 - All 31 Signature Skills Revealed

                            Chase Down Artist

                            DEVIN HARRIS

                            Comment

                            • jreezy18
                              Rookie
                              • Sep 2011
                              • 340

                              #464
                              Re: NBA 2K13 - All 31 Signature Skills Revealed

                              Originally posted by mlp111
                              What about a flop signature for lebron n bosh
                              Don't forget about Wade.

                              Comment

                              • akuriam
                                Rookie
                                • Sep 2012
                                • 3

                                #465
                                I for one like some of the signature skills such as the brick wall. I can see a user playing as OKC and calling for a pick with Westbrook. Anyone with a basketball IQ would try and use Kendrick Perkins as he possesses the brick wall sig skill. The defender assuming they knowing this will try and avoid that screen by either going high or low, thus putting them out of position and Westbrook can use his quickness to blow by the defender for a nice midrange! Finally strategy!!!im not an OKC user but it would be a nice chess match trying to find players with counters to some of these sig skills while playing defense.

                                Comment

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