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Old 09-04-2012, 10:02 PM   #27
fatleg3
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Re: Making Quarterback Awareness Mean Something

Quote:
Originally Posted by Maitreya
Love this idea OP. Love the vision cone too.

To add on to your idea though, the CPU needs to have the ability to take advantage of a QB who only knows a fraction of the plays. The CPU should pick up on the trends in playcalling (what types of plays, what are most likely) and make you pay for only using a limited set of plays.

Great work.
I agree as this is realistic but at the same time, this would be tricky for EA to put into the game.

There is already to many people complaining about physic DB's. But my reply to that is how many times irl do you see an elite DB running the WR route for him? Alot.

Well just imaging how much complaining we would see if the CPU would be able to pick up on play calling trends and runs the perfect plays to stop what you are doing?
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