Fiction.....
Especially for the type of Football Gamer I am
To me this game feels like its made for a bunch of Online League Managers. And everything else outside of that realm was an afterthought/rush job...
If your not playing in an Online League then I don't know how you could stomach all the craziness that ensues with
The CPU AI Clock Management
CPU Team Management Logic(Roster Moves/Draft/Schemes)
Unrealistic Stats
Sliders that are broken in CC
Broken Auto-Subs
Limited/Scripted nature of an Offline/SP CC....You can't even select the CPU's Uniform(Among Many others)
+plus
still deal with all the Legacy Issues messing up the works in the gameplay.
Infinity is in its infancy....It brings some needed variety to the tackling but doesn't extend much beyond that
The Revamped passing game was an admirable effort but Im starting to wonder how much mileage we'll get out of that....Are they just going to say "whelp we don't have to add much to that for another half decade now"
Adding 430 new animations to that area of the game was good....but Every year it should be getting attention and additional 100-300 new ones....Same goes for the rest of the areas of the game
The Penalties/Fatigue systems woefully misrepresent what goes on in the real NFL
And we could talk for ages about what the Player Movement system lacks and how awful the running animations look...+How the CPU AI still pursues Tecmo Style.....And even with this GameChanger program, we don't know how EA views this area of their game
Do they even want to develop a realistic momentum system and take away the ability of Zig-Zagging in the name of their "Fun Factor"
Im just not even going to talk about OL/DL and Pocket Formation/Pass Rush.
And to top it all off...They went all Bizarro with the Presentation again....How the hell did do you do that Tiburon.....You spent all that money to have the pros come in and show you the proper Replay angles.....and then just say "F** It" the next year??????
Even after everybody loved that in 12