Actually, this year the "Scheme" section works like "Style / Priority" used to work...
Except "Priority" has been replaced by "Importance" which you can't adjust...
Anyway:
As far back as the 2003 Prima guide it's been concluded that the "Style / Priority" section wasn't just for draft, but determines how and to what level of degree the AI controls HUM players that you're not currently controlling...
Here's a thread from last year that breaks this all down in exhaustive detail:
http://www.operationsports.com/forum...g-schemes.html
This year's "Scheme" setting are this year's equivalent...
Game changer?
Well...yes, actually...