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Old 09-07-2012, 07:18 PM   #630
KingV2k3
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Re: Charter04's Madden 13 All-Pro Sim Sliders

Quote:
Originally Posted by BrianU
I really don't think thats how it works. Your FB isn't going to block more or less based on his player type in Coaching scheme that is all controlled by the play you call. I too am curious how the player types under Coaching scheme impact USER played games but no ones figured it out.

I know if you match the Coaching scheme player types to the players types in their player card it gives an overall boost which in turn improves their performance in simmed games.

From what I can tell it only impacts USER teams if you let the CPU autoprogress your players, scout or draft for you. If you set your QB #1 to West Coast Offense then autoprogress your starting QB the CPU will select to buy the attributes which are good for a West Coast style QB such as short pass accuracy. Same for any other type you select. I do not believe anything in Coaching scheme has an impact ingame but that is just my theory.


Actually, this year the "Scheme" section works like "Style / Priority" used to work...

Except "Priority" has been replaced by "Importance" which you can't adjust...

Anyway:

As far back as the 2003 Prima guide it's been concluded that the "Style / Priority" section wasn't just for draft, but determines how and to what level of degree the AI controls HUM players that you're not currently controlling...

Here's a thread from last year that breaks this all down in exhaustive detail:

http://www.operationsports.com/forum...g-schemes.html

This year's "Scheme" setting are this year's equivalent...

Game changer?

Well...yes, actually...
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