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Charter04's Madden 13 All-Madden Sim Sliders
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09-09-2012, 06:33 PM
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The JareBear
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Re: Charter04's Madden 13 All-Pro Sim Sliders
Quote:
Originally Posted by
Kerwinius
I guess I feel it should be based on yards per carry because that makes more sense. It's not unreasonable to get 140 yards a game with Cedric Benson if he carries it 30+ times. That's up to the user to decide. I used gameflow so I wasn't really choosing between run and pass, but to try to get a user rushing amount between a certain number when people testing could be between 10-40 rushing attempts is kinda dumb. Unless you base it on yards per carry you're not really judging difficulty of running at all.
Also, I believe people saying rushing is too easy most just be calling money rushing plays... because using gameflow calls up all the crappy WR runs and other crap running plays that made playing this very hard.
I think the basis for me reacting negatively to the statement about the RBs mostly has to do with the fact that without AP I had 0 rushing game... like 3 yards a carry if I was lucky... which is fine... but the thought of making it harder is cringe worthy for me.
You hit the nail on the head as far as play calling. I had to switch to gameflow or else I would never have a negative rush, ever. I understand where you are coming from for sure
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