They added maximum passing but id nothing to counter it on defense.

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  • raiders81tim
    Pro
    • Jul 2009
    • 585

    #1

    They added maximum passing but id nothing to counter it on defense.

    Which means defense is impossible to play this year. Really why would you buff the passing game, but leave defense the exact same? Man gets beat by comebacks and deep outs 99% of the time and zone gets beat by every damn thing. Seriously why even play this game online when I know the winner is just going to be that last person with the ball.

    Just played a game online vs the ravens no less and had 467 yards passing with freaking Terrelle Pryor.

    Zone coverage flat out sucks in this game, and man is easily exploited.

    Is better AI logic on defense patchable?
  • ajk49er
    Pro
    • Sep 2011
    • 715

    #2
    Re: They added maximum passing but id nothing to counter it on defense.

    its dangerous right now to do a whole lot more to the defense.

    the way this game is, its a constant turnover without sliders, they had to tone down the defense, if they made the D stronger, it wouldnt make for better sim football, with the current engine, it would simply lead to more points on the board via turnovers

    aka next gen needs to be generation of the defense
    360-Chiefs-)

    Comment

    • BlastX21
      MVP
      • Jul 2010
      • 2118

      #3
      Re: They added maximum passing but id nothing to counter it on defense.

      "Maximum passing" as you call it isn't new; we've been able to influence the direction that the pass is thrown for the last 6 years. All EA did was make it a little more significant.

      Comebacks are beaten by press coverage. Deep outs are beaten by cornerbacks. If you are consistently being beaten by out routes, you are probably covering the guy with a linebacker.

      Zone is better than you think - if you're giving up a lot of big plays, you're probably running Cover 2, which is weak. Use Cover 3. If you're giving up a lot of 5-7 yard gains, well guess what, thats what zone does: give up a lot of yards. It makes up for it by not giving up big plays (when run correctly) and having a higher interception ratio.

      If the guy is passing for 467 yards, then he's either a really good cheeser, or using some kind of exploit.

      That said, I agree that defense could be better. But its not god-awful. You can consistently hold people to the lower-20s if you just call decent plays.
      Originally posted by Kaiser Wilhelm
      there should not be ties occurring in the NFL except when neither team wins the game.

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      • ajk49er
        Pro
        • Sep 2011
        • 715

        #4
        Re: They added maximum passing but id nothing to counter it on defense.

        also your defense does depend on your offense.

        A. your offense gives your D a break, stamina*=less bad subs, tired players
        B. control the clock, less chances less points.
        C. dont ever give up field position via either ugly turnover, or not punting

        a lot of people will go for it on 4th, give up the ball at midfield, and question why their defense sucks, this is after 3 quick incompletions and you send your defense back out all "yellow and red"
        360-Chiefs-)

        Comment

        • raiders81tim
          Pro
          • Jul 2009
          • 585

          #5
          Re: They added maximum passing but id nothing to counter it on defense.

          Originally posted by BlastX21
          "Maximum passing" as you call it isn't new; we've been able to influence the direction that the pass is thrown for the last 6 years. All EA did was make it a little more significant.

          Comebacks are beaten by press coverage. Deep outs are beaten by cornerbacks. If you are consistently being beaten by out routes, you are probably covering the guy with a linebacker.

          Zone is better than you think - if you're giving up a lot of big plays, you're probably running Cover 2, which is weak. Use Cover 3. If you're giving up a lot of 5-7 yard gains, well guess what, thats what zone does: give up a lot of yards. It makes up for it by not giving up big plays (when run correctly) and having a higher interception ratio.

          If the guy is passing for 467 yards, then he's either a really good cheeser, or using some kind of exploit.

          That said, I agree that defense could be better. But its not god-awful. You can consistently hold people to the lower-20s if you just call decent plays.
          Yea you can hold bad players to under 20 points. But as soon as someone learns how to pass in this game, it opens up the flood gates. Cover 3 or even 4 aren't viable defenses. You can just run seam routes all day against it, just max pass inside or out for an easy 15 yard pickup. The defensive AI never reacts. It's like they can't adapt to passes that are modified in any way.

          Just played another game online right after I made this post. Went 11-18 for 363 yards and 4 TDs. Doing nothing but abusing seam routes really.

          And comebacks aren't beat by press I tried that. And deep outs again this is coming from someone who understand to throw before the WR makes his cut are uncoverable in man coverage. I was burning Deion in practice with it over and over.

          I'm sorry to say, but the defense at least in online ranked matches is god awful. Maybe it's different on all madden, but I don't play offline much.

          Comment

          • Knickerbocker
            Pro
            • Apr 2011
            • 508

            #6
            Re: They added maximum passing but id nothing to counter it on defense.

            I noticed this is more of an online problem than offline. So most people that are saying zones are fine are probably offline players. Zones are not fine!

            Blast said: " It makes up for it by not giving up big plays (when run correctly) and having a higher interception ratio." And thats the prob! With zones you give up not only short plays but big ones as well because players just don't react in a zone (deep blue, and hook zones are the worse). So yes this definetly needs a fix. And also zones irl give up yardage because they have holes in them in m13 online you can throw it in a space that a type of zone should cover best and still complete the pass 90% of the time because of slow or no reaction from the defender.
            “If you meet the Buddha in the lane, feed him the ball.”-Phil Jackson

            “I never thought I’d lead the NBA in rebounding, but I got a lot of help from my team-mates – they did a lot of missing.”-Moses Malone

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            • thebizarrojerry
              Banned
              • Aug 2012
              • 506

              #7
              Re: They added maximum passing but id nothing to counter it on defense.

              I only play against the cpu, and use all pro difficulty and turned a lot of sliders down. CPU qb acc and catch down,makes them drop passes and also blocking down so i can get a pash rush to pressure them into bad decisions.

              Comment

              • STLRams
                MVP
                • Aug 2005
                • 2847

                #8
                Re: They added maximum passing but id nothing to counter it on defense.

                Yeah defense took a step backwards in my opinion on Madden13. This is something that needs to be addressed.

                Comment

                • Dwaresacksqb
                  Pro
                  • Jun 2009
                  • 696

                  #9
                  Re: They added maximum passing but id nothing to counter it on defense.

                  Seriously not true. I actually think man coverage is WAY improved this year... Maybe a little to good. People just blitz too much and don't mix up their defensive play calling. It's like they get lazy or something. I think everything plays fine but the line.... And physics but that not really the discussion.
                  BoOm!

                  Comment

                  • Dwaresacksqb
                    Pro
                    • Jun 2009
                    • 696

                    #10
                    Re: They added maximum passing but id nothing to counter it on defense.

                    Originally posted by raiders81tim
                    Yea you can hold bad players to under 20 points. But as soon as someone learns how to pass in this game, it opens up the flood gates. Cover 3 or even 4 aren't viable defenses. You can just run seam routes all day against it, just max pass inside or out for an easy 15 yard pickup. The defensive AI never reacts. It's like they can't adapt to passes that are modified in any way.

                    Just played another game online right after I made this post. Went 11-18 for 363 yards and 4 TDs. Doing nothing but abusing seam routes really.

                    And comebacks aren't beat by press I tried that. And deep outs again this is coming from someone who understand to throw before the WR makes his cut are uncoverable in man coverage. I was burning Deion in practice with it over and over.

                    I'm sorry to say, but the defense at least in online ranked matches is god awful. Maybe it's different on all madden, but I don't play offline much.

                    This isn't true and I'm going to at least defend madden a little bit. There is way to much wrong with the game for people to add nonsense to the list. This thread sounds like some people on here just aren't good on defense and are getting constantly beat up online. I'm telling you right now, when fools try to pass the ball against me too much, they get destroyed. The good gamers online mix up their playing calling because they need to to keep their opponent guessing run or pass. And if you don't believe me, come see me online and I will post your pathetic stats. Just saying

                    Xbox: Alphamonkeyking
                    BoOm!

                    Comment

                    • Big FN Deal
                      Banned
                      • Aug 2011
                      • 5993

                      #11
                      Re: They added maximum passing but id nothing to counter it on defense.

                      I play online and I feel you OP. I think they can patch some things like defensive reaction time because it seems defenders just intentionally "freeze" in place at times to allow catches but they can't patch the player movement. When I look at replays after the game, I notice just odd actions by defenders that I hope are bugs but I don't know. It seems like at times the program is trying to simulate a defender guessing/anticipating opposed to being psychic, which is cool but it doesn't always transition well.

                      So we have defenders gliding around the field opposed to seeming to run and it results in things like passes thrown behind them on slants, without the defender or receiver making realistic looking adjustments to the ball. Instead the ball just kind of warps into the hands of the receiver.

                      Also with zone coverage, defenders don't seem to pass off players to each other or adjust to no receiver in their zone, like they touted in M12. I am wondering if this has something to do with the new zone switching added in M13 but don't really understand why that would be the case. I have been meaning to try using "base align" more to see if that makes zone perform more like last year.

                      All that said, without the OL/DL being dealt with, they could have the defense tuned as realistic as possible but defenders shouldn't be able to cover everyone for extended periods of time. There has to be more of an effect on the QB from the pass rush and pressure. I consistently think of things from other games that could be successful in Madden and considering timing routes are key in the real NFL passing, it would be nice to see Madden implement something similar to shot stick timing in a basketball game. With the difference being the pass timing would be predicated on where the receiver is in their route when the ball is released opposed to where the shooter is in their shot motion in a basketball game. This would at least allow defenses to attempt to disrupt actual timing of the offense on timing routes. That would also cause the need for far more option routes to be available for the offense as well though but I would want to see those type routes tied to a receivers AWR.

                      Sorry for the tangent.

                      Comment

                      • EarvGotti
                        MVP
                        • Nov 2009
                        • 2249

                        #12
                        Are you guys serious? No noooo noooooooooo!! Defense does NOT need to be changed. I'm holding guys under 21 pts online with the Raiders! You just gotta make pre snap adjustments. You can't expect to come out in base plays all the time and stop ppl's offense. If you are not making adjustments on D based on your opponents tendencies then you have no idea what you are doing.

                        Sent from my GT-S5360 using Tapatalk 2
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                        • jmood88
                          Sean Payton: Retribution
                          • Jul 2003
                          • 34639

                          #13
                          Re: They added maximum passing but id nothing to counter it on defense.

                          Originally posted by Knickerbocker
                          I noticed this is more of an online problem than offline. So most people that are saying zones are fine are probably offline players. Zones are not fine!

                          Blast said: " It makes up for it by not giving up big plays (when run correctly) and having a higher interception ratio." And thats the prob! With zones you give up not only short plays but big ones as well because players just don't react in a zone (deep blue, and hook zones are the worse). So yes this definetly needs a fix. And also zones irl give up yardage because they have holes in them in m13 online you can throw it in a space that a type of zone should cover best and still complete the pass 90% of the time because of slow or no reaction from the defender.
                          It's not a problem offline for the computer because the AI is so bad at the game that you could probably just run punt block all game and get stops. It's boring playing offline cause the same problems that exist with the exploitable plays online, but the computer is too stupid to at least try something different. There are serious AI problems in this game and defense has suffered the most.
                          Originally posted by Blzer
                          Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                          If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

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                          • Big FN Deal
                            Banned
                            • Aug 2011
                            • 5993

                            #14
                            Re: They added maximum passing but id nothing to counter it on defense.

                            Originally posted by EarvGotti
                            Are you guys serious? No noooo noooooooooo!! Defense does NOT need to be changed. I'm holding guys under 21 pts online with the Raiders! You just gotta make pre snap adjustments. You can't expect to come out in base plays all the time and stop ppl's offense. If you are not making adjustments on D based on your opponents tendencies then you have no idea what you are doing.

                            Sent from my GT-S5360 using Tapatalk 2
                            OK, lets discuss the bold. Does what you are suggesting equate to drawing up new defensive plays at the LOS or adjustments and if it is the former, is that realistic?

                            Secondly, if that is unrealistic and a player wants to play realistic, is them choosing to not make "adjustments" them having no idea what their doing in football or Madden-ball?

                            For me there is a big difference in making defensive "adjustments" versus drawing up new plays at the LOS. I am not trying to attack or criticize the way anyone chooses to play Madden, I just disagree with certain User aspects that are available.
                            Last edited by Big FN Deal; 09-13-2012, 09:25 AM.

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                            • WeBB15
                              Rookie
                              • Jul 2004
                              • 366

                              #15
                              Re: They added maximum passing but id nothing to counter it on defense.

                              The fact that we can use the strafe button is more of an advantage than anything.
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