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Old 09-13-2012, 11:28 AM   #8
tfer717
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Re: A hardcore Simulation player's view of Madden...

Quote:
Originally Posted by ghettogeeksta
I agree with everything you said except number #4 rag doll physics. I am happy they are moving toward a physics based engine, when RTP kicks in, its really a thing of beauty, the problem is that the tackling is not all RTP's their is still a lot of canned tackles. But for those reasons you stated above is the reason I am trading my copy in for NBA 2K 13. Maybe next year, maybe I will have to wait til next gen to get a good football game, maybe never, if EA keeps the exclusive license.
I just feel that the physics isn't a fundamental part of the tackling. it almost seems like it is put on top of the animations. I still feel like 75% of tackles are animation driven.
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