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NBA 2K13 Video - Gameplay Glimpses of Oklahoma City Thunder vs. Memphis Grizzlies

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  • DocHolliday
    Farewell and 'ado
    • Oct 2002
    • 4699

    #16
    Re: 2K13 MEM vs. OKC gameplay sequences

    Originally posted by youALREADYknow
    That's actually not true. Configuration of coach profiles dictated the CPU's transition attack on offense.
    Well it didn't work well. I bagged single player after a week do to the CPU always pulling back and running a long winded play that eventually ended in a last second forced shot.

    Unless I didn't give it enough time, it did not play well single player last year in my mind.

    But hay, maybe you messed with the sliders and setting for 15 hours and made something work.
    GT: Event Horizon 0

    Comment

    • youALREADYknow
      MVP
      • Aug 2008
      • 3635

      #17
      Re: 2K13 MEM vs. OKC gameplay sequences

      Originally posted by Boilerbuzz
      And people wonder why these companies limit showing off their game. After a while, people just start to nitpick the hell out of the game. 40 inches dude? Really? Height wasn't the problem. Facing and trajectory? Maybe. But you said it yourself, the more you see, the more you find to complain about. You should take a break from viewing the game, or you'll convince yourself to hate the game before you even play it. Unless you were already convinced, of course.
      2K12 had similar rebounding animations where the player went off a launch pad regardless of vertical rating. The number 40 was obvious sarcasm which I guess you didn't get.

      I like 2K12 while most of the community hates it irrationally, so why would I "hate" 2K13? Stop being defensive and put your guard down.

      Comment

      • DocHolliday
        Farewell and 'ado
        • Oct 2002
        • 4699

        #18
        Re: 2K13 MEM vs. OKC gameplay sequences

        Originally posted by youALREADYknow
        That's actually not true. Configuration of coach profiles dictated the CPU's transition attack on offense.
        And just because there is a setting or slider for something, that doesn't mean it actually works in-game. See: MADDEN
        GT: Event Horizon 0

        Comment

        • domidomdomz
          MVP
          • Oct 2008
          • 1133

          #19
          Re: 2K13 MEM vs. OKC gameplay sequences

          Originally posted by DboyRavage
          Can anybody translate the "NEW" feature on the paused screen @5:21
          It says "Habilidades Personales". which means Personal Skills. Most likely, the Signature Skills menu.
          Follow me on Twitter: @domidomdomz
          PSN ID: domidomdomz

          One's best success comes after their greatest disappointments

          Comment

          • Goffs
            New Ork Giants
            • Feb 2003
            • 12276

            #20
            Re: 2K13 MEM vs. OKC gameplay sequences

            WOOOOO!! Finally a proper shot block!

            Comment

            • Boilerbuzz
              D* B**rs!
              • Jul 2002
              • 5154

              #21
              Originally posted by youALREADYknow
              2K12 had similar rebounding animations where the player went off a launch pad regardless of vertical rating. The number 40 was obvious sarcasm which I guess you didn't get.

              I like 2K12 while most of the community hates it irrationally, so why would I "hate" 2K13? Stop being defensive and put your guard down.
              No, what you didn't get is that I clearly recognized it as an exaggeration, and said height wasn't the issue with that rebound.

              And as for you not liking the game, I didn't say that either. I was just covering the bases of my last statement just in case. Read it again.

              All I'm saying is that these videos are put out to enjoy and to evaluate. This is obvious. But it gets to a point where "evaluate" to some becomes only "critiquing". And that's a buzz kill frankly.

              What you said about rebounding is important. We've seen a LOT of videos so far. Have we really seen the old vertical issue that often? I don't think so. Does that mean its gone for good. I doubt it. But the issue seems to have been addressed noticeably and that's a good thing, right?

              And I agree about the irrational hate of 2k12. That game was a victim of expectations.
              Last edited by Boilerbuzz; 09-14-2012, 08:31 AM.

              Comment

              • jreezy18
                Rookie
                • Sep 2011
                • 340

                #22
                Re: 2K13 MEM vs. OKC gameplay sequences

                I really hope excessive dribbling like that gets penalized.

                Comment

                • Boilerbuzz
                  D* B**rs!
                  • Jul 2002
                  • 5154

                  #23
                  Originally posted by jreezy18
                  I really hope excessive dribbling like that gets penalized.
                  Totally agree. But how do you fairly penalize it?

                  Comment

                  • VDusen04
                    Hall Of Fame
                    • Aug 2003
                    • 13010

                    #24
                    Re: 2K13 MEM vs. OKC gameplay sequences

                    Originally posted by DboyRavage
                    I'm glad we can easily sub again!! peep @2:33
                    That really is wonderful news. I always wondered what could have possibly possessed 2K to switch to the system they implemented in 2K12.

                    Comment

                    • mlp111
                      MVP
                      • Jul 2010
                      • 1291

                      #25
                      Re: 2K13 MEM vs. OKC gameplay sequences

                      Originally posted by Boilerbuzz
                      Totally agree. But how do you fairly penalize it?
                      someone stated that they noticed in one of the videos that over dribbling drains stamina, so maybe thats how they countered, guy will burn out more quickly!

                      Comment

                      • Biagas
                        Rookie
                        • Jun 2012
                        • 330

                        #26
                        Re: 2K13 MEM vs. OKC gameplay sequences

                        Originally posted by mlp111
                        someone stated that they noticed in one of the videos that over dribbling drains stamina, so maybe thats how they countered, guy will burn out more quickly!
                        Overdribbling in 2k12 drains stamina and i think stamina is a bigger factor this year so they'll probably lose all the juice

                        Comment

                        • chandlerbang
                          Banned
                          • Apr 2012
                          • 581

                          #27
                          Re: 2K13 MEM vs. OKC gameplay sequences

                          Originally posted by Boilerbuzz
                          Totally agree. But how do you fairly penalize it?
                          lose the ball and it was obvioius his fatigue meter depleted before that first rudy gay score. He should have lost the ability to do AND 1 moves at that point

                          Comment

                          • Goffs
                            New Ork Giants
                            • Feb 2003
                            • 12276

                            #28
                            Re: 2K13 MEM vs. OKC gameplay sequences

                            I'm more concerned on how easy it is to spin dribble to the basket...hopefully in higher difficulties there would be more contact initiated.

                            Comment

                            • cmebfresh
                              Pro
                              • Jan 2011
                              • 930

                              #29
                              Re: 2K13 MEM vs. OKC gameplay sequences

                              pretty sweet
                              "Sometimes i sit and piss myself" - Quote Cmebfresh

                              MIAMI ALL THE WAY

                              MIAMI HEAT
                              MIAMI DOLPHINS
                              MIAMI MARLINS
                              AND THE U

                              Comment

                              • KasparV
                                Rookie
                                • Mar 2012
                                • 65

                                #30
                                Re: 2K13 MEM vs. OKC gameplay sequences

                                Originally posted by Boilerbuzz
                                No, what you didn't get is that I clearly recognized it as an exaggeration, and said height wasn't the issue with that rebound.

                                And as for you not liking the game, I didn't say that either. I was just covering the bases of my last statement just in case. Read it again.

                                All I'm saying is that these videos are put out to enjoy and to evaluate. This is obvious. But it gets to a point where "evaluate" to some becomes only "critiquing". And that's a buzz kill frankly.

                                What you said about rebounding is important. We've seen a LOT of videos so far. Have we really seen the old vertical issue that often? I don't think so. Does that mean its gone for good. I doubt it. But the issue seems to have been addressed noticeably and that's a good thing, right?

                                And I agree about the irrational hate of 2k12. That game was a victim of expectations.
                                I disagree with you on multiple points;
                                First of all, he can decide for himself if he can watch videos and doesn't need your advice. Second of all, he can critique the game all he want, if YOU get a buzzkill from that, then don't read it. Just because you don't like people not being positive about a game, doesn't mean everyone has to adjust so that you feel well. Third, yes we haven't seen this kind of rebounding a lot, but a lot of the videos we saw were distributed by 2K (not all, I know, Gamescom) so they will make sure (and I don't blame them) to make the game look as fine as they can in those videos. So when you see in a video like this, which is made to promote the game, and you notice an issue from last year that certainly means something. It's as if you watch a movie trailer and see a camera through a mirror, what must that mean for the real movie?

                                Finally, I myself am very psyched for this game, I like the gameplay and gamemode improvements so far, and overall I'm very positive and think this can be a better game than NBA 2K11 (to me, the best NBA 2K game so far). But that doesn't mean people can't critique certain issues that were there in previous installments of the game.

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