Re: FIFA 13 Demo Available Now For PC & 360, Later Today For PS3 - Post Your Impressi
I am thoroughly confused about which game to get this year. I am now leaning towards FIFA. It's like the election - LOL!
I'm struggling to see how 13 is that much better than 12 on the pitch
Yes, Attacking AI is better but it's at the expense of the Defensive AI as they could barely deal with the AI last year. They went from the extreme honing-missle tackles to all-out contain. The demo has some really good teams with top defenders like Kompany. Seeing him ignore fundamental defending principles makes me upset. Defenders consistently put themselves on the wrong side of attackers in the box or even worse give them space. On what level of footy do coaches/managers teach defenders to NOT close down in the box inviting pressure and allowing attackers easy entry into the box? Defending as a team is non-existent. How many times have you given up a goal in FIFA and said to yourself, "How the hell was he onside?" only to go to replay and see one of your defenders is totally clueless or just standing still. Team defense is a mixture of pressure & contain (think zone defense) with man marking principles.
Movement is still highly unrealistic with no regards to locomotion, consistent foot-planting. Players can turn on a dime two or three times in a row with no stamina and/or acceleration/deceleration penalties. It's not just attackers who exploit the lack of a foot-planting but defenders can also tackle and send in challenges due to lack of real reaction times. There's a time for pace but on the highest levels of the sport pace is mixed in with skill, a flick past a defender, a dip of the shoulder and accelerate, catching a defender flat-footed using their momentum against them (you can do this to some degree on FIFA but it's usually the result of unrealistic turns or stopping on a dime cuts).
The pace in '13 is even faster on default then '12. I thought the pace in '12 was pretty good and one of the advantages over the other game. I loved the fact that I had to build-up the majority of my attacks. Build-up play makes for better counter-attacks. When you're constantly fast-breaking up-field it cheapens the counter IMO because they happen so frequently.
Where are the player/team individuality traits? It's 2012 and players/teams still don't have signature styles. Every professional game should have these. NBA 2K does, Madden does, the Show does. Why not FIFA? What's the point of having all these licenses if the majority of the teams play alike and nothing like their real-life counterparts?
Why did they add "Total Dribbling" yet ignore the fact that everyone in FIFA can dribble the same with both feet? Even on all-manual there is no difference between passing with the stronger and weaker foot. This ties into foot-planting but imagine having to think about what foot you're on when passing? It would help to imitate all of the decisions you would make if you were out there on the pitch which ties into my next gripe
Get rid of full assistance. I'm sorry but just hitting a button and having the CPU pick out the player, power, AND placement of the pass is just too much IMO. Most players are already at a huge advantage because of the camera angle we play on (Tele) which allows us to see the field equally (you can see the runs in front of you as well as your options behind and laterally) so why not force people to use some skill? It would make the First Touch Control better because you'd have to think about the amount of power your placing on a pass. Passing is one of the most beautiful things about this sport and those who master it like Pirlo and Xavi have cult-like followings but with full assistance you're neutering players who make their livings off their vision and ability to hit out passes.
These are my biggest gripes with the Demo and this franchise in general.
Please don't take my negativity as someone who is just looking to trash the game because I play some of the other game. I think FIFA has the potential to be great but it frustrates me that they cater to a different user-base. If any game has the ability to do a 180 and NOT lose customers it's FIFA. Licenses & online modes alone will carry sales for this franchise.
Yes, Attacking AI is better but it's at the expense of the Defensive AI as they could barely deal with the AI last year. They went from the extreme honing-missle tackles to all-out contain. The demo has some really good teams with top defenders like Kompany. Seeing him ignore fundamental defending principles makes me upset. Defenders consistently put themselves on the wrong side of attackers in the box or even worse give them space. On what level of footy do coaches/managers teach defenders to NOT close down in the box inviting pressure and allowing attackers easy entry into the box? Defending as a team is non-existent. How many times have you given up a goal in FIFA and said to yourself, "How the hell was he onside?" only to go to replay and see one of your defenders is totally clueless or just standing still. Team defense is a mixture of pressure & contain (think zone defense) with man marking principles.
Movement is still highly unrealistic with no regards to locomotion, consistent foot-planting. Players can turn on a dime two or three times in a row with no stamina and/or acceleration/deceleration penalties. It's not just attackers who exploit the lack of a foot-planting but defenders can also tackle and send in challenges due to lack of real reaction times. There's a time for pace but on the highest levels of the sport pace is mixed in with skill, a flick past a defender, a dip of the shoulder and accelerate, catching a defender flat-footed using their momentum against them (you can do this to some degree on FIFA but it's usually the result of unrealistic turns or stopping on a dime cuts).
The pace in '13 is even faster on default then '12. I thought the pace in '12 was pretty good and one of the advantages over the other game. I loved the fact that I had to build-up the majority of my attacks. Build-up play makes for better counter-attacks. When you're constantly fast-breaking up-field it cheapens the counter IMO because they happen so frequently.
Where are the player/team individuality traits? It's 2012 and players/teams still don't have signature styles. Every professional game should have these. NBA 2K does, Madden does, the Show does. Why not FIFA? What's the point of having all these licenses if the majority of the teams play alike and nothing like their real-life counterparts?
Why did they add "Total Dribbling" yet ignore the fact that everyone in FIFA can dribble the same with both feet? Even on all-manual there is no difference between passing with the stronger and weaker foot. This ties into foot-planting but imagine having to think about what foot you're on when passing? It would help to imitate all of the decisions you would make if you were out there on the pitch which ties into my next gripe
Get rid of full assistance. I'm sorry but just hitting a button and having the CPU pick out the player, power, AND placement of the pass is just too much IMO. Most players are already at a huge advantage because of the camera angle we play on (Tele) which allows us to see the field equally (you can see the runs in front of you as well as your options behind and laterally) so why not force people to use some skill? It would make the First Touch Control better because you'd have to think about the amount of power your placing on a pass. Passing is one of the most beautiful things about this sport and those who master it like Pirlo and Xavi have cult-like followings but with full assistance you're neutering players who make their livings off their vision and ability to hit out passes.
These are my biggest gripes with the Demo and this franchise in general.
Please don't take my negativity as someone who is just looking to trash the game because I play some of the other game. I think FIFA has the potential to be great but it frustrates me that they cater to a different user-base. If any game has the ability to do a 180 and NOT lose customers it's FIFA. Licenses & online modes alone will carry sales for this franchise.
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