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Originally Posted by DCEBB2001 |
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The expectations for what may be considered to be a "good block" may change upon position, but since all players are rated on the same scale for these attributes, the position has no bearing on the results. All RBs, FBs, WRs, TEs, and OL are rated on the same 0.0-5.0 scale for their blocking abilities. As you can imagine, WRs and RBs are on the 0.0 end of the scale, TEs and FBs are in the middle of the scale, and OL are at the top end of that scale. The scouts graded and designated those grades based on their effectiveness, NOT EXPECTATIONS, in blocking scenarios.
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I need some clarification, (and I must say, I've never been to your site or know what you're trying to do so don't take anything personally, I'm just speaking to attributes in general in a game like Madden) because it doesn't seem like you can base attributes on effectiveness and "not expectations" as you said because the effectiveness of a WR blocking a LB or DB on the outside is just to impede the path of the D to allow that split-second of timing for the RB to get around, but the "effectiveness" of that same WR trying to block a DT on the OL to create a hole would not be nearly as effective,
because of the expectations, so again, don't see how you can have a static attribute that measures effectiveness as you said without the expectations of the position he is in at that moment.
Do I just not get it? Because that is
always a likely possibility with me