Im currently playing as Utah State and they have a couple solid RB's but I have really struggled in my first 2 games. I play on AA with default sliders for the most part with a few minor tweaks.
Trouble pounding the rock
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Trouble pounding the rock
Im really struggling to run the ball in my dynasty, just wondering if anyone had some advice on how to improve my run game with out adjusting my sliders?
Im currently playing as Utah State and they have a couple solid RB's but I have really struggled in my first 2 games. I play on AA with default sliders for the most part with a few minor tweaks.Last edited by DMil55; 09-18-2012, 07:27 PM.Oregon Ducks
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Re: Trouble pounding the rock
I also play on AA with default sliders. I feel like I am pretty decent at running the ball. What type of formations are you trying to run out of? Also, (you probably already know this) make sure you play the "numbers game" against the D and be patient in the backfield. Often times, the "designated runner path" is not as successful as you making your own route. I run out of a lot of single-back formations and tend to do pretty well with the run. If it wasn't for my amazing passing offense, I'm sure I'd be near the top in rushing each season.
Let me know if you need clarification or help
---Justin -
Re: Trouble pounding the rock
Make sure you use slide protection..It's not just for pass blocking which i wouldn't even suggest using it for...
-If you are running to the outside slide protect that direction and your line will get out in front, be patient don't cram turbo
-If your running at a blitz up the middle slide protect aggressive
-lastly if the defense looks to be in base coverage no blitz slide protect pinch and the lineman will double team A defensive tackle and then up to the LB pending you don't out run your blocks
-Lastly I think i just discovered pancake blocks are tied to user run block slider at 55. They block better at this level and also the pancakes actually register compared to 10 a season on 50 or below.Playing: Ncaa13, Gears3, CH2k8, TigerWoods13
GT- I BustCannons20
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Re: Trouble pounding the rock
Make sure you use slide protection..It's not just for pass blocking which i wouldn't even suggest using it for...
-If you are running to the outside slide protect that direction and your line will get out in front, be patient don't cram turbo
-If your running at a blitz up the middle slide protect aggressive
-lastly if the defense looks to be in base coverage no blitz slide protect pinch and the lineman will double team A defensive tackle and then up to the LB pending you don't out run your blocks
-Lastly I think i just discovered pancake blocks are tied to user run block slider at 55. They block better at this level and also the pancakes actually register compared to 10 a season on 50 or below.
Pancake blocks do require user run block above 55. I just quit an OD where the clown commissioner had user run block on 65 and teams were getting 20 or more pancake blocks a game. I played another user who had 22 pancake blocks against me. I'd rather have realistic game play than the meaningless pancake stat, which isn't even a recorded stat in real life.Comment
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Re: Trouble pounding the rock
Thanks all these tips have been helpful, the two things that made the biggest difference were turning off auto sprint ( I thought i had already turned it off ) and putting run block up to 55 made a big difference too. Thanks for all the adviceOregon Ducks
Portland Trailblazers
Dallas Cowboys
New York Yankees
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Re: Trouble pounding the rock
Slide protection does NOT work on runs. At all. Not even a little. Slide protection DOES work incredibly well on passes, I don't know why you'd recommend against it, I use it almost every pass play.
Pancake blocks do require user run block above 55. I just quit an OD where the clown commissioner had user run block on 65 and teams were getting 20 or more pancake blocks a game. I played another user who had 22 pancake blocks against me. I'd rather have realistic game play than the meaningless pancake stat, which isn't even a recorded stat in real life.Playing: Ncaa13, Gears3, CH2k8, TigerWoods13
GT- I BustCannons20
I'll Prob Murk YouComment
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Re: Trouble pounding the rock
Your an idiot I gave advice didn't ask you to tell me running for over 1,000 yards every season does NOT work when I obviously have success. Feel free to give advice next time and not your opinion on someone else's. Pancake stats are important as there are offensive line awards.
Slide protection DOES NOT work in the run game. That isn't opinion, that is fact. Run the same play three times in a row, one with slide protection left, one with slide protection right, one with no slide protection whatsoever. You know what happens? Absolutely nothing. The offensive line does the exact same thing, regardless of what inputs you feel you're making.
Also, pancake stats are NOT a recorded stat in real life college football, so I do not care about it in the game. If you want pancake blocks in NCAA 13, crank that run block slider up to 65 and you'll see a ton... but it will make the human run game so ungodly easy you could run for 6,000 yards in a season with very little opposition. Go to the official box score of ANY college football game you want and you will not find pancake blocks on it. "Pancake" blocks are generally recorded by a GA or video intern who break down the film immediately after the game because many teams use it to grade out their individual offensive line performance. It has never been an official stat, it never will be.
Nebraska under Tom Osborne put a lot of stock into pancake blocks though, obviously, given our offensive style. We graded out our line via pancake blocks and a few other variables. Guys like Aaron Graham had nearly 400 pancake blocks in the span of a career. Someone like Dominic Raiola who is still the starting center for the Detroit Lions averaged 13 pancake blocks a game. Those are media guide stats though, not official ones.Last edited by PowerofRed25; 09-20-2012, 04:37 PM.Comment
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Re: Trouble pounding the rock
My biggest gripe with the running game is how useless lead blockers seem to be. Often when I have a fullback or pulling guard leading me through the hole they'll run right past a defender and leave me with nowhere to go. It's frustrating to get stopped for a two yard gain and see 2-3 guys downfield blocking air. And the fact that sprinting causes defenders to magically disengage from blockers is also annoying.Comment
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Re: Trouble pounding the rock
Your an idiot I gave advice didn't ask you to tell me running for over 1,000 yards every season does NOT work when I obviously have success. Feel free to give advice next time and not your opinion on someone else's. Pancake stats are important as there are offensive line awards.Favorite Teams:
College #1: Michigan Wolverines
College #2: Michigan State Spartans (my alma mater)
College #3: North Carolina Tar Heels
NHL: Detroit Redwings
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Re: Trouble pounding the rock
Try draw plays, they seem to work really well. I-formation draw plays work the best as your FB will get to a LB. Just don't get hung up on one of your lineman.NFL 2k5 When Sept. Ends.
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Quotes lines from Mr. Schwarzenegger
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http://www.youtube.com/watch?feature...v=uj0mtxXEGE8#!Comment
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Re: Trouble pounding the rock
It really makes outside running difficult. The ends and linebackers are often able to disengage so quickly that without using the turbo you'll get run down. But if you use the turbo then every defender seems to disengage and then you just have to hope you can outrun them. And that's assuming the corner gets blocked at all. The WR's often seem to just ignore the corners and can be seen running downfield to block the safety while the corner gets into the backfield. The inside running game is more consistent in terms of your blocking holding up, but then you run into the problem of getting stuck on the back of your linemen if the hole isn't huge. I really think the run blocking has taken a step back in this year's game. I can grind out yards, but even against weak defenses the run blocking leaves something to be desired.Comment
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Re: Trouble pounding the rock
The secret to running, at least on Heisman, is to not count on pulling guards or your FB. They run right past the defender right in front of them, then immediately turn and get in the way.
I'd like to take my game to the developers, have them sit right next to me, and listen to them try to explain why with 2 lead blockers, no one gets blocked at the point of attack EVER. Not even occasionally.
The FB will have an ISO play, hole in the line, just him vs. the LB and he'll completely not even whiff, not make contact, but immediately turn around like "oops!". Pulling linemen never block defenders coming across their face (football 101). It's a total waste, and the developer would have NOTHING to say. There's no explaining it, there's no excuse, it's just plain garbage.Comment
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