APF 2K8/2K SPORTS question. - Operation Sports Forums

APF 2K8/2K SPORTS question.

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  • wilson81thomas
    Rookie
    • Sep 2012
    • 7

    #1

    APF 2K8/2K SPORTS question.

    Does anybody know why APF 2K8/2K sports never did a DLC update that we could pay for. Update will give the game new players,new teams, uniforms, statiums etc...I'm just worndering APF2k8 is such a great game but what a waste.
  • WWBlue4
    Banned
    • Sep 2012
    • 121

    #2
    Re: APF 2K8/2K SPORTS question.

    Originally posted by wilson81thomas
    Does anybody know why APF 2K8/2K sports never did a DLC update that we could pay for. Update will give the game new players,new teams, uniforms, statiums etc...I'm just worndering APF2k8 is such a great game but what a waste.
    2K Sports just left APF2K8 where it was at because they were unable to get the NFL License.

    Comment

    • jyoung
      Hall Of Fame
      • Dec 2006
      • 11157

      #3
      Re: APF 2K8/2K SPORTS question.

      At the time this game originally came out (2007), DLC for sports games was pretty much unheard of.

      They did put out the Reelmaker replay editor, but that was it.

      Comment

      • elgreazy1
        MVP
        • Apr 2007
        • 2999

        #4
        Re: APF 2K8/2K SPORTS question.

        Seems the devs never really had direction for this game and so followed up with folly after folly. I was really hoping for a franchise mode DLC at some point, but seeing as the developers abandoned the game pretty much at it's onset, it really had no chance to succeed.
        My Arte
        PS5: El_Greazy
        Playing: College Football 2025, WWE 2K24, FIFA 21, Among Us, Party Animals

        Comment

        • GiantBlue76
          Banned
          • Jun 2007
          • 3301

          #5
          Re: APF 2K8/2K SPORTS question.

          It's not really a waste. You have to look at it from a business perspective. There is no longer a market for non-licensed sports games for the mainstream sports. Football, basketball and baseball games will not sell if they do not have all of the branding and players from their respective leagues. A lot of Maddenites never even tried APF simply because it didn't have the current players. It's easy to say that 2k screwed up because guys like us love the game, but in reality, it was a sound business decision. There is no market for that kind of game and only a foolish company would make a product knowing ahead of time there is no market for it.

          Comment

          • elgreazy1
            MVP
            • Apr 2007
            • 2999

            #6
            Re: APF 2K8/2K SPORTS question.

            There were plenty of other problems with the game in terms of getting it into the market & wasting resources. 2K did a horrid job squandering away money on legends - signing them to 3 year deals - that could have been invested back into the game. The advertising campaign was basically non-existant and far too narrow reaching (underground hip hop anyone?).

            What 2K should have done was simply cater the game to fans of football by working and marketing towards its strengths. 2K football games were always known for a great game engine, sim-style gaming, amazing player animations, interactions & physics, revolutionary presentation, and deep franchise mode. They simply could have left the game with generic players, not limited team & in-game customization and allowed for peer-to-peer file sharing as they had successfully done with the College Hoops 2K series.

            Instead, the developers went with the route stated in the first paragraph, thus dooming any chance of success. Hindsight, as they say, is always 20/20, though.
            My Arte
            PS5: El_Greazy
            Playing: College Football 2025, WWE 2K24, FIFA 21, Among Us, Party Animals

            Comment

            • GiantBlue76
              Banned
              • Jun 2007
              • 3301

              #7
              Re: APF 2K8/2K SPORTS question.

              Originally posted by elgreazy1
              There were plenty of other problems with the game in terms of getting it into the market & wasting resources. 2K did a horrid job squandering away money on legends - signing them to 3 year deals - that could have been invested back into the game. The advertising campaign was basically non-existant and far too narrow reaching (underground hip hop anyone?).

              What 2K should have done was simply cater the game to fans of football by working and marketing towards its strengths. 2K football games were always known for a great game engine, sim-style gaming, amazing player animations, interactions & physics, revolutionary presentation, and deep franchise mode. They simply could have left the game with generic players, not limited team & in-game customization and allowed for peer-to-peer file sharing as they had successfully done with the College Hoops 2K series.

              Instead, the developers went with the route stated in the first paragraph, thus dooming any chance of success. Hindsight, as they say, is always 20/20, though.
              EG -

              Believe me bud, I am with you all the way. If I were 2k, I would have simply ditched the legends and created a fantastic game of football with fictional players. With the colossal failure that is Madden NFL and the awful developers they have working on that game, 2k could have really made a dent by showing everyone what a REAL football simulation is. The costs would be mninimal (no license) and the game could have taken off. Your guess is as good as mine. I think they could have made a profit just off of the frustration from Madden alone.

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