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Old 09-23-2012, 12:02 AM   #418
LegendRyder
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Join Date: Jul 2010
Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Actually I also have to agree with the drops issue. As for the play calling, there is definitely a problem with teams that have a good RB. Other teams call plays well though. I just played against the Vikings and AP had over 40 carries and they threw the ball I think like 15 times. I didn't mention this earlier because it only sometimes applies, and I feel like this is EA's issue more than yours Wiz. Curious though, a lot of people claim that Pass Reaction is tied to CPU play calling. Seeing as you said you test myths as a part of your slider process, did you find any truth to this? And if so, do you think you'd be able to incorporate it into your sliders? Thanks again, you've allowed us to play IMO what is the most realistic form of Madden ever!
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