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Old 09-24-2012, 10:25 PM   #147
blues rocker
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Join Date: Sep 2007
Location: Cleveland, OH
Re: NBA 2K13 Controls Trailer

Quote:
Originally Posted by The 24th Letter
Substitute A for X, X for Square, Y for Triangle, B for Circle?

Come on man, you knew that.

Also, what good would it do to show Blake Griffin get contacted an fall on his spin dunk attempt? Can we at least play the demo before we yell unstoppable?


Quote:
Originally Posted by 23
So you dudes want to talk about a spin dunk but dont even want to mention how they cleaned up that step back dribble or how you dont see 2 player animations sucking the guy into the other one and unrealistic bumping happening?


Thats cool
Quote:
Originally Posted by The 24th Letter
I don't know man, all the dribble moves done were performed successfully without the player getting stripped....must mean they are all completely unstoppable...

Will probably pass on the demo...

chill bros...just concerned since that spin animation looked like it still might freeze the defender and animate him out of the way like in past versions, which would obviously be a bad thing. just going by how it looked visually, which is all i have to go on. making spin animations interruptible is crucial to balancing out the defense and is something that has been needed for years, so it's an especially touchy subject for me.

to those complaining that some moves are "too easy": i don't mind that some moves are simpler. the simpler the better. there's no reason to make something complicated just to make it complicated. as long as 2k provides defensive counters and proper physics to stop those moves, it shouldn't matter how easy they are to perform.

anyway, looking forward to the new demo. controls look sweet.

Last edited by blues rocker; 09-24-2012 at 11:16 PM.
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