You bring up an excellent question!
NBA 2K13 Video - All 67 Dunk Packages, All Pre-Game and Pre-Tip Rituals
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I think that when editing a player or making a CAP, you can assign any package to that player regardless of their dunk rating. Perhaps certain dunks in a package have a ratings prerequisite? Maybe if the player in question is rated 70 in dunking he'll do the Mailman, but if he is 85 he'll do both?
You bring up an excellent question!Ignorance of evidence is evidence of ignorance... -
Re: NBA 2K13 Video - All 53 Dunk Packages, All Pre-Game and Pre-Tip Rituals
I love the quick drops package. Used so often by players who just wanna get the job done quickly without flash.Comment
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Re: NBA 2K13 Video - All 53 Dunk Packages, All Pre-Game and Pre-Tip Rituals
I think that when editing a player or making a CAP, you can assign any package to that player regardless of their dunk rating. Perhaps certain dunks in a package have a ratings prerequisite? Maybe if the player in question is rated 70 in dunking he'll do the Mailman, but if he is 85 he'll do both?
You bring up an excellent question!Comment
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Re: NBA 2K13 Video - All 53 Dunk Packages, All Pre-Game and Pre-Tip Rituals
Really like what they did with dunk packages this year. I was going to complain about how signature dunks were implemented over the last couple years but this is much better. However, dunk ratings make no sense. 55 can do windmills but you need a 70 to do 360s? Good thing we do have full customization over this.
I also doubt anyone with a 55 dunk rating is going to be doing that in traffic with any success....Comment
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Re: NBA 2K13 Video - All 53 Dunk Packages, All Pre-Game and Pre-Tip Rituals
I don't see a problem with it. Especially since most guards (Like Brandon Jennings and Kyrie Irving) and forwards in the NBA are capable of pulling off windmills fairly easily. They might not do it in a game, but they are capable of it in real life and the requisite dunk ratings reflect that.
I also doubt anyone with a 55 dunk rating is going to be doing that in traffic with any success....Comment
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Re: NBA 2K13 Video - All 53 Dunk Packages, All Pre-Game and Pre-Tip Rituals
). But, for most NBA guards (especially in their highschool mixes where they had many more opportunities to showcase their dunking ability) pulling off a windmill is child's play.
Wasn't really arguing about the 360 bit (though they do have little baby 360's from under the rim in there that only require a 60 I think?).Comment
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Re: NBA 2K13 Video - All 53 Dunk Packages, All Pre-Game and Pre-Tip Rituals
Oh gotcha, I just thought Ruff Ryder's issue was the supposedly simpler dunk required a higher rating than the more complicated one. That's why I was saying the baby 360's tend to come first when dunkers are developing and why it might be strange they require a 70 rating to pull them off when windmills only need a 55.Comment
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Re: NBA 2K13 Video - All 53 Dunk Packages, All Pre-Game and Pre-Tip Rituals
Some people (myself included) get better lift of one foot takeoffs rather than two feet. Although coaches may tell you that two feet gets you more lift.
I know that I can rotate clockwise better of two feet than i can with one, and rotate anti-clockwise better off one foot than two.
Strangely, it's easier for me to windmill off of one foot. and its easier for me to 360 off of two feet.(the two being done on a 9'6" rim as i just cant do these dunks on 10'...yet).
One will notice the ratio of windmill dunks : 360 dunks over the past few years. Heck, last person I saw do a 360 in a game was either J-Rich or Vince. I guess there aren't a lot of high fliers that are also acrobats who like doing 360s who get play on ABC or TNT(when they're broadcast in Canada). This suggests Windmills are easier or 360's are not as popular or too dangerous or something. Personally I'll windmill over a 360 if i have the choice.
I was definitely doing reverse dunks before any kind of windmill growing up. Had i the Tendency to spin rather than windmill I think 360's would've come before a Windmill. When I get a good, full extension windmill on 9'6" I feel as if I am jumping my highest whereas a 360 not so much.
Either way, I don't see a 55 rated dunker or a 70 rated dunker doing these 2 types of dunks very often.Last edited by 2k10Fonzarelli; 10-01-2012, 12:48 PM.Ignorance of evidence is evidence of ignorance...Comment
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Re: NBA 2K13 Video - All 53 Dunk Packages, All Pre-Game and Pre-Tip Rituals
Personally i think it comes down to the dunker.
Some people (myself included) get better lift of one foot takeoffs rather than two feet. Although coaches may tell you that two feet gets you more lift.
I know that I can rotate clockwise better of two feet than i can with one, and rotate anti-clockwise better off one foot than two.
Strangely, it's easier for me to windmill off of one foot. and its easier for me to 360 off of two feet.(the two being done on a 9'6" rim as i just cant do these dunks on 10'...yet).
One will notice the ratio of windmill dunks : 360 dunks over the past few years. Heck, last person I saw do a 360 in a game was either J-Rich or Vince. I guess there aren't a lot of high fliers that are also acrobats who like doing 360s who get play on ABC or TNT(when they're broadcast in Canada). This suggests Windmills are easier or 360's are not as popular or too dangerous or something. Personally I'll windmill over a 360 if i have the choice.
I was definitely doing reverse dunks before any kind of windmill growing up. Had i the Tendency to spin rather than windmill I think 360's would've come before a Windmill. When I get a good, full extension windmill on 9'6" I feel as if I am jumping my highest whereas a 360 not so much.
Either way, I don't see a 55 rated dunker or a 70 rated dunker doing these 2 types of dunks very often.
<iframe width="480" height="360" src="http://www.youtube.com/embed/-W1gEQlo_yQ" frameborder="0" allowfullscreen></iframe>
A 360 also obviously involves a twist of the body and perhaps a slightly longer process, whereas folks can often pull off windmills quickly and seamlessly, particularly off one foot. As such, I'm not sure the ratio of in-game windmills to 360's is as much about difficulty as it is about function and process.Comment
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Re: NBA 2K13 Video - All 53 Dunk Packages, All Pre-Game and Pre-Tip Rituals
I actually tend to attribute the lesser number of in-game 360's to the necessity to be in the right place at the right time to pull them off. A lot of players can likely 360 from any side of the basket, but I bet more will likely need to be approaching from the right side of the hoop heading left at a slight angle.
<iframe src="http://www.youtube.com/embed/-W1gEQlo_yQ" allowfullscreen="" frameborder="0" height="360" width="480"></iframe>
A 360 also obviously involves a twist of the body and perhaps a slightly longer process, whereas folks can often pull off windmills quickly and seamlessly, particularly off one foot. As such, I'm not sure the ratio of in-game windmills to 360's is as much about difficulty as it is about function and process.
Either way, I don't have a problem with it. Just something to adjust to.Comment
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Re: A list of 53 Dunk Packages
Definitely will be easier to differentiate dunkers with setup.
Giving Melo Quick Drops, Back Scratching Rim Hangs, and Straight Arm Tomahawks.Comment
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Re: A list of 53 Dunk Packages
are their any celebrating moves? Like hardens 3 finger thing after a 3 or westbrooks pistols that can be done by your myplayerComment
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Re: A list of 53 Dunk Packages
When I first seen the Quick Drops package, I already knew right away I was giving that to Melo no doubt. Definitely describes his dunking style."The more you sweat in practice , the less you bleed in battle."
Originally posted by GOD OF LIFEidc what you think man, only god can jude me.Comment
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