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Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
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Again the list is nice and I am glad there trying but who cares if you have to wait a year for player editing or offline Co OP to be put back in those are not that important fixing the zone coverage bug that people exploit online and the CPU clock management and uniform Errors are more important then player editing and offline Co OP the only feature I might use is the custom rosters if it means I am able to take the weekly roster updates in CCM so while everything else was nice these 3 things are far more important then player editing and offline Co OP as I can't play online anymore cuz of the zone defense bug people are exploiting it like no tomorrow id trade offline Co OP for this being fixed why not fix it with a tuner update since they have that future what good is it to have it then.not use it if it's something.that can be fixed via tuner then I would trade player editing for uniform errors being fixed and offline Co OP for cpu clock management being fixed fact is those 2 things could of waited until Madden 14 go Chiefs!
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
I did not see this coming. And now the game will take off with the community edits.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
Fixed an issue where the Accelerated Clock did not function in an online CCM game when the option was set to On.
I am curious about this. Accelerated clock functions in CCM, but only when I have the ball (playing as QB). It doesn't work for the computer....so time of possession in a 60 minute game usually ends up with my team having the ball for 56 minutes, and the CPU has is for 4.
Is this what has been fixed?Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
I asked the same question and didn't get an answer. We need to know if these changes will affect existing offline CCM or if we need to start a new one for the changes to be in.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
Your number 1 priority isn't always someone else's number 1 priority.Again the list is nice and I am glad there trying but who cares if you have to wait a year for player editing or offline Co OP to be put back in those are not that important fixing the zone coverage bug that people exploit online and the CPU clock management and uniform Errors are more important then player editing and offline Co OP the only feature I might use is the custom rosters if it means I am able to take the weekly roster updates in CCM so while everything else was nice these 3 things are far more important then player editing and offline Co OP as I can't play online anymore cuz of the zone defense bug people are exploiting it like no tomorrow id trade offline Co OP for this being fixed why not fix it with a tuner update since they have that future what good is it to have it then.not use it if it's something.that can be fixed via tuner then I would trade player editing for uniform errors being fixed and offline Co OP for cpu clock management being fixed fact is those 2 things could of waited until Madden 14 go Chiefs!
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A lot of people didn't purchase Madden because editing was taken out. Their voices were heard.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
It was answered earlier in the thread.
You may continue using your existing CCM.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
I'm talking about creating a QB, then playing as that QB in a CCM as coach. Looks like we'll be able to do this now after the patch... wootComment
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So does this mean I can create players, put 'em on a team and play with them in Connected Careers? Is coach Mode like old Franchise Mode where I play as a team, select plays, run the play myself, do off-season management, etc? These modes can be confusing, you know? :-)
Finally, can I control all 32 teams? No one has answered this question in the entire thread and it's been asked twice.Whatever you do, don't give constructive criticism or say anything negative about Madden video games! It seems to be the equivalent of a felony...Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
Not too bad, but the fact things that were removed were patched in should say that they easily could have added it in before releasing the game or could have spent more time working on CCM while keeping the old Franchise Mode for another year to ensure CCM works right off the bat in Madden 14.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
I don't agree with the first part.Not too bad, but the fact things that were removed were patched in should say that they easily could have added it in before releasing the game or could have spent more time working on CCM while keeping the old Franchise Mode for another year to ensure CCM works right off the bat in Madden 14.
Josh Looman, all along, said they would not add things back in till they knew for sure it would work. Apparently, now it works after much more testing.
Agree with your second part, but based on the fact that they worked two years on CCM, that wasn't happening.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
First off I am impress with this list
My main concern is with stuff that take place on the field. What about the AI in busted zone coverage. In cover 2 or cover 2 man the safeties just stand there instead of playing there deep half. What about the defense against the zone read play. Everybody runs towards the running back every time? I'm not bashing EA but I just want to know about the problems that's taking place on the field outside of CCM games?Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
Do you have the game? CCM is like franchise. And the question about controlling 32 teams has been answered at least 3 times. You can only control 1 team. 4 players can play on one team I believe.So does this mean I can create players, put 'em on a team and play with them in Connected Careers? Is coach Mode like old Franchise Mode where I play as a team, select plays, run the play myself, do off-season management, etc? These modes can be confusing, you know? :-)
Finally, can I control all 32 teams? No one has answered this question in the entire thread and it's been asked twice.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
I'm surprised no one has mentioned that we can now change the goofy, made up names of incoming players drafted to best match their counterparts. Then again, are we allowed to change them all (or just per the team we control) since 32 team control isn't exactly specified..? Pretty much my only burning question at the moment.I'm still playing NCAA 14 and Madden 25...and you know, it's alright.
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
For some things like a custom roster, yes you will have to restart. To edit a uniform Josh said no you will not have to restart.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
I agree with you but don't you think if EA did a little more testing before releasing the game they could have found out how to get it to work and then add it before finalizing the game?I don't agree with the first part.
Josh Looman, all along, said they would not add things back in till they knew for sure it would work. Apparently, now it works after much more testing.
Agree with your second part, but based on the fact that they worked two years on CCM, that wasn't happening.Comment

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