10-08-2012, 05:53 PM
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#1
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Rookie
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Dynamic Goals and the CPU
So I know there is a my career thread but I felt this might deserve it's own topic, instead of getting lost in the discussion, because I'm wondering if others are having as big a problem as I am.
Seems like whenever I get a dynamic goal in game the cpu goes out of it's way to prevent me from accomplishing that goal and mostly that is ok with me except for on 1 particular goal. Any time I get asked to bring my team within a certain amount of points or try to tie the game up, the cpu goes crazy and shoots an absolutely ridiculous fg%.
Example I play for the raptors and while we're not a top tier defensive team we do have some good defense on the team. We're playing the 76ers down by 9 at the half, I get the goal to bring my team within 5 points, should be easy enough. Well the quarter closes out raptors scoring 22 on 52% shooting and the 76ers scored 41 and shot 78% from the field, that to me is just absolutely ridiculous. Every possession they had almost entirely ignored any kind of defensive pressure we threw at them and they just scored at will and this is with andrew bynum injured for the game. Personally I feel like it's just the game completely messing with me because the code was written to just allow the cpu to completely take over the game once you got that goal.
Anyone else been noticing this?
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