Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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  • havokeff
    Rookie
    • Dec 2009
    • 308

    #646
    Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

    Originally posted by Hack22
    does pre existing injuries actually work now? Like will Jason Peters be out for the season when i start my offline CCM?
    It "worked" before as Parrys Harylson was injured for 27 weeks.
    However now some of the people that are supposed to be injured are no longer injured. The aforementioned Harylson is no longer injured.

    I believe that is like a ratings update thing though and doesn't have anything to do with the patch.

    Comment

    • bigbob
      MVP
      • Sep 2007
      • 10471

      #647
      Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

      Originally posted by havokeff
      Do you have proof to back that up or are you just basing it on your anecdotal evidence?
      If you paid any attention to what they said before they released Madden, they said they removed these features because they would not work properly. People bitched and complained, so they put it out and oh, what is this? It doesn't work properly?

      We knew about it months before hand that it wasn't going to be in the game for that exact reason.

      It's not my fault you didn't pay attention to news about the game before it was released.
      --

      Have you ever wanted to coach or play basketball at the next level, but something prevented you from achieving that dream? Fret no more. Ask me about SimWorld Hoops to see how you can create your virtual self, and follow your path from the prep-level to the pros.

      #SeeTheGameBeTheGame

      Comment

      • gmen10
        Banned
        • Mar 2012
        • 20

        #648
        Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

        i liked the gm as it was before update now im stuck with cause got gm from psn store have to delete whole gm off hard drive funny how the pad glitch skinny arms are in this gm 3 out 5 years
        Last edited by gmen10; 10-16-2012, 09:12 PM.

        Comment

        • scottaayy
          Just started!
          • Oct 2012
          • 1

          #649
          So can you guys use the most recent roster update in CC? Bc i cant.
          any tips would be nice

          Comment

          • je_2512
            Rookie
            • May 2011
            • 82

            #650
            Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

            Originally posted by gmen10
            i liked the gm as it was before update now im stuck with cause got gm from psn store have to delete whole gm off hard drive funny how the pad glitch skinny arms are in this gm 3 out 5 years
            Ummm....what? Can you try that again, but in English?

            Comment

            • trey2k198003
              Rookie
              • May 2006
              • 177

              #651
              Lol havnt seen any problems with my game ediit roster works fine....hell im just happy i can change numbers no duplicates(which i could have lived with) i love the gameplan the falcons just ran the ball 29 times vs me punding mike turner. No game is perfect you can find fault in every game.....im loving madden and cant wait to see some new sliders! Sorry for those who feel this game is giving them anything less.

              Comment

              • buckey00
                Rookie
                • Aug 2012
                • 42

                #652
                Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                I'm not sure if anyone one else has experienced this, but since the patch it seems like the cpu's players are much faster than mine. I'm playing on All-Madden, custom sliders, and 0 threshold. Percy Harvin feels like I'm using someone who is not even close to a 96 speed and yes, I do have auto-sprint turned off.

                Comment

                • Gooze
                  Just started!
                  • Oct 2012
                  • 1

                  #653
                  still too easy i still got guys in my league that put up insane scores and shut down every RB

                  Comment

                  • gmen10
                    Banned
                    • Mar 2012
                    • 20

                    #654
                    Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                    like he said way too easy i play on all madden all sliders for me 0 cpu 100 i still beat cpu every gm

                    Comment

                    • KBLover
                      Hall Of Fame
                      • Aug 2009
                      • 12172

                      #655
                      Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                      Originally posted by tril
                      that is what it is. teams switch up based on the defensive schemes you throw at them. based on your teams tendencies, etc...
                      Ive had games where the cpu controlled team would switch its game plan after the half.
                      So the game tracks your team's tendencies and personnel and adapts accordingly?

                      Is this around a base tendency (the 49ers aren't likely to have Alex Smith throw 50 times just because they face a bad pass defense, for example)? Is this based on my team's performance (if I shut down the run for a few weeks, teams will start trying to air it out, even if their own scheme is a run scheme and it's the strength of their own team?)
                      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                      Comment

                      • gmen10
                        Banned
                        • Mar 2012
                        • 20

                        #656
                        Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                        easy gm is unplayble . I cant delete 1.03 update , only if i delete the whole gm from my hard drive

                        Comment

                        • La Verite
                          Rookie
                          • Nov 2011
                          • 160

                          #657
                          Still smh at this board. Just play the game for what it is. I'm having fun.

                          Comment

                          • JimmyT85
                            Rookie
                            • Nov 2009
                            • 221

                            #658
                            Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                            Does anyone know if they've sorted the simming stats when playing a single one person CCM?

                            Cheers
                            UK Packers Fan
                            PSN: bigfootstick1

                            Comment

                            • SloeyEZ
                              MVP
                              • Aug 2008
                              • 1363

                              #659
                              Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                              My impression after Preseason Wk 1 as Redskins CCM standard rosters.
                              Playing coach mode not controlling any players--All Madden, Sliders equal at 45, all penalties at 50 except for common D PI, Holding, FM, Roughing...etc at 64
                              Play clock to 10 seconds, accelerated clock on although I'm only noticing the game clock move to get to the 10 seconds on play clock. Not noticing that runoff of ~35 seconds I saw in HC and other football games in between plays. Play speed on slow, but don't think that affects game, just how long it takes to play a game oh and 15 min quarters.

                              The Good: See WR cross deep in end zone, step out of bounds, catch the ball--penalty for illegal touch
                              Compton #2 QB does a little evasive pocket maneuver (doesn't scramble) but completes pass dumping it off after about a second of dodging a blitzing Defender, spinning, then dumping off the pass to the TE on a short crossing pattern.
                              Animation on penalty calls by ref are pretty good.
                              Nice animation with QB backing up for more time and RB did a nice spin bouncing off the defender, stumbled a bit but regained his balance. Looked good!

                              My WR just dove for a laser and caught it, looked nice.

                              The Bad: Ryan Fitzpatrick scrambles for 14 yards--RGIII doesn't scramble -5 yards (Would really like someone to confirm that auto qb will not scramble)
                              London Fletcher (yes 39 yr old MLB) is playing WR but he is not on my Depth Chart on Offense and I have no idea how to get him out (this should probably be ugly but I'm trying to balance lol)
                              Bit herky-jerky graphics during plays kinda like fast motion-reg motion-fast speed up of film. Also some jerky camera movements as well.
                              Broadcast cam doesn't allow you to see catch/drop on long passes, cam catches up just after action :\

                              The Ugly: Restating that it doesn't look like auto qb (even RGIII) will scramble for positive yardage while the CPU QB does (both Fitzpatrick and Vince Young had rushes of +10 on broken plays)

                              Had 12 wind at my back but kickoff did not go into endzone so I think wind is still backwards, but really hard to verify in broadcast mode and never getting a consistent kick meter power.

                              Phil Simms...enough said Commentating is a little better though although Simms did say the QB has to make those throws instead of missing wide open WR but the throw was perfect hit the WR in the palms but he dropped it. Although, I've heard Simms say that in real life too

                              Blurry, cloned sideline figures standing in synch? Really? Looks like 09 Head Coach...kinda expect more.

                              They got the ball back with 1:14 left and I still had a TO but they kneeled. Score was 34-30 so that was good. Final score 34-30 BUF beats my Skins.

                              Overall impressions...major game play issues are there as far as football ai goes, but I think there is something to build on here overall. Patch was a deff step forward but I think because I don't use custom rosters and I didn't edit any #s yet. But skinny arms won't bother me as far as determine whether I can enjoy the game or not.

                              Stats:

                              Total O-- 307 WAS 325 BUF
                              Rush--58 WAS 189 BUF ( I was behind and preseason was about my WR, I know what I've got in the backfield)
                              First Downs 12 WAS 17 BUF
                              23 total penalties, but I upped them as I said, will turn them back to probably 50 all.

                              BUF 22 Pass Attempts + 42 Rush Attempts = 64 Plays so right in the avg.
                              WAS 19 Rush Attempts + 38 Pass Attempts = 57 Plays

                              This is what hurts the most though, RG3 1 RushATT for -5 yards (I called a QB run)
                              Fitzpatrick (Buf) 1 Rush ATT for 24 yards (scramble and VY 3 for 24 all scrambles
                              Last edited by SloeyEZ; 10-17-2012, 07:25 AM.

                              Comment

                              • bonafied0034
                                Rookie
                                • Mar 2007
                                • 323

                                #660
                                For those having issues with the depth chart reordering itself, I have done some testing and believe I have found the culprit.

                                If you participate in or even simulate practice in your CCM, the depth chart will reorder itself. The only way to stop this from happening is to ignore the practice function altogether.

                                Sent from my HTC PH39100 using Tapatalk 2

                                Comment

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