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Old 10-19-2012, 10:47 AM   #22
Rawdeal28
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Re: run/pass ratio Team specific playbooks for computer- offline CCM

Quote:
Originally Posted by IDaCoolGuy
I know the Panthers have specific wildcat plays for their team, but I just played them last night in my CCM. I won 14-12, but their play calling was atrocious. I'm at work and don't have the exact stats in front of me but Deangelo Williams had roughly 28 carries for 35 yards. Stewart had 3 runs for about 10 yards. Newton had 7 runs for 70 yards. So thats about 38 runs. They passed the ball 14 times. They were running EVERY 1st and 2nd down regardless of field position or down & distance.

I can understand these splits if they were having success on the ground, but they weren't. Also, I'm using SECElite's sliders, no changes to them, so its not like I'm cheesing here.

I like where this thread is going. I'm playing the Giants this week so I will look to adjust their playbook as they typically throw more than they run.
yeah i feel u man. games like that can be irritating as hell. i had those games quite a few times pre patch (exhibition). post patch, its been a little better for me.

as for the Giants, i would say the choices are between Run n Gun, balanced, and Pass Balance.
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