NHL 13 Title Update Arrives Early Next Week -
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Nothing about the insane number of injuries during simmed GM Connected games?
^This. I haven't done GM Connected, but it's also a problem in Be a GM. I finally just turned off injuries. Unrealistic, yes, but at least I don't have people players going down for a month every other night.
University of Minnesota Golden Gopher Hockey
Minnesota's Pride on Ice: 1974, 1976, 1979, 2002 & 2003 NCAA National Champions
"The name on the front of the jersey is a hell of a lot more important than the one on the back."
-Herb Brooks
Yes, this must be fixed! Really annoying to change puck size etc every time i start the game.
That's weird. Mine is working fine this year. In 12 I couldn't get the sound settings to save at all which was annoying as all hell. Puck size was never a problem though. This year I've been perfectly fine on both fronts thankfully. It is a really annoying issue though if you have it.
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"Improved orientation of off-puck players in one-timer situations."
hmm. I wish it didn't take a codebook to decipher what EA is doing, but I'd love to see them ease up on the cross-crease turbo goalie. Its a bit ridiculous.
"Pokechecking effectiveness range tweaked. Players with better stick checking skill will stand out more compared to players with lover ratings in that category."
LOVER RATINGS? uhhh I'm missing that. Is it next to puck control? hahahahaha... I guess Dion Phaneuf's would be higher than Sean Avery's, "sloppy seconds " and all hahahahaha
Would love for this update to fix the broken matchmaking for anybody living outside the North America or Europe region.
At the moment modes such as online HUT are completely disabled for users in Australia and Asia because everybody gets the dreaded "no opponents that matched the search criteria"...
Frustrating.
Currently Playing:Battlefield 3, NHL 13, Just Cause 2, Advance Wars 2
A little disappointed to not see any mention of the simming bug in BeAGM where you go to sim an AHL game, but it jumps ahead and sims your next NHL game instead. I guess they consider that a "feature".
That is an extensive patch. Nice post-release support for this title.
I sure agree, Mike. I was pretty surprised at the amount of fixes. And the number of Tuners we've gotten as well. Excellent support this year!
A couple of big fixes for me are...
The pivot thing with/without the puck.
Sounds to me anyway, that shots being goals from sharp angles are toned down.
That long breakout pass the cpu likes using may be less accurate. [if I understood right]
Yeah...there's a few things that I don't see in this patch I wish were there. Such as the audio/visual settings saving in GM mode. And the cpu pass accuracy slider being more effective at the lower end. But imo too...yep, there's a lot there. So I'm very pleased with the support. And how quickly it came. Nice work, EAC.
did he say why they dont fix the cpu defense? would require too much?
It was around NHL 10 when he said that the AI was going to require MUCH more than just a patch to fix. I think that's why they added the Customize AI this year (Finally!), to give us something to help mask how bad it is. I don't see it being revamped, which is what it needs, this gen.
Would love for this update to fix the broken matchmaking for anybody living outside the North America or Europe region.
At the moment modes such as online HUT are completely disabled for users in Australia and Asia because everybody gets the dreaded "no opponents that matched the search criteria"...
Frustrating.
Hey fellow perth man here,
I find that it doesn't work for us aussies during certian times. I seem to find a game most of the time from 3am -7am if I am awake but in the afternoon I don't even try anymore. which is a real shame. At least I got my aus only gm league to keep me busy
Good news! The patch seems to be addressing a lot of issues. Like others, I would have liked to see goalies lateral quickness tuned down a bit, but it's not the case, so we'll see how it plays out.
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