Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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  • rudyjuly2
    Cade Cunningham
    • Aug 2002
    • 14816

    #811
    Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

    Originally posted by SloeyEZ
    First thing I have learned since coming over to the Dark Side from Head Coach, from reading on here, and now experience, is play on All-Madden only. Everything in the game seems to work better on All-Madden but I do not control any of my players and use auto-qb (coach) mode also. Heck I'll even super sim my FGs of over 30 instead of manually kicking them.

    But, what I'm trying to say is (and only a 7 game sample) that since switching to a-m I have seen much more "consistent" ai at both end of halfs and throughout a game. Again though, I can't compare to other Maddens or even the difference that controlling a player may make, so take this for what it is worth, prolly not much
    I'm not a very good passer. With slider tweaks I could make All-Madden work for me in most areas but user passing is not one of them. The pass reaction slider does nothing so All-Madden would eat my weak passing game alive. It's not really an option for me.

    Comment

    • Raging Raider
      Rookie
      • Oct 2012
      • 62

      #812
      Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

      Originally posted by SloeyEZ
      Can you give some examples on what you mean by trade logic and ai is better at hiring/firing? Like what you saw was a problem before patch and what is not or is happening now post patch that is different?
      Before the patch teams would not always hire a free agent for a badly needed position on their team, and would sometimes cut a good player.

      The most notable is Ted Ginn who would always get cut in the last week of preseason, but not after the patch.

      I have noticed that some decent free agents who were always hanging around are now not available in free agency.

      Of course, even though I am using the base roster I have noticed some small changes....like two of my backup (junk) players are in different positions than they used to be before the patch.

      Originally posted by SloeyEZ
      I'm curious, because I never saw a problem with trade logic in the first place and i'm not seeing anything different now..well except when you get the dreaded "trade pending" which basically just means no since it just disappears the next week... but that was pre patch also...
      Before the patch the CPU was flat-out unwilling to trade most starting players, but after the patch I seem to trade for certain players easier.

      For instance, I tried to get DRC from the Eagles who is their #2 CB and they would not let him go....but after the patch they had no problem trading him away.

      Comment

      • SloeyEZ
        MVP
        • Aug 2008
        • 1363

        #813
        Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

        Originally posted by rudyjuly2
        I'm not a very good passer. With slider tweaks I could make All-Madden work for me in most areas but user passing is not one of them. The pass reaction slider does nothing so All-Madden would eat my weak passing game alive. It's not really an option for me.
        which is why i'm on auto-qb, i dont control anyone, so that is what i mean by going to all-madden because i dont control anyone

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        • SloeyEZ
          MVP
          • Aug 2008
          • 1363

          #814
          Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

          Originally posted by Raging Raider
          Before the patch teams would not always hire a free agent for a badly needed position on their team, and would sometimes cut a good player.

          The most notable is Ted Ginn who would always get cut in the last week of preseason, but not after the patch.

          I have noticed that some decent free agents who were always hanging around are now not available in free agency.

          Of course, even though I am using the base roster I have noticed some small changes....like two of my backup (junk) players are in different positions than they used to be before the patch.



          Before the patch the CPU was flat-out unwilling to trade most starting players, but after the patch I seem to trade for certain players easier.

          For instance, I tried to get DRC from the Eagles who is their #2 CB and they would not let him go....but after the patch they had no problem trading him away.
          hmm, interesting, different, but I don't know about better but trading is so subjective I dont think you could ever get a definitive break down....I tried trading for a backup MLB from Dallas and it was very tough, if anything, I am finding the trading harder, not easier, like you...which I would call better also, lol, like i said, trading is subjective

          Comment

          • Raging Raider
            Rookie
            • Oct 2012
            • 62

            #815
            Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

            Originally posted by SloeyEZ
            hmm, interesting, different, but I don't know about better but trading is so subjective I dont think you could ever get a definitive break down....I tried trading for a backup MLB from Dallas and it was very tough, if anything, I am finding the trading harder, not easier, like you...which I would call better also, lol, like i said, trading is subjective
            The AI can still use some work, especially when it comes to the value of young players who have lots of room to improve and are not a "team need" despite their current OVR.

            For instance, the Colts hire TE Shockey when they have Fleener who they just drafted and start the 32 year-old over the rookie.

            With the Raiders badly needing a TE, I traded a first-round pick and some free agent I just hired for Fleener who has Quick Development and great stats except for a 55 AWR which will skyrocket in his first season (especially getting 800 XP with each practice now).
            Last edited by Raging Raider; 10-20-2012, 06:41 PM.

            Comment

            • bluestreak10
              Rookie
              • Mar 2010
              • 362

              #816
              Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

              Originally posted by Nexgenrulz
              Are they going to fix the PS3 version when trying to quit the game?? Double beep hard reset. It's rendered the game unplayable.
              must be your ps3 i dont have this problem on mine lol.
              Xbox: IceBreakerGhost
              PSN: IceBreakerGhost
              -------------------------------------------------
              NFL: Indianapolis Colts
              MLB: Atlanta Braves
              NCAA: Auburn Tigers

              Comment

              • gzenius
                Rookie
                • Apr 2006
                • 108

                #817
                Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                nice "fix" for all the dropped passes.. all they did was change the wr catching slider.. it stays at 50 now when you move to all-madden and everything else to 25. broken tackles stays at 50 for some reason too.

                Comment

                • SloeyEZ
                  MVP
                  • Aug 2008
                  • 1363

                  #818
                  Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                  Originally posted by Raging Raider
                  The AI can still use some work, especially when it comes to the value of young players who have lots of room to improve and are not a "team need" despite their current OVR.

                  For instance, the Colts hire TE Shockey when they have Fleener who they just drafted and start the 32 year-old over the rookie.

                  With the Raiders badly needing a TE, I traded a first-round pick and some free agent I just hired for Fleener who has Quick Development and great stats except for a 55 AWR which will skyrocket in his first season (especially getting 800 XP with each practice now).
                  Actually, right after our posts, I traded London Fletcher (i'm in 1st year of rskins ccm) and got a LOT more for him than I would have ever given...but i devalue age VERY much...i dont like players 30+ on my team at all, but if you just needed a mlb to win the SB then I guess it's a good trade, but I would never do it. Oh, it was to the Bucs...i guess that is within reason given the situation...hmm..

                  *Edit, just saw that shockey part, and that is really weird because Shockey goes to the Raiders via FA the 1st week of Preseason in probably every one of the ccm's i've started! Just like Harrison goes to Carolina.

                  Comment

                  • GoToledo
                    Pro
                    • Jun 2008
                    • 510

                    #819
                    Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                    Originally posted by rudyjuly2
                    Has anyone on All-Pro found it easier to run the ball after the patch? I've been breaking quite a few long runs lately and I don't think my skills have gotten any better.
                    I am experiencing this as well. Perhaps the blocking has improved for both user and CPU post patch. I also believe that the running back not falling over instantly as he touches the backs of the offensive linemen is helping with this as well.
                    "Attempted murder? Now, honestly, what is that? Do they give a Nobel Prize for attempted chemistry?"

                    Sideshow Bob

                    Comment

                    • KBLover
                      Hall Of Fame
                      • Aug 2009
                      • 12172

                      #820
                      Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                      Originally posted by SloeyEZ
                      Actually, right after our posts, I traded London Fletcher (i'm in 1st year of rskins ccm) and got a LOT more for him than I would have ever given...but i devalue age VERY much...i dont like players 30+ on my team at all, but if you just needed a mlb to win the SB then I guess it's a good trade, but I would never do it. Oh, it was to the Bucs...i guess that is within reason given the situation...hmm..
                      Teams in real life probably don't either, but there's not a lot of elite under-30 players running around...the pool of young, developed talent in real life isn't as numerous as in Madden, imo, especially on the defensive side (and especially since mental and technique ratings still matter too little, while in real life, they can be the difference between an average and excellent player even if the excellent player isn't as purely athletic due to age or whatever).

                      Plus, the Bucs LBs probably suck. I mean...Foster or Fletcher, which MLB would you rather have?

                      Depending on what you got, it probably does make sense.
                      Last edited by KBLover; 10-21-2012, 08:22 AM.
                      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                      Comment

                      • ABR173rd
                        Rangers Lead The Way!!!!
                        • Aug 2009
                        • 1523

                        #821
                        Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                        Originally posted by GoToledo
                        I am experiencing this as well. Perhaps the blocking has improved for both user and CPU post patch. I also believe that the running back not falling over instantly as he touches the backs of the offensive linemen is helping with this as well.

                        I have made the same observation, it seems like the blocking for both sides is improved and the RB doesn't seem to fall down so easily when running into his own blockers.

                        I have since bumped up the All-Madden and I've noticed that it seems like the USER RB falls almost like pre-patch when running into his own blockers versus All-Pro. Has anyone else experience this.

                        The CPU RB seems to be almost unstoppable due to 20 broken tackles per carry on All-Madden. Has anyone had this issue and found some balance with sliders? Every adjustment I seem to make either makes the CPU in effective at running or the CPU is breaking a zillion tackles a game.

                        Comment

                        • pimpinpidgeon8
                          MVP
                          • Aug 2005
                          • 1409

                          #822
                          Having an issue with sliders saving in my offline CCM. Anyone else having issues?
                          "Hate my game, hate my swagger, my hunger. Hate that I'm a veteran, a champion. Hate that, hate it with all your heart...
                          ...and hate that I'm loved for the exact same reasons."

                          Comment

                          • Polo Bandit
                            Pro
                            • Oct 2004
                            • 721

                            #823
                            Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                            Originally posted by bluestreak10
                            must be your ps3 i dont have this problem on mine lol.
                            Are you playing online? I've had to sign out of PSN then quit the game otherwise I get the beep.

                            Comment

                            • bluestreak10
                              Rookie
                              • Mar 2010
                              • 362

                              #824
                              Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                              Originally posted by Polo Bandit
                              Are you playing online? I've had to sign out of PSN then quit the game otherwise I get the beep.
                              i play both offline n online and had no problems.
                              Xbox: IceBreakerGhost
                              PSN: IceBreakerGhost
                              -------------------------------------------------
                              NFL: Indianapolis Colts
                              MLB: Atlanta Braves
                              NCAA: Auburn Tigers

                              Comment

                              • bluestreak10
                                Rookie
                                • Mar 2010
                                • 362

                                #825
                                Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                                Originally posted by pimpinpidgeon8
                                Having an issue with sliders saving in my offline CCM. Anyone else having issues?
                                yea thought it was just me but the Player sliders dont save.. but the CPU ones do as well as penalties, and kick sliders.. the only sliders that dont seem to wanna stay are the player..
                                Xbox: IceBreakerGhost
                                PSN: IceBreakerGhost
                                -------------------------------------------------
                                NFL: Indianapolis Colts
                                MLB: Atlanta Braves
                                NCAA: Auburn Tigers

                                Comment

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