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M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
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10-21-2012, 07:06 PM
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Ro@stedBoltsF@n
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME
Quote:
Originally Posted by
pyr0sphere
My only comment would be that Break Tackle is a smidgen too high for User and moreso for CPU.
Both running backs (and their backups) were getting an unrealistic amount of broken tackles animations. There was a play where Matt Schaub broke two linebacker tackles for a completion and another where he broke one (a single broken linebacker tackle isn't too bad as long as it happens rarely)
Overall, very good experience!
Sent from my Toasted Marshmallow using Tapatalk 2
I am beginning to notice this issue (BRKTL) in my Offline CCM as well. A little high for the user and more-so for the CPU.
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