10-23-2012, 10:49 AM
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#42
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Hall Of Fame
OVR: 35
Join Date: Nov 2006
Posts: 12,713
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Re: NBA 2K13: Finding the Right Gameplay Blend With Sliders
This is a very good game....but also the most frustrating game in how they've tuned the gameplay regarding the fastbreak. In all the slider sets I've ever created for a sports title, these are THE MOST TOUCHY and hard to figure out. It's like one small move with one slider totally sets off a HUGE hole with another slider. And thanks for the props in the first post... My goal with creating sliders is #1: create realism with regard to player movement & to get what I see on TV into the game itself. #2: THEN get the statistics to play out in simulation form. I think the reason many guys have good, but not great, sliders is they do this in reverse...
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