Cross Crease Goals

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  • Tonic
    Rookie
    • Oct 2012
    • 342

    #1

    Cross Crease Goals

    I know this is a topic that has had a decent amount of discussion in the past. Redshirt has said that many people have mixed opinions on the ability of goalies to make frequent cross crease saves, and from what it sounded like, the frequency of goalies making these saves will not be lowered in the future.

    So I was just hoping for some community insight on the topic. First off, I'm an offline gamer that likes a good, realistic challenge from the CPU. Personally, I believe that the goalies are too good on cross crease passers. There's no way that I can take Datsyuk and Zetterberg, have them stand 8 feet apart on each side of the goalie, pass the puck from one to the other, and only score 1 out of 10 times. Jimmy Howard is a decent goalie but he's not amazing. I even put Passing Accuracy, Passing Assistance, and One Timer Accuracy all the way up, and turned Goalie Reaction down to 0. I've tested with Tuner 1.00, 1.05 and 1.06 and have seen no difference (not that EA said there should be).

    With that said, what do you guys think on the matter? I was really starting to enjoy the game but after doing this testing, it's going to be very hard for me to enjoy the game if I can work hard and have a great shift, only to find a man wide open on the other side of the net, hit him with a perfect pass, only to have the goalie warp over to make the save.

    Goalies making this kind of save should be the exception, not the rule.
    "To whom much is given, much is expected" - John F. Kennedy
  • TerminallyOdd
    Rookie
    • Feb 2007
    • 110

    #2
    Re: Cross Crease Goals

    Yeah, cross creases were too frequent in NHL 12, so they kind of overcompensated in NHL 13 by having goals make unrealistic saves to stop them. Fortunately, if you keep the shot low, you can shoot under the goalie and score. I'm finding that works more often than just hoping a regular shot goes in, but takes a little practice...so knowing that, I'm kind of glad it's not super easy, as it gives me a bit of an edge versus those who insist/only know how to do it the old fashioned way.

    Comment

    • BigDisk
      Rookie
      • Sep 2009
      • 134

      #3
      Re: Cross Crease Goals

      The goalies read the passes well on 2 on 1's or 2 on 0's.

      Have a look at this video, arround the 30 seconds mark:



      "The goalie tracks the primary and secondary threat at all times".

      So, I understand your frustration, but in a game situation, instead of going for the "primary or secondary threat", try to pass it to the third man instead, if you have the chance. You'll see much more one-timer goals that way.

      Try it in practice in a 3 on 2.

      Comment

      • Cletus
        MVP
        • Oct 2004
        • 1771

        #4
        Re: Cross Crease Goals

        I really have no problem with cross creases. Even before it was tuned. It's not going to work 100% of the time, but if you don't try to constantly set it up, it worked for me. If you use LT and "Square up" for the pass, it works better and if the goalie commits, shoot it by him. I do have a problem with one timers from the point or across the ice. The goalies play them too good. If Goalies, get in butterfly, especially if there's 3 or 4 guys in front, there's no way he can know where the puck is going or coming from. In this game, however, they're magically in position and making a routine save. I would have less of a problem if the goalies made the sprawling save or some of the saves we see on deflections.
        PSN:BrrbisBrr

        Comment

        • Al_Tito13
          MVP
          • Sep 2010
          • 1167

          #5
          Re: Cross Crease Goals

          Originally posted by Cletus
          I really have no problem with cross creases. Even before it was tuned. It's not going to work 100% of the time, but if you don't try to constantly set it up, it worked for me. If you use LT and "Square up" for the pass, it works better and if the goalie commits, shoot it by him. I do have a problem with one timers from the point or across the ice. The goalies play them too good. If Goalies, get in butterfly, especially if there's 3 or 4 guys in front, there's no way he can know where the puck is going or coming from. In this game, however, they're magically in position and making a routine save. I would have less of a problem if the goalies made the sprawling save or some of the saves we see on deflections.
          What is your pass assist slider set at? With this slider set at 4 by default online, I have no problem scoring one timers, but I don't find it realistic at all, it's tape to tape passes all the way. However, with this slider set at 0 or 1 offline to get a realistic and true feeling to the game, passes are really though and simply getting a one timer on net is hard, so I find that goalies are just too quick in their lateral movements for these kind of settings. Goalies could be tuned down, at least for offline hardcore mode.
          Last edited by Al_Tito13; 10-24-2012, 01:55 PM.

          Comment

          • Cletus
            MVP
            • Oct 2004
            • 1771

            #6
            Re: Cross Crease Goals

            Originally posted by Al_Tito13
            What is your pass assist slider set at? With this slider set at 4 by default online, I have no problem scoring one timers, but I don't find it realistic at all, it's tape to tape passes all the way. However, with this slider set at 0 or 1 offline to get a realistic and true feeling to the game, passes are really though and simply getting a one timer on net is hard, so I find that goalies are just too quick in their lateral movements for these kind of settings. Goalies could be tuned down, at least for offline hardcore mode.
            I don't have a problem with the passing, and usually i have pass assist set rather high because of how the game works and the cpu passing. I just don't like how the goalies are in position in 13 when they shouldn't be. They miss the puck on screened chances, but they're still in position. The goalies are a little too quick, I agree, but I don't think there's much they can do considering the animations and graphics engine they use. If the goalies slide too slow, then there are too many goals.
            PSN:BrrbisBrr

            Comment

            • actionhank
              MVP
              • Jan 2010
              • 1530

              #7
              Re: Cross Crease Goals

              Originally posted by Cletus
              I don't have a problem with the passing, and usually i have pass assist set rather high because of how the game works and the cpu passing. I just don't like how the goalies are in position in 13 when they shouldn't be. They miss the puck on screened chances, but they're still in position. The goalies are a little too quick, I agree, but I don't think there's much they can do considering the animations and graphics engine they use. If the goalies slide too slow, then there are too many goals.
              Even with screening set to the maximum, goalies just see way too much through traffic. Goalies never lose the the puck like they can in real life. It would be nice if goalies had actual vision. Like they had to move their heads to track the puck, and they would have a field of vision, and the higher their awareness or vision ratings, the faster they could move the field of vision. I guess it would be kind of like that QB passing thing from Madden a while back, only...it wouldn't suck.

              Comment

              • Cletus
                MVP
                • Oct 2004
                • 1771

                #8
                Re: Cross Crease Goals

                Originally posted by actionhank
                Even with screening set to the maximum, goalies just see way too much through traffic. Goalies never lose the the puck like they can in real life. It would be nice if goalies had actual vision. Like they had to move their heads to track the puck, and they would have a field of vision, and the higher their awareness or vision ratings, the faster they could move the field of vision. I guess it would be kind of like that QB passing thing from Madden a while back, only...it wouldn't suck.
                If I am remembering right, there was one year where goalies actually got screened. It might have been 10. You could reverse the puck and have a wide open net. It would be nice for Redshirt to comment and tell us if it's actually possible with this engine. I'm not sure if AI of any kind has actually evolved to the point of having "vision" rather than a programmed set of instincts, if that makes sense. There's even a vision rating, but no one is sure how it affects the goalie. I played some goalie in NHL 12 and I know with vision it made your guy freeze if he didn't see the play, but this year, they are in position and just miss the puck.
                PSN:BrrbisBrr

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                • GOJETSGO
                  Rookie
                  • Oct 2012
                  • 3

                  #9
                  Re: Cross Crease Goals

                  They never go in, ever. 2 on 1, 2 on 0, 3 on 0... goalies save them all. I can't tell a difference after update.

                  Comment

                  • ManiacMatt1782
                    Who? Giroux!
                    • Jul 2006
                    • 3982

                    #10
                    Re: Cross Crease Goals

                    I don't do a true one timer. I let the puck settle initially just for a split second, and shoot it back farside. Goals scored with regularity.
                    www.twitch.tv/maniacmatt1228
                    www.youtube.com/maniacmatt1782

                    Comment

                    • Minus 80
                      Banned
                      • Sep 2012
                      • 89

                      #11
                      Re: Cross Crease Goals

                      Originally posted by GOJETSGO
                      They never go in, ever. 2 on 1, 2 on 0, 3 on 0... goalies save them all. I can't tell a difference after update.
                      I score one-timers, but I do have my game set to auto-aim. Most people complaining about not being able to score just suck at aiming.

                      And from the time I spend playing online, plenty of gamers can aim well. They just don't clog the interwebs with with complaints that goalies are too tough and the CPU cheats.

                      Comment

                      • Al_Tito13
                        MVP
                        • Sep 2010
                        • 1167

                        #12
                        Re: Cross Crease Goals

                        Like I said before, online passing is mostly tape to tape, so it's normal there's no problem at all scoring one timers when playing online, it's quite easy. Most people here who are having trouble scoring on one timers (me included) are playing offline with manual shot aiming, lower game speed, low pass assist and low shot accuracy, trying to get a realistic gameplay. Goalies simply seem too quick for these kinds of settings, they are tuned for online play where they have to make many big saves, because the game is really offensive-oriented. Big scoring chances like these only happen once in a while with a somewhat realistic slider set, so if the goalie then always comes up with a huge save, it can become a bit irritating.
                        Last edited by Al_Tito13; 10-25-2012, 01:44 PM.

                        Comment

                        • Tonic
                          Rookie
                          • Oct 2012
                          • 342

                          #13
                          Re: Cross Crease Goals

                          Originally posted by Al_Tito13
                          Like I said before, online passing is mostly tape to tape, so it's normal there's no problem at all scoring one timers when playing online. Most people here who are having trouble scoring on one timers (me included) are playing offline with manual shot aiming, lower game speed, low pass assist and low shot accuracy, trying to get a realistic gameplay. Goalies simply seem too quick for these kinds of settings, they are tuned for online play where they have to make many big saves, because the game is really offensive-oriented. Big scoring chances like these only happen once in a while with a somewhat realistic slider set, so if the goalie always comes up with a huge save, it can become a bit irritating.
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                          My point exactly. I wish EA could release a tuner 1.07 that makes the goalies have much slower reaction time, as well as tuner 1.08 that doesn't include these changes. This way, us offline folk could use 1.07 and everything would remain the same for online gameplay. Win win situation
                          "To whom much is given, much is expected" - John F. Kennedy

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