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Old 10-25-2012, 09:23 AM   #8
nekolas
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Re: Roster Stats Explained(What They Do/Mean)

Quote:
Originally Posted by RAVENOUS
Right now I'm doing testing to see what attributes do. I used Xanathol's roster editor to set every player and coach to 50 at every attribute. Then I pick exactly one play each for an offensive and defensive gameplan, and let the CPU play each other with that one play over and over while I do something else. Then I'll go back and up one attribute at a time to 99 to see how they affect gameplay. So far I've been starting with the coaching attributes for HC and OC.

Im still playing Madden 12 mind you. But I figured with the editor it was easy to see exactly what kind of impact the ratings have on the game (ie each point of awareness on your O line adds 0.05 YPC or something).
Very much looking forward to that data, if you publish it. Growing quite tired of not knowing how important particular attributes may or may not be
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