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Old 10-25-2012, 05:49 PM   #774
MarketingWiz
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by chino22
Tampa Bay Buccaneers at Minnesota Vikings
Oct 24, 20121ST2ND3RD4THSCORE
Tampa Bay Buccaneers (2-4)363315
Minnesota Vikings (5-2)01061026
Team Stats Comparison

TAMMIN
Total Offense432353
Rushing Yards169217
Passing Yards263136
First Downs2312
Punt Return Yards180
Kick Return Yards127126
Total Yards577479
Turnovers13
3rd Down Converstion3-155-13
4th Down Conversion2-20-0
2-Point Conversion0-00-1
Red Zone Touchdowns/Field Goals0/30/0
Penalties7-453-35
Posession Time42:0018:00
Tampa Bay Buccaneers
PASSINGC/AYDSTDINT
J. Freeman21/3426301
RUSHINGATTYDSAVGTD
D. Martin281575.60
L. Blount1070.70
D. Ware155.00
RECEIVINGRECYDSAVGTD
M. Williams910711.80
D. Clark4235.70
A. Benn37625.30
D. Martin3144.60
V. Jackson24321.50
KICKINGFGXPPTSLONG
C. Barth5/60/01544
Minnesota Vikings
PASSINGC/AYDSTDINT
C. Ponder 12/2614103
RUSHINGATTYDSAVGTD
A. Peterson231948.42
T. Gerhart2178.50
J. Simpson166.00
RECEIVINGRECYDSAVGTD
A. Peterson4297.20
M. Jenkins3268.60
K. Rudolph22613.00
J. Simpson2 3115.50
P. Harvin12929.00
KICKINGFGXPPTSLONG
B. Walsh2/22/2849


One interesting side note to this game: I actually entered in Jarodd21's auto-sub sliders and kept your fatigue setting of 55 and it produced a nice amount of backup carries for Tampa. I didn't really have the ball long enough with Minnesota to really get AP tired.

TB Bucs have are one of the two worst rated run defenses in M13 (titans being the other)....

No surprise that AP ran all over the Bucs.... Niiiiiiiiiiice...

Looks like Ponder was not patience to find a good look and may have forced a few passes that he should not have... Was it pass rush breathing down your neck? Or was it impatience to let the play develop, or greediness to force a pass into a location that did not exist? Overall, the stats look solid. Time of possession was weird, what happened there? Did you score on some big play quickly?

How was the ebb & flow of the game? Easy? Hard? Enjoyable? Let us know.

Once again, the thread appreciates your participation and future comments... Peace, out.



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