Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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  • poster
    All Star
    • Nov 2003
    • 7506

    #886
    Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

    Emm, thanks for reporting back. If you can't fix the CPU play calling/playbooks, please report back when you know for certain, so that I can give up on the game for this year. Unbelievable that this is an issue, how on earth does this happen?

    Can't you guys unlock the use of custom playbooks for use in ccm, and let us fix the mess ourselves? Would doing that break something else?

    Comment

    • U_GOT_ROBBED
      Rookie
      • Sep 2012
      • 77

      #887
      Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

      Originally posted by EmmdotFrisk
      What are the major faults in your opinion? I know there are some big issues that people are pissed about but I want to know your opinion.
      The Salary cap issue where people are 100 million over for some reason and when they ask about it it doesnt get answered.

      Zone defense doesnt work well the players wait until someone catches the ball to react to them instead of when they enter the zone.

      Suction blocking and tackling.

      Even though we can change the scheme it doesnt matter cause I still have to do it everytime before i start a game because it still has the original scheme.

      Some minor things

      Why do some drafted players still have the wrong skin color. Josh was given a list soon after release and said he was fixing it yet they are still wrong. I wont draft these guys

      Editing not working and being remove, just annoying

      assissted tackles

      Dont get me wrong I love the game but these things need fixed but Ive lost faith and thats bad because I was one of the guys defending Josh and his team.

      Comment

      • DJ
        Hall Of Fame
        • Apr 2003
        • 17756

        #888
        Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

        Originally posted by EmmdotFrisk
        We know its a problem and are looking into fixing but it is not likely for M13.
        That is a real downer. The patches have improved a lot of things with M13 but the play calling and late-game strategy by the CPU are still glaring issues, and seem to rear their head constantly in CCM. You can overlook the run-pass ratio a few times, but over several seasons? That's too much to ask. Same thing with late-game play calling. Some games it is fine but others it is really bad and saps all of the potential drama from the game you are playing.
        Currently Playing:
        MLB The Show 25 (PS5)

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        • feeq14
          MVP
          • Jun 2004
          • 3526

          #889
          Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

          I just want to let it be known that subs are indeed not working just like before the patch. It seems like nothing has changed at all.

          Comment

          • rudyjuly2
            Cade Cunningham
            • Aug 2002
            • 14816

            #890
            Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

            Originally posted by poster
            Emm, thanks for reporting back. If you can't fix the CPU play calling/playbooks, please report back when you know for certain, so that I can give up on the game for this year. Unbelievable that this is an issue, how on earth does this happen?

            Can't you guys unlock the use of custom playbooks for use in ccm, and let us fix the mess ourselves? Would doing that break something else?
            Originally posted by DJ
            That is a real downer. The patches have improved a lot of things with M13 but the play calling and late-game strategy by the CPU are still glaring issues, and seem to rear their head constantly in CCM. You can overlook the run-pass ratio a few times, but over several seasons? That's too much to ask. Same thing with late-game play calling. Some games it is fine but others it is really bad and saps all of the potential drama from the game you are playing.
            I was right with you guys in wanting to dump this game over the play calling tendencies. I really don't understand how EA can't fix this issue as it is huge in my eyes and a really big negative. That said there is a work around. You can use a second controller in franchise games to switch the cpu playbook to a generic one as the generic playbooks actually have working tendencies. The Legend playbooks appear fine as well. Check out this thread for further info. It saved the game for me: http://www.operationsports.com/forum...fline-ccm.html

            Late game strategy is still terrible when the cpu is on offense. Another thing that has was fine in Madden 12 and broken in M13 and yet not fixed for whatever reason. I don't understand how some of these glaring issues haven't been fixed.
            Last edited by rudyjuly2; 10-27-2012, 06:41 AM.

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            • fripperiffic
              Rookie
              • Sep 2011
              • 104

              #891
              Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

              Way too many issues still existing with this year. Maybe next year? Oh well, my copy sold for $40 on Ebay.

              Comment

              • poster
                All Star
                • Nov 2003
                • 7506

                #892
                Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                Originally posted by rudyjuly2
                I was right with you guys in wanting to dump this game over the play calling tendencies. I really don't understand how EA can't fix this issue as it is huge in my eyes and a really big negative. That said there is a work around. You can use a second controller in franchise games to switch the cpu playbook to a generic one as the generic playbooks actually have working tendencies. The Legend playbooks appear fine as well. Check out this thread for further info. It saved the game for me: http://www.operationsports.com/forum...fline-ccm.html

                Late game strategy is still terrible when the cpu is on offense. Another thing that has was fine in Madden 12 and broken in M13 and yet not fixed for whatever reason. I don't understand how some of these glaring issues haven't been fixed.
                Thanks Rudy, I have been following that thread. It seems as if it helps (don't have the game at the moment), but it seems like a half *** work around, caused by a half *** EA feature. Not at all a knock on you and everyone else who has worked on this. I am hesitant to use this method as a fix, as it still takes away the identity of the teams, which doesn't cut it in 2012. Why can't they just unlock the ability to let us bring edited playbooks in CCM. I don't care about changing the plays, just the star tendencies.

                Just very frustrated, as usual when dealing with an EA Sports game.

                Comment

                • brahmagoul
                  MVP
                  • Jun 2003
                  • 1860

                  #893
                  Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                  I don't understand why they haven't patched in the ability to assign defenders to a receiver.
                  After more than eight years on here, I finally figured out how to edit my time zone!

                  Comment

                  • Sotendo
                    Banned
                    • Sep 2012
                    • 90

                    #894
                    Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                    Is there anyway they can fix passive receivers? I'm seeing a lot of single coverage on streak routes and the receiver never even tries to get the ball in the air, in real life it would usually either be caught or a PI penalty most of the time, at least.

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                    • MMMHOTCHEEZE
                      Rookie
                      • Nov 2011
                      • 13

                      #895
                      Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                      Originally posted by EmmdotFrisk
                      Auto-subs were supposed to be addressed but if they are not I will pass this on to the team.

                      We are still looking into play calling but I am unsure if it can be addressed in Madden 13.
                      You're telling me that a feature as simple as playcalling can't be fixed in Madden 13? If true you've lost another customer.

                      Comment

                      • roadman
                        *ll St*r
                        • Aug 2003
                        • 26339

                        #896
                        Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                        Originally posted by MMMHOTCHEEZE
                        You're telling me that a feature as simple as playcalling can't be fixed in Madden 13? If true you've lost another customer.
                        Doesn't sound as simple as it sounds when they added the new CC this year. New codes vs old codes doesn't seem to be working.

                        Comment

                        • feeq14
                          MVP
                          • Jun 2004
                          • 3526

                          #897
                          Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                          Originally posted by roadman
                          Doesn't sound as simple as it sounds when they added the new CC this year. New codes vs old codes doesn't seem to be working.
                          Im with you on playcalling, but the autosubs thing is ridiculous. It was listed as something thhat was addressed and there is absolutely no difference. Were in November the actual NFL season is half over

                          Comment

                          • SloeyEZ
                            MVP
                            • Aug 2008
                            • 1363

                            #898
                            Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                            Originally posted by feeq14
                            Im with you on playcalling, but the autosubs thing is ridiculous. It was listed as something thhat was addressed and there is absolutely no difference. Were in November the actual NFL season is half over
                            I need some clarification, granted it is very difficult to "see" substitutions but many times throughout the game I'll catch my 3rd or 4th sting MLB (in 3-4) or backup DT and CBs. I've also seen a backup OL in the game and it always makes me check, but there are no injuries. I have also seen my backup RB in, but not as often, but definitely goes in after 3 or 4 runs in a row by my starter.

                            So, doesn't this mean AutoSubs is working or is there another explanation? And/or are you guys only talking about changes made to the slider not working (control) as opposed to the entire system not working, because it seems the "system" works although the sliders may not affect it.

                            Comment

                            • DeuceDouglas
                              Madden Dev Team
                              • Apr 2010
                              • 4297

                              #899
                              Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                              Originally posted by SloeyEZ
                              I need some clarification, granted it is very difficult to "see" substitutions but many times throughout the game I'll catch my 3rd or 4th sting MLB (in 3-4) or backup DT and CBs. I've also seen a backup OL in the game and it always makes me check, but there are no injuries. I have also seen my backup RB in, but not as often, but definitely goes in after 3 or 4 runs in a row by my starter.

                              So, doesn't this mean AutoSubs is working or is there another explanation? And/or are you guys only talking about changes made to the slider not working (control) as opposed to the entire system not working, because it seems the "system" works although the sliders may not affect it.
                              The RB is where it really shows. You can put your RB Sub Out at 99, which should essentially take him out after one (at most two) runs, and you'll still be able to make 3-5 consecutive carries with them before they sub out. It's the same fore the CPU which became every more noticeable with the run heavy playcalling. CPU backs will almost never come out and will routinely pile up 30+ carries.

                              Comment

                              • DJ
                                Hall Of Fame
                                • Apr 2003
                                • 17756

                                #900
                                Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

                                Originally posted by DeuceDouglas
                                The RB is where it really shows. You can put your RB Sub Out at 99, which should essentially take him out after one (at most two) runs, and you'll still be able to make 3-5 consecutive carries with them before they sub out. It's the same fore the CPU which became every more noticeable with the run heavy playcalling. CPU backs will almost never come out and will routinely pile up 30+ carries.
                                Yep. I'm seeing subs at pretty much every position except RB. I've got my settings at 87-93. I may just go back to default and jack up the Fatigue settings. The backup RB's at least got 5-8 carries when I had fatigue at 65 and auto-subs at default.
                                Currently Playing:
                                MLB The Show 25 (PS5)

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