The link to that thread is as follows:
http://www.operationsports.com/forum...-gameplay.html
As you may have figured by now, I decided to apply the same principle to NCAA 13. Guess what, it works!
For those of you interested in the set I am currently using, I am using Thumstyx's set:
http://www.operationsports.com/forum...3-sliders.html
This set is a perfect blend of solid slider fixes as well as the incorporation of penalty slider concepts to make a tough but realistic challenge in NCAA 13.
I am no longer playing with the older sets below, but have left them here if people want to try them out.....
---------Changes as of 11/22/2012-------------
Level - Heisman
Time - 8/9 minutes
Speed - Slow (animations are better here)
Threshold - 40 (players feel a bit more explosive here)
Sliders - Default - THIS IS CRITICAL. THE FEEL OF THE GAME CHANGES DRAMATICALLY ONCE YOU START MESSING AROUND.
Autosubs - default
Penalty sliders
Offsides - 100 (helps with block shedding, anything lower doesn't seem to work)
False start - 1 (I haven't quite figured out why yet...but you still get a reasonable number of false starts at 1)
Holding - 53 (lowered a tad)
Facemask - 55 (gives a good number of calls)
Offensive pass interference - 25 (this plays in concert with DPI)
Defensive pass interference - 100 (speeds up how quickly receivers get into their routes...helpful with the offsides high and thus higher block shedding)
KR/PR Interference - 0 (still tentative, but it seems to improve the ability of a defender to change direction.)
Clipping - 33 (improves run blocking)
Intentional grounding - 100 (smart QB play)
Roughing passer - 54/55 (will get none at 54 and 4-5 per game at 55....your call)
Roughing the kicker - 40 (This works well with threshold at 40. Defenders flow well to the ball but fast players can still escape. This works beautifully with spread offenses.)
I am getting some very competitive games with this setup and they tend to be lower scoring affairs. I simply DO NOT have time to test this as I work 60+ hours per week. I would love to spend time on this, but need help from anyone interested. I only ask that people stick with default heisman sliders as changing ANYTHING has a dramatic impact on the gameplay.
NO HOLDS BARRED SET - ADDED ON 12/09/12
Note: You will get no holding calls with this set, but it dramatically improves line play.
Level - Heisman
Time - 8/9 minutes
Speed - Slow (animations are better here)
Threshold - 60 (research by Oraeon showed this was best, but I could never do it because of the line play....now I can)
Sliders - Default - THIS IS CRITICAL. THE FEEL OF THE GAME CHANGES DRAMATICALLY ONCE YOU START MESSING AROUND.
Autosubs - default
Penalty sliders
Offsides - 100 (critical for good line play)
False start - 53
Holding - 0 (critical for good line play)
Facemask - 45 (lower number helps increase number of fumbles)
Offensive pass interference - 50
Defensive pass interference - 50
KR/<acronym title="Page Ranking">PR</acronym> Interference - 50
Clipping - 50
Intentional grounding - 100 (smart QB play)
Roughing passer - 54/55 (will get none at 54 and 4-5 per game at 55....your call)
Roughing the kicker - 50

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