Maddens Biggest Flaw?

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  • DarthLeon
    Rookie
    • Apr 2008
    • 78

    #1

    Maddens Biggest Flaw?

    What is currently the biggest flaw in Madden right now? There's certainly a laundry list to choose from, but I'd have to go with the defensive pursuit. All defenders always run straight at the ball carrier, with no regards to angle, movement of ball carrier, or other players on the field. This is, imo, the biggest reason the offense is so overpowered. Because of terrible pursuit angles, offensive players get away with unbelievable plays that that never ever should.

    What do you guys think Maddens greatest flaw is?
  • poopoop
    MVP
    • Sep 2003
    • 1081

    #2
    Re: Maddens Biggest Flaw?

    CPU AI.

    Whether it's roster management, clock management, or playcalling or what individual players do on each and every play. CPU does not pick up on tendencies, does not understand it's own roster and who to go with, doesn't understand game situations. So any competent user has an edge over the CPU. So in order to achieve difficulty in game players have to behave unrealistically to make up the gap.

    Comment

    • Old School SD Fan
      Banned
      • Jul 2010
      • 749

      #3
      Re: Maddens Biggest Flaw?

      Outside of the regression caused by the wonky new physics engine, my age old beef has been ratings are meaningless to many positions. After so many years ratings should mean everything at every position.

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      • IlluminatusUIUC
        MVP
        • Jan 2010
        • 2679

        #4
        Re: Maddens Biggest Flaw?

        The OL/DL interactions pretty much define how plays work or don't work in the NFL, and they are all but meaningless in Madden.
        Bills, Sabres, Illini, Cubs, basically any team that abuses its fanbase and I'm there.

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        • car9melo
          Rookie
          • Nov 2012
          • 13

          #5
          Re: Maddens Biggest Flaw?

          for me its the A.I ,simulated stats and ratings
          the A.I is always doing crazy stuff they have no foresight with what they are doing whether in be in game or outside of the game (crazy drafts, trades, 3/4 or 4/3 defenders playing in the opposite formation)
          you notice it when you increase the difficulty the A.I doesnt get better the game just makes you worst

          simulated stats whether it be to many RB's rushing for alot of yards or to many /not enough sacks or the wrong players getting /not getting sacks
          i am yet to see a Madden game with realistic sim stats

          player ratings dont mean much in game (they only really effect simmed stats) speed is always the most effective for WR's and HB's

          Comment

          • ferrijessica
            Just started!
            • Nov 2012
            • 8

            #6
            Re: Maddens Biggest Flaw?

            CPU does not pick up on tendencies

            Comment

            • ATLBrayden
              All-Pro
              • Oct 2012
              • 747

              #7
              Re: Maddens Biggest Flaw?

              I haven't noticed many, but they are definitely there.
              Such as the HORRIBLE Onside Kick recovering, I mean, it is just bad.
              Half of your team will pounce on it, hop off, and then one guy will shin it back to the other team, seriously, how hard is it for six guys to grab a ball? I'm hoping they fix this soon.
              Los Angeles Lakers, Las Vegas Golden Knights, Atlanta Falcons

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              • TjJunior
                Rookie
                • Jun 2012
                • 274

                #8
                Re: Maddens Biggest Flaw?

                Originally posted by poopoop
                CPU AI.

                Whether it's roster management, clock management, or playcalling or what individual players do on each and every play. CPU does not pick up on tendencies, does not understand it's own roster and who to go with, doesn't understand game situations. So any competent user has an edge over the CPU. So in order to achieve difficulty in game players have to behave unrealistically to make up the gap.

                thats the exact reason I dont call it artifical intellegence. If a football team was run the way the CPU runs things in this game I doubt that the word intelligence could be associated with that organization.

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                • Adfletch1971
                  Banned
                  • Oct 2012
                  • 19

                  #9
                  Re: Maddens Biggest Flaw?

                  The presentation in Madden13 is still way behind. In connected careers, it hardly ever show comparison stats between players and overall stats comparisons around the league. If u look at MLB2k series and NBA2k series, they put Madden too shame and at this level in the game, they should have excelled by now. The game lacks immersion and that's what's killing the game for me.

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                  • JagsFan58
                    Rookie
                    • Sep 2012
                    • 158

                    #10
                    Re: Maddens Biggest Flaw?

                    In my opinion i think the majority of the game is a flaw, but if i had to pick one for here i would say something like darth said, the D line is just too good, you cant run at all unless you get lucky by running on the outside. You cant run up the middle without getting a 1 yard gain ,the D line reaction is too good and also there speed is also too fast

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                    • assclown25
                      Banned
                      • Mar 2009
                      • 314

                      #11
                      Re: Maddens Biggest Flaw?

                      EVERYTHING OFFLINE!

                      Comment

                      • btemp
                        Rookie
                        • Mar 2010
                        • 160

                        #12
                        Re: Maddens Biggest Flaw?

                        As others have stated: OL/DL interaction. It's garbage. Lots of ratings are meaningless, but nowhere is this more glaringly obvious or broken than in the trenches.

                        Comment

                        • killerx2
                          Rookie
                          • Nov 2012
                          • 298

                          #13
                          Re: Maddens Biggest Flaw?

                          the interception cutscene where time is slowed down.a huge dive to just manage to get his hands on the other ball, pretty decent chance he loses possesion when he lands, but the second he has his hands on it and you see that slow motion its an automatic interception.you also dont take a huge hit from fasano while your in the air just after touching the ball and keep possesion of it.the engine was supposed to stop those fixed predictable endings. definetly my biggest problem.
                          i tried not touching anything when i was younger and ended up pissing all over myself.

                          Comment

                          • RyanMoody21
                            Pro
                            • Jun 2009
                            • 690

                            #14
                            Re: Maddens Biggest Flaw?

                            I've always looked at it as what lacks interactions and realism the most.

                            Clearly in that context it has to be the line. Put aside its the heart of a football team responsible for pass protection and running lanes.

                            Right now absent in Madden 2013 is

                            - Double Team Blocking
                            - Ball Carrier Interactions
                            - Physcis

                            BackBreaker spent serious time implementing double team blocking logic and patched in ball carrier interactions. 2k is pretty much the standard for line interactions and 2k8 had the best ball carrier interactions we have seen, period.

                            No game has true physics based lines, so I can't hold that against Madden.

                            As it stands, Madden has a system that is at best extremely inconsistent when a ball carrier engages with a offensive lineman. Sometimes they turn the corner, sometimes they fall down and other times they explode backwards and a random tackle is awarded.

                            With double team blocking non existent, a highly organized blocking tier system would be needed where rushers would be passed off to another lineman on an individual basis. Player 1 gets beat, player 2 takes over.

                            Spot blocking is the only way to describe what Madden uses. When a rusher comes free, the game moves a player, sometimes a lineman other times a back into that spot to protect the QB. Not where the protection should be, but rather where the free rusher is . Many times this happens seconds before a QB sack.

                            At the end of the day, user control is flat out lost in all this. Lanes get created, but your timid to hit them knowing what could result. Reading pressure is impossible and unconventional because you never know where your protection is going to come from.
                            Last edited by RyanMoody21; 11-06-2012, 10:26 PM.

                            Comment

                            • BaylorBearBryant
                              Sic 'em Bears!
                              • Jun 2004
                              • 1536

                              #15
                              Re: Maddens Biggest Flaw?

                              1. OL/DL Interactions
                              2. True 32 Team Control




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