Jarodd21s Madden 13 All-Madden sliders

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  • Jarodd21
    Hall Of Fame
    • Dec 2010
    • 10556

    #2461
    Re: Jarodd21s Madden 13 All-Madden sliders

    Originally posted by steelcitycobra
    Going to finally take the plunge and put user accuracy at 3 and make games 12 minutes with 11 second run off. Everything else on black. Bring it on!

    One thing i have not yet altered in the time i have adjusted sliders is the threshold. Just a couple of questions. Does this have any effect on difficulty or is it more of a preference thing? Jarodd, you have yours set as 0. Does this mean that there is less disparity in speed between the fastest and slowest guys? Have always kept threshold at 50 - what differences will there be at 0 with gameplay?

    Thanks for the setups and constant advice you offer on here btw.
    In my opinion 0 threshold represents the most accurate disparity between faster and slower players. That doesn't mean that speed becomes everything because if you have players with good acceleration you'll see them make plays against guys that are faster then them. I see it all the time but when a faster player catches stride you won't see him getting walked down by a slower player. I think you should try it out for a few games just to see how you like it.. I definitely prefer that guys use 0 threshold with my sliders. It also affects the USER getting a good pass rush because it helps faster DEs or LBs get off the edge quickly against slower Olineman..

    Let me know how it goes with the accuracy at 3.. It's tough man.. You have to really be on point with the left stick..
    https://forums.operationsports.com/f...n-sliders.html

    PSN: Jarodd21

    Comment

    • Fuhrerhuh
      Rookie
      • Oct 2012
      • 191

      #2462
      Re: Jarodd21s Madden 13 All-Madden sliders

      The gameplay was pretty realistic, and haha yeah my run game struggled because I'm not used to the detroit playbook, the runs were different.

      Comment

      • steelcitycobra
        Rookie
        • Sep 2012
        • 59

        #2463
        Re: Jarodd21s Madden 13 All-Madden sliders

        Originally posted by Jarodd21
        In my opinion 0 threshold represents the most accurate disparity between faster and slower players. That doesn't mean that speed becomes everything because if you have players with good acceleration you'll see them make plays against guys that are faster then them. I see it all the time but when a faster player catches stride you won't see him getting walked down by a slower player. I think you should try it out for a few games just to see how you like it.. I definitely prefer that guys use 0 threshold with my sliders. It also affects the USER getting a good pass rush because it helps faster DEs or LBs get off the edge quickly against slower Olineman..

        Let me know how it goes with the accuracy at 3.. It's tough man.. You have to really be on point with the left stick..
        Right outta the gate with user accuracy at 3 i'm noticing a huge difference. Take drag routes for example. With user accuracy on 5, putting stick up and right (when receiver is crossing left to right) will lead the receiver off his original route slightly, leading him upfield. A bullit pass with no stick would typically hit him in stride or if a bad pass, slightly behind him, with receiver losing momentum but pass still catchable. With accuracy at 3, the stick up and right results in a catch, receiver staying on his route. No stick and the pass completely sails - every time i've tried that anyway. This is going to take some getting used to as the small adjustment in user accuracy makes passing completely different - will need to experiment with all the routes.

        Starting new CCM, my QB has accuracy in low 80's at moment (obviously i'll develop this) If i had an elite QB, perhaps making the move to 3 would be slightly easier. I'll be cutting down my playbook until i develop my qb and practice throwing all the routes. I 'll try threshold at 0.

        Comment

        • cammy3399
          Rookie
          • Jul 2010
          • 220

          #2464
          Re: Jarodd21s Madden 13 All-Madden sliders

          Jarodd got any suggestions to stop the run? Red feels good just about every except cpu ran all over me. I was using the numbers in parenthesis too so not sure if i have to go even lower, but would just prefer to learn how to get better then go down to other slider.

          Comment

          • Jarodd21
            Hall Of Fame
            • Dec 2010
            • 10556

            #2465
            Re: Jarodd21s Madden 13 All-Madden sliders

            Originally posted by ckunda4
            Man what a difference in Game 2...I was completely dominated. Stafford and Dez went OFF against my secondary in the 1st half. I tried man, zone, cover 3 you name it just couldn't stop anything. Again I struggled to run but really had to abandon it for the most part in the 2nd half. Here's some stats:

            Ryan (DEN) 29-42-290 2TD 2INT
            Stafford (ATL) 20-25-396 5TD 0INT

            Peterson (DEN) 20-49
            Lynch (ATL) 24-151 1TD (besides a 70 yd TD run, held the run in check)

            Bryant (ATL) 5-149 4TD
            Moeaki (ATL) 7-96 1TD
            V. Jackson (ATL) 4-66
            J. Gordon (ATL) 3-62
            Lynch (ATL) 1-23
            Nelson (DEN) 8-91
            Pitta (DEN) 5-47 1TD
            Marshall 5-28
            Bennett 4-60
            Peterson 3-27
            Tate 3-36 1 TD

            Only thing about this game that I was discouraged by was they were throwing up 30 with 4 min left! oh, and a DL picked me off on a bullet over the middle on a zone blitz...jumping sideways catch. Gotta ask Jarrod, what is the most effective way to user tackle? I control Daryl Washington my MLB on most plays and try not to sprint but several times I filled the hole on a run play and Lynch ran right by me.
            Man that 2nd game was rough I see.. You need to use the tackle button (square on PS3).. If you are just trying to run into the player using the analog stick you will struggle. So start using the tackle button and it'll get easier for you. .
            https://forums.operationsports.com/f...n-sliders.html

            PSN: Jarodd21

            Comment

            • Jarodd21
              Hall Of Fame
              • Dec 2010
              • 10556

              #2466
              Re: Jarodd21s Madden 13 All-Madden sliders

              Originally posted by Fuhrerhuh
              The gameplay was pretty realistic, and haha yeah my run game struggled because I'm not used to the detroit playbook, the runs were different.
              Haha! That cool.. Who do you play next?
              https://forums.operationsports.com/f...n-sliders.html

              PSN: Jarodd21

              Comment

              • Jarodd21
                Hall Of Fame
                • Dec 2010
                • 10556

                #2467
                Re: Jarodd21s Madden 13 All-Madden sliders

                Originally posted by steelcitycobra
                Right outta the gate with user accuracy at 3 i'm noticing a huge difference. Take drag routes for example. With user accuracy on 5, putting stick up and right (when receiver is crossing left to right) will lead the receiver off his original route slightly, leading him upfield. A bullit pass with no stick would typically hit him in stride or if a bad pass, slightly behind him, with receiver losing momentum but pass still catchable. With accuracy at 3, the stick up and right results in a catch, receiver staying on his route. No stick and the pass completely sails - every time i've tried that anyway. This is going to take some getting used to as the small adjustment in user accuracy makes passing completely different - will need to experiment with all the routes.

                Starting new CCM, my QB has accuracy in low 80's at moment (obviously i'll develop this) If i had an elite QB, perhaps making the move to 3 would be slightly easier. I'll be cutting down my playbook until i develop my qb and practice throwing all the routes. I 'll try threshold at 0.
                Yeah it's tough man. You have to make sure you angle the stick exactly where you want the ball placed.. The throw that I struggle with the most is the post corner to the left side of the field. I put the ball on the money on the right side of the field but when I try to throw it to the left side the ball sails on me about 50 percent of the time.. Haha! I think I'm doing something wrong when I'm twisting the stick that way.. I'll get it figured out though.. I don't have any trouble with any of the other routes.. You probably need to jump back in practice and work with the USER accuracy at 3 for a little bit before you take it to the game..

                Let me know how it goes with the threshold at 0.. The threshold at 0 also forces you to scheme different when the other team has a speedy deep threat. .
                https://forums.operationsports.com/f...n-sliders.html

                PSN: Jarodd21

                Comment

                • Jarodd21
                  Hall Of Fame
                  • Dec 2010
                  • 10556

                  #2468
                  Re: Jarodd21s Madden 13 All-Madden sliders

                  Originally posted by cammy3399
                  Jarodd got any suggestions to stop the run? Red feels good just about every except cpu ran all over me. I was using the numbers in parenthesis too so not sure if i have to go even lower, but would just prefer to learn how to get better then go down to other slider.
                  What player do you control on defense? You definitely need to make an impact on the game with the player you are controlling against the run. Try to get a little more aggressive against the run with some man blitzes. Shift your Dline or LBs to the side you think the run is going. It becomes a guessing game and you have to get a feel for where you think the run my go and crash on it. I would like for you to leave it there and figure out a scheme to slow them down but if you continue to struggle you can either lower there runblocking to the green set or both there runblocking and breaktackles. I think you should leave there breaktackles on red set especially since you are trying to work your way up to the red set full time but it's up to you man.. Keep me posted on what you decide to do.
                  https://forums.operationsports.com/f...n-sliders.html

                  PSN: Jarodd21

                  Comment

                  • Jdoug312
                    Banned
                    • Oct 2010
                    • 1585

                    #2469
                    Re: Jarodd21s Madden 13 All-Madden sliders

                    Hey Jarrod, for just started a new CCM using your black set for the user, and some black level sliders and some in-betweeners (typically the middle number between blue and black set) for the cpu. Finally feel the legit challenge I've been missing again. It's so much better now that the cpu can run the ball as well haha.

                    How's your CCM going btw? Record?

                    Comment

                    • steelcitycobra
                      Rookie
                      • Sep 2012
                      • 59

                      #2470
                      Re: Jarodd21s Madden 13 All-Madden sliders

                      Originally posted by Jarodd21
                      Yeah it's tough man. You have to make sure you angle the stick exactly where you want the ball placed.. The throw that I struggle with the most is the post corner to the left side of the field. I put the ball on the money on the right side of the field but when I try to throw it to the left side the ball sails on me about 50 percent of the time.. Haha! I think I'm doing something wrong when I'm twisting the stick that way.. I'll get it figured out though.. I don't have any trouble with any of the other routes.. You probably need to jump back in practice and work with the USER accuracy at 3 for a little bit before you take it to the game..

                      Let me know how it goes with the threshold at 0.. The threshold at 0 also forces you to scheme different when the other team has a speedy deep threat. .
                      First full regular season game with threshold at 0 and 3 as accuracy. My Browns vs Eagles. Practiced a little offence in pre-season games to get used to stick and hoping that has bedded in sliders. Not 100% on that as Eagles offence played terrible against me first half - shut down their first three drives, one with a pick 6. Score finished 52 -38 after they made some plays late on. Mychal Kendricks (trade) at LOLB plays like a freak with his speed coming off the edge with 0 threshold. Noticeable difference.

                      Yeah, not completely figured out the stick on the post corner yet. I'm slowly developing my understanding of what works best for me with acc at 3. Balls seem to sail on ins/outs if you push directly in direction of route but up and in direction of route improves accuacy and leads throw a little? Slants i normally throw up and in opposite direction of route to prevent ball sailing (depnding on defender position obv) or low which results in much shallower route.

                      Drags i mentioned previously - qb more accurate for me if if i go up and in direction of route (low or no stick is a no no) The post corner.... it sails on me about 50% of time as well, both sides!!! Its one throw that i have no strategy with the stick on yet. Thought i had figuered it out in practice mode throwing inside shoulder - tried in pre-season game and got easily picked! I seem to find timing and touch more important on this route. If i make throw just after receiver breaks with right amount of touch i usually make it. I kinda accept the ball sailing on this throw some of the time because i accept its a hard throw to make and its such a high reward play. When you make the throw, its a big pay. Would like to know what you doing on the right side with that throw though!

                      Comment

                      • Jarodd21
                        Hall Of Fame
                        • Dec 2010
                        • 10556

                        #2471
                        Re: Jarodd21s Madden 13 All-Madden sliders

                        Originally posted by Jdoug312
                        Hey Jarrod, for just started a new CCM using your black set for the user, and some black level sliders and some in-betweeners (typically the middle number between blue and black set) for the cpu. Finally feel the legit challenge I've been missing again. It's so much better now that the cpu can run the ball as well haha.

                        How's your CCM going btw? Record?
                        What's going on man? I was wondering when you was going to get back on the set.. I seen you messing around with other sets.. Guess you couldn't find that perfect challenge...

                        Yeah I'm definitely glad the fixed the issues with the CPUs running... I couldn't even play the game anymore.. Now I been slowly toning down there run. Haha!

                        I just been running a test CCM at the moment. I haven't officially cranked my real CCM up yet because I wanna make sure the sliders are all the way on point. I'm still ironing out a few kinks but I'm very close. I've gotten my *** handed to me a few times in my test games though. Haha! I wasn't feeling the CPUs passing so that was the area I been messing with the most for the past few days.. It seems pretty good so far..

                        What tweaks did you make? Post the set for me when you get a chance. .
                        https://forums.operationsports.com/f...n-sliders.html

                        PSN: Jarodd21

                        Comment

                        • ckunda4
                          Rookie
                          • Oct 2012
                          • 32

                          #2472
                          Re: Jarodd21s Madden 13 All-Madden sliders

                          1-1 Fantasy Broncos vs. 1-1 Fantasy Texans
                          27 17

                          Great game, nothing out of the ordinary and I finally got a running game going. Peterson ran for 123 on 26 carries with 2 TDs including a 20 yarder up the middle that was well blocked and had to make one guy miss at the 5...pretty pumped about that one. Still can't seem to tackle well; i'm on XBox so would the tackle button be X? Game manual says A for defensive assist but so far I haven't noticed that the A button does anything at all. Anyways still using the red sliders and they are $$$!

                          Ryan (DEN) 20-37-273 2TD 1INT
                          Tebow (HOU) 13-24-117 0TD 1INT

                          Peterson (DEN) 26-123 2TD
                          D. Thomas (DEN) 7-31
                          D. Williams (HOU) 26-138 1TD
                          Green-Ellis (HOU) 4-14

                          Marshall (DEN) 5-84
                          Keller (HOU) 5-47
                          J. Nelson (DEN) 4-42 1TD
                          Bennett (DEN) 3-38
                          A.J. Green (HOU) 3-21
                          Pitta (DEN) 3-66
                          Criner (HOU) 2-19
                          Peterson (DEN) 2/-3
                          S. Nelson (HOU) 1-2
                          LaFell (HOU) 1-12
                          D. Wylie (DEN) 1-35 1TD (absolute blown coverage)
                          D. Thomas (DEN) 1-4
                          D. Williams (HOU) 1-17
                          Tate (DEN) 1-7
                          Last edited by ckunda4; 11-06-2012, 06:46 PM.

                          Comment

                          • TRchamp12
                            Banned
                            • Sep 2011
                            • 122

                            #2473
                            Re: Jarodd21s Madden 13 All-Madden sliders

                            Through 3 games in ccm, a couple things I need help with. I'm using the red set. First, almost every incompletion I have is an interception, and I have never picked off the cpu so far. How can I make it so it is the same pass defense (or maybe even better) but I throw less interceptions? Also, the cpu running back gets about 30 carries a game, and averages like 2 ypc. How can I fix this? Thanks!

                            Comment

                            • Jarodd21
                              Hall Of Fame
                              • Dec 2010
                              • 10556

                              #2474
                              Re: Jarodd21s Madden 13 All-Madden sliders

                              Originally posted by ckunda4
                              1-1 Fantasy Broncos vs. 1-1 Fantasy Texans
                              27 17

                              Great game, nothing out of the ordinary and I finally got a running game going. Peterson ran for 123 on 26 carries with 2 TDs including a 20 yarder up the middle that was well blocked and had to make one guy miss at the 5...pretty pumped about that one. Still can't seem to tackle well; i'm on XBox so would the tackle button be X? Game manual says A for defensive assist but so far I haven't noticed that the A button does anything at all. Anyways still using the red sliders and they are $$$!

                              Ryan (DEN) 20-37-273 2TD 1INT
                              Tebow (HOU) 13-24-117 0TD 1INT

                              Peterson (DEN) 26-123 2TD
                              D. Thomas (DEN) 7-31
                              D. Williams (HOU) 26-138 1TD
                              Green-Ellis (HOU) 4-14

                              Marshall (DEN) 5-84
                              Keller (HOU) 5-47
                              J. Nelson (DEN) 4-42 1TD
                              Bennett (DEN) 3-38
                              A.J. Green (HOU) 3-21
                              Pitta (DEN) 3-66
                              Criner (HOU) 2-19
                              Peterson (DEN) 2/-3
                              S. Nelson (HOU) 1-2
                              LaFell (HOU) 1-12
                              D. Wylie (DEN) 1-35 1TD (absolute blown coverage)
                              D. Thomas (DEN) 1-4
                              D. Williams (HOU) 1-17
                              Tate (DEN) 1-7
                              I'm not sure what the tackle button is in Xbox.. I've never played on Xbox before. Maybe another Xbox USER can come on here and let you know what button it is because you need to use it.. You'll continue to whiff on tackles using the analog stick.. I adjusted back to the tackle button last year when they toned down the suction tackling. .

                              Stats look good though...
                              https://forums.operationsports.com/f...n-sliders.html

                              PSN: Jarodd21

                              Comment

                              • Jarodd21
                                Hall Of Fame
                                • Dec 2010
                                • 10556

                                #2475
                                Re: Jarodd21s Madden 13 All-Madden sliders

                                Originally posted by TRchamp12
                                Through 3 games in ccm, a couple things I need help with. I'm using the red set. First, almost every incompletion I have is an interception, and I have never picked off the cpu so far. How can I make it so it is the same pass defense (or maybe even better) but I throw less interceptions? Also, the cpu running back gets about 30 carries a game, and averages like 2 ypc. How can I fix this? Thanks!
                                First off it sounds like you are forcing every pass.. You have to be smart and throw it away sometimes... A lot guys don't like to do that but you have to with sliders. I'm also sure they aren't picking off every pass.. They aren't doing that everytime with the INTs on the black. You probably don't pay attention when they bat the pass down or drop the pick. The only time you remember is when they pick it off.. But like I said you have to start throwing it away sometimes. You can lower the CPUs INTs to the green set and maybe raise the CPUs pass rush to the blue set to compensate.. Just raise the CPUs rushing to the blue set if you are crushing there run on the red set.. Plug those tweaks in and play a few games and let me know how it goes..
                                https://forums.operationsports.com/f...n-sliders.html

                                PSN: Jarodd21

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