We all know just how excellent of a job Vanwolfhawk does with playbooks. He personally made the game amazing last year for many players. I know he plans on doing the same for 2K13 but is taking his time to make sure they are as accurate as possible because some people gave disrespectful feedback while he was in the process of rushing out playbooks for us.
I thought, in the mean time, I would do some of my own research on playbooks since I have made a roster for PS3 and have found folks very impatient to start their association. I have discouraged people from starting without playbook edits.
What I have begun to do is watch each team run every play and try and figure out what plays are slow developing, average developing, fast developing and what appear to be straight up broken.
Are these going to be perfect? Heck no, I have nowhere near the playbook knowledge of Vanwolfhawk. He's the master, but what I would like to do is have a buffet of possibilities to choose from for roster makers assigning plays and more importantly have the ability to remove the bad ones.
https://docs.google.com/spreadsheet/...05GQkxGbk4wcHc
Here is a google doc I have started. Honestly, I would love if others could contribute as well. And Vanwolfhawk, if you're out there working, keep up the good work! We miss you brother
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