That depends, I would really have to see what all of your stats look like. The most likely culprit is that you're either not shooting enough free throws, or you're shooting too many FGs. If you can give me some specifics, I'll be able to help you out.
Hmm.. I'm seeing just about the right amount of rebounds in my games. If it continues to be a problem, either decrease CPU Offensive Rebounding by one click or increase User Defensive Rebounding by one click.
The solution to most of these problems is to either decrease CPU Offensive Awareness by 3-5 clicks, or decrease CPU Attack the Basket by 1-2 clicks. Try both (separately), see which one gives the best results, and then let me know.
As for Blocks, I agree I'm still not seeing enough of them. This is a tricky one to fix while maintaining realism. Maybe decreasing the Layup/Jumpshot Defense Strength (Takeoff/Gather) to 95 will help here? My reasoning here, and it's just a guess, would be that the drop in contested-shot animations may lead to more clean jumpshot animations in traffic, which may in turn lead to more blocks (as the shooter isn't adjusting his shot based on the defense every single time like they are now).
Alley-Oops should be an easy fix. If others are seeing this issue, I'll drop the CPU Throw Alley-Oops tendency to 47.
And as for Hustle, there are two possible solutions: If the CPU has too much Hustle, decrease the value to 25. If the User just doesn't have enough Hustle, increase the value to 87. Choose whichever option most pertains to the issue you're seeing.
Let me know how these edits work!