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  • KBLover
    Hall Of Fame
    • Aug 2009
    • 12172

    #1

    KBLover's Experimental Madden 13 Sliders

    Late to the game this year so this might be a waste of time since everyone probably has their sliders at this point in the year.

    That said, I figure I'd throw it out there to just add to the pile.

    Right now, I'm only semi-confident in my All-Madden sliders as I've been playing them the most. You can see the game results if you follow my Oakland Raiders CC (link in my signature).

    For now, the User and CPU sliders are just about the same. Time will tell if this remains. Also, fair warning, I'm not an elite stick skills player. I'm one step up from coach mode, really LOL. So if you're hoping for a super challenge, you probably want to look elsewhere. I'm not at your level, and my sliders will likely disappoint.

    My playstyle is no-switch on defense. I usually play on the DL since pass rushing on All-Madden can be tough and it helps me sorta kinda slow down the CPU run game if I can read the play and shed in the right direction. I also get to open gaps for blitzing LBs and what not and try to occupy multiple blockers.

    I also want to see how my LBs and DBs play without my interference.

    I also use only the R stick when kicking FGs and punts.


    Here's the sliders:

    General:
    Mode: Created Head Coach CC
    Quarter Length: 15 minutes
    Accel Clock: 10 seconds (or 14 seconds if you want a little more time at the line)

    Game Speed: Any

    Threshold: 75

    Fatigue: 35 (auto-subs do not seem to matter, so this is so that WR/LBs/DBs/OL don't sub, but still do show some differences in Stamina - players WILL still tire on long drives/lots of plays/later in game)

    Injuries: 75 (...may seem high, but take a look at an NFL injury report. Most are not pretty. Most I've had out at once with these is seven and most IR is 4)

    BTW: If you want injuries to your QB, fill in your whole QB depth chart. I only had 2 QBs on roster, but punter filled in for 3rd QB and lost Pryor for 5 weeks.

    I moved the penalty sliders to each set because of their impacts on gameplay and I'm experimenting with them with individual sets and CCs to keep things organized for me.

    Right now, special teams is the same across all sets.

    <table border="0" cellpadding="0" cellspacing="0" width="233"><colgroup><col style="mso-width-source:userset;mso-width-alt:5558;width:114pt" width="152"> <col style="width:61pt" width="81"> </colgroup><tbody><tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt;width:114pt" height="17" width="152">Special Teams
    Updated (1/5/2013)
    </td> <td class="xl65" style="width:61pt" width="81">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">FG Power</td> <td class="xl65">55</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">FG Acc</td> <td class="xl65">45</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Punt Power</td> <td class="xl65">55</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Punt Acc</td> <td class="xl65">32</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Kickoff Power</td> <td class="xl65">44</td> </tr> </tbody></table>
    Use the R-stick method for greater challenge. Even then, I'm around 90% with Janikowski.


    My goal for any of these sets is to create hard-hitting, aggressive play that still accounts for skill set, traits, and flow of the game. Ideally, the scores will be "low" by Madden standards, but in-line with the sorts of scores and production you see in the real game.


    All-Madden version 1 (75 or less)
    (Updated 12/16/12)


    <table border="0" cellpadding="0" cellspacing="0" width="162"><colgroup><col style="width:61pt" span="2" width="81"> </colgroup><tbody><tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt;width:61pt" height="17" width="81">User</td> <td class="xl65" style="width:61pt" width="81">CPU</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">13</td> <td class="xl65">13</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">0</td> <td class="xl65">0</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">50</td> <td class="xl65">50</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">0</td> <td class="xl65">0</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">23</td> <td class="xl65">23</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">23</td> <td class="xl65">23</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">15</td> <td class="xl65">15</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">20</td> <td class="xl65">20</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">20</td> <td class="xl65">25</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">5</td> <td class="xl65">5</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">15</td> <td class="xl65">15</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">55</td> <td class="xl65">55</td> </tr> </tbody></table>

    Penalties (they do seem to impact gameplay - see related thread)
    Offsides: 50 (too hard to balance run game for me at 100...plus I got tired of the "jumping")
    False Start: 55
    Holding: 54 (at 55, it can become a flag fest with way too many holding calls)
    Face Mask: 55
    DPI: 5 (allows from more battling downfield and willingness to make plays from both sides)
    OPI: 5
    Punt Catch Interference: 25
    Clipping: 33
    Int. Grounding: 5
    Roughing Passer: 54
    Roughing Kicker: 25



    All-Madden Version 2 (75 or less)
    (Non-Bracketed Updated: 2/16/13 - Final)
    (Bracketed Updated: 7/11/13)
    [Oakland CCM]

    Overtime and close games love me it seems...The posted updates generated these games:
    Won on last second FG 25-24
    Defense held on for 27-24 Win
    CPU Kicker has bad day - changed momentum in 26-16 Win

    The bracketed numbers are the ones in flux a bit as they represent the CCM as it stands now, accounting for the increased rate of CPU player development after the change to "Every Four Weeks" development and changes in overall player landscape with the youngsters reaching their primes now and some NFL greats moving on.

    That doesn't mean the non-bracketed numbers are "old" or useless. They are the most tested and proven. As you can see - I have no plans to update them.

    [Numbers in brackets represent settings another option to get similar game play, depending on how you want your penalties.]


    <table border="0" cellpadding="0" cellspacing="0" width="162"><colgroup><col style="width:61pt" span="2" width="81"> </colgroup><tbody><tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt;width:61pt" height="17" width="81">User</td> <td class="xl65" style="width:61pt" width="81">CPU</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">18 [10]
    </td> <td class="xl65">23 [10]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">0 [2]
    </td> <td class="xl65">45 [2]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">50 [55]
    </td> <td class="xl65">50 [55]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">0 [0]
    </td> <td class="xl65">0 [0]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">25 [34]
    </td> <td class="xl65">34 [36]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">23 [23]
    </td> <td class="xl65">23 [23]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">25 [30]
    </td> <td class="xl65">25 [30]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">20 [15]
    </td> <td class="xl65">20 [15]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">20 [0]
    </td> <td class="xl65">25 [0]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">20 [20]
    </td> <td class="xl65">20 [20]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">10 [0]
    </td> <td class="xl65">10 [0]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">45 [55]
    </td> <td class="xl65">45 [55]
    </td> </tr> </tbody></table>
    <table border="0" cellpadding="0" cellspacing="0" width="233"><colgroup><col style="mso-width-source:userset;mso-width-alt:5558;width:114pt" width="152"> <col style="width:61pt" width="81"> </colgroup><tbody><tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt;width:114pt" height="17" width="152">Penalties</td> <td class="xl65" style="width:61pt" width="81">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Offsides</td> <td class="xl65">50 [50]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">False Start</td> <td class="xl65">85 [25]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Holding</td> <td class="xl65">54 [53]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Face Mask</td> <td class="xl65">60 [60]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">DPI</td> <td class="xl65">0 [0]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">OPI</td> <td class="xl65">25 [50]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Punt Catch Interference</td> <td class="xl65">0 [100]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Clipping</td> <td class="xl65">0 [0]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Int. Grounding</td> <td class="xl65">75 [50]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Rough Passer</td> <td class="xl65">54 [41]
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Rough Kicker</td> <td class="xl65">0 [0]
    </td> </tr> </tbody></table>
    <table border="0" cellpadding="0" cellspacing="0" height="126" width="217"><tbody><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt" height="17">Special Teams</td><td class="xl65">
    </td></tr><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt" height="17">FG Power</td><td class="xl65">55 [55]
    </td></tr><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt" height="17">FG Acc</td><td class="xl65">47 [47]
    </td></tr><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt" height="17">Punt Power</td><td class="xl65">43 [55]
    </td></tr><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt" height="17">Punt Acc</td><td class="xl65">45 [45]
    </td></tr><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt" height="17">Kickoff Power</td><td class="xl65">44 [44]
    </td></tr></tbody></table>
    <table border="0" cellpadding="0" cellspacing="0" width="305"><tbody><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt" height="17">Game Speed</td><td class="xl65">Normal+ [Fast]
    </td><td class="xl65">
    </td></tr><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt" height="17">Injuries</td><td class="xl65">75 [75]
    </td><td class="xl65">
    </td></tr><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt" height="17">Fatigue</td><td class="xl65">35 [35]
    </td><td class="xl65">
    </td></tr><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt" height="17">Spd Thresh</td><td class="xl65">75 [25]
    </td><td class="xl65">
    </td></tr></tbody></table>




    All-Madden Block Shedding Version (75 or less)
    (Updated: 1/1/13)
    (Some good results in Coach Mode so far - use CPU for both sides if using for Coach Mode)

    These have produced some good games as well. Difference here is that Tackling and Fumbling sliders are lowered significantly with Block Shedding up significantly. This creates higher chances for some broken tackles, especially vs DBs and some DL who aren't great at tackling, but still leave the fumble chance in, especially vs higher POW if they can square up on you. Minimize contact like a real HB (give them a shoulder to hit, angle your body/ball away from the hit, etc, and protect the ball at all times in/near traffic. Keep your ball carrier's Covers the Ball trait in mind as well, and AWR seems to govern when they realize they need to brace instead of fighting for yards.

    <table border="0" cellpadding="0" cellspacing="0" width="162"><colgroup><col style="width:61pt" span="2" width="81"> </colgroup><tbody><tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt;width:61pt" height="17" width="81">User</td> <td class="xl65" style="width:61pt" width="81">CPU</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">13</td> <td class="xl65">38
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">0</td> <td class="xl65">35</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">50</td> <td class="xl65">50</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">0</td> <td class="xl65">0</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">28
    </td> <td class="xl65">31
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">12
    </td> <td class="xl65">12
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">30
    </td> <td class="xl65">30
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">13
    </td> <td class="xl65">13
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">10</td> <td class="xl65">15
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">5</td> <td class="xl65">5
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">35
    </td> <td class="xl65">35
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">35</td> <td class="xl65">35</td> </tr> </tbody></table>

    <table border="0" cellpadding="0" cellspacing="0" width="233"><colgroup><col style="mso-width-source:userset;mso-width-alt:5558;width:114pt" width="152"> <col style="width:61pt" width="81"> </colgroup><tbody><tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt;width:114pt" height="17" width="152">Penalties</td> <td class="xl65" style="width:61pt" width="81">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Offsides</td> <td class="xl65">50
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">False Start</td> <td class="xl65">25</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Holding</td> <td class="xl65">25
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Face Mask</td> <td class="xl65">25
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">DPI</td> <td class="xl65">25</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">OPI</td> <td class="xl65">50
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Punt Catch Interference</td> <td class="xl65">0
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Clipping</td> <td class="xl65">0
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Int. Grounding</td> <td class="xl65">0
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Rough Passer</td> <td class="xl65">25
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Rough Kicker</td> <td class="xl65">0
    </td> </tr> </tbody></table>
    Penalties are set with the emphasis on game play effects first and foremost. No, you probably won't get a realistic number of penalties called, but hopefully, the game play will be solid and respect/challenge player ratings more.



    "All-Pro" v2
    (Updated: 1/28/13)
    [Ravens CCM]

    <table border="0" cellpadding="0" cellspacing="0" width="305"><colgroup><col style="mso-width-source:userset;mso-width-alt:5229;width:107pt" width="143"> <col style="width:61pt" span="2" width="81"> </colgroup><tbody><tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt;width:107pt" height="17" width="143">
    </td> <td class="xl65" style="width:61pt" width="81">User</td> <td class="xl65" style="width:61pt" width="81">CPU</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">QB Accuracy</td> <td class="xl65">18</td> <td class="xl65">25</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Pass Blocking</td> <td class="xl65">2</td> <td class="xl65">2</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">WR Catching</td> <td class="xl65">75</td> <td class="xl65">75</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Break Tackles</td> <td class="xl65">0</td> <td class="xl65">0</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Run Blocking</td> <td class="xl65">35</td> <td class="xl65">49</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Fumbles</td> <td class="xl65">40</td> <td class="xl65">52</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Pass Reaction</td> <td class="xl65">30</td> <td class="xl65">30</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Interceptions</td> <td class="xl65">15</td> <td class="xl65">15</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Pass Rushing</td> <td class="xl65">0</td> <td class="xl65">0</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Run Reaction</td> <td class="xl65">25</td> <td class="xl65">30</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Block Shedding</td> <td class="xl65">0</td> <td class="xl65">0</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Tackling</td> <td class="xl65">50</td> <td class="xl65">50</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Slider Total</td> <td class="xl65">290</td> <td class="xl65">328</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl66" style="height:12.75pt;width:107pt" height="17" width="143">
    </td> <td class="xl66" style="width:61pt" width="81">
    </td> <td class="xl66" style="width:61pt" width="81">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Special Teams</td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">FG Power</td> <td class="xl65">55</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">FG Acc</td> <td class="xl65">47</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Punt Power</td> <td class="xl65">45</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Punt Acc</td> <td class="xl65">45</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Kickoff Power</td> <td class="xl65">44</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Game Speed</td> <td class="xl65">Normal+</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Injuries</td> <td class="xl65">75</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Fatigue</td> <td class="xl65">35</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Spd Thresh</td> <td class="xl65">100</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Penalties</td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Offsides</td> <td class="xl65">0</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">False Start</td> <td class="xl65">85</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Holding</td> <td class="xl65">54</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Face Mask</td> <td class="xl65">60</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">DPI</td> <td class="xl65">100</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">OPI</td> <td class="xl65">75</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Punt Catch Interference</td> <td class="xl65">0</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Clipping</td> <td class="xl65">0</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Int. Grounding</td> <td class="xl65">0</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Rough Passer</td> <td class="xl65">41</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Rough Kicker</td> <td class="xl65">0</td> <td class="xl65">
    </td> </tr> </tbody></table><table border="0" cellpadding="0" cellspacing="0" width="314"><tbody><tr style="height:12.75pt" height="17"><td class="xl65" style="height:12.75pt;width:114pt" height="17" width="152">
    </td></tr></tbody></table>



    "All-Pro" v1
    (Updated: 1/5/13)

    They are called "All-Pro" because of the point total going beyond 295, the cut off last year. However, keep your CCM difficulty on All-Madden.

    These are still a work in progress, but getting better. Defense may still be a touch too strong, especially versus the run, but the game was still entertaining and tense. Felt like a real Ravens game when the offense goes in la la land. Ray Lewis had 14 tackles. Kindle had 10. Won 17-16 on a good catch by Torrey Smith and defense held on.

    Still aiming for penalty calls, as well as keeping their impact on game play in mind. Doing this for All-Pro because I have more points to play with.

    Green - raised from last update, Red - lowered from last update
    <table border="0" cellpadding="0" cellspacing="0" width="162"><colgroup><col style="width:61pt" span="2" width="81"> </colgroup><tbody><tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt;width:61pt" height="17" width="81">
    </td> <td class="xl65" style="width:61pt" width="81">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">13</td> <td class="xl65">65
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">0</td> <td class="xl65">45</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">50</td> <td class="xl65">50</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">0</td> <td class="xl65">0</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">40
    </td> <td class="xl65">50</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">30</td> <td class="xl65">30
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">25</td> <td class="xl65">25
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">15</td> <td class="xl65">15
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">75</td> <td class="xl65">85</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">35</td> <td class="xl65">35</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">15</td> <td class="xl65">15</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">55</td> <td class="xl65">55</td> </tr> </tbody></table>
    Penalties (they do seem to impact gameplay - see related thread)
    Offsides: 50
    False Start: 75 (no change, yet, but might up it and make myself "hut" twice before snapping)
    Holding: 58 (you'll get calls - and generally were annoying, but didn't feel overbearing)
    Face Mask: 58 (was seeing these a bit much, but might use this to simulate all personal fouls, like helmet-to-helmet/blow to the head, horsecollar, etc)
    DPI: 25
    OPI: 50
    Punt Catch Interference: 100
    Clipping: 0
    Int. Grounding: 0
    Roughing Passer: 54 (pass rush increased to make up for this being at 54, as it slows down rush aggression)
    Roughing Kicker: 0


    Normal+ Game Speed Sliders
    (Updated: 1/24/13)
    [Bucs CCM]

    I will likely continue my Bucs CCM and possibly/probably my test Redskins CCM (not sure I have time for four CCMs, though) under these sliders. For those who want to stay within one of the other 'All-Madden' thresholds, these will stay at or under 295.


    <table border="0" cellpadding="0" cellspacing="0" width="305"><colgroup><col style="mso-width-source:userset;mso-width-alt:5229;width:107pt" width="143"> <col style="width:61pt" span="2" width="81"> </colgroup><tbody><tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt;width:107pt" height="17" width="143">
    </td> <td class="xl65" style="width:61pt" width="81">User</td> <td class="xl65" style="width:61pt" width="81">CPU</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">QB Accuracy</td> <td class="xl65">18</td> <td class="xl65">25</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Pass Blocking</td> <td class="xl65">2</td> <td class="xl65">2</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">WR Catching</td> <td class="xl65">60</td> <td class="xl65">60</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Break Tackles</td> <td class="xl65">0</td> <td class="xl65">0</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Run Blocking</td> <td class="xl65">40</td> <td class="xl65">49</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Fumbles</td> <td class="xl65">27</td> <td class="xl65">27</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Pass Reaction</td> <td class="xl65">30</td> <td class="xl65">30</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Interceptions</td> <td class="xl65">15</td> <td class="xl65">15</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Pass Rushing</td> <td class="xl65">0</td> <td class="xl65">0</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Run Reaction</td> <td class="xl65">30</td> <td class="xl65">30</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Block Shedding</td> <td class="xl65">0</td> <td class="xl65">0</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Tackling</td> <td class="xl65">55</td> <td class="xl65">55</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Slider Total</td> <td class="xl65">277</td> <td class="xl65">293</td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl66" style="height:12.75pt;width:107pt" height="17" width="143">
    </td> <td class="xl66" style="width:61pt" width="81">
    </td> <td class="xl66" style="width:61pt" width="81">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Special Teams</td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">FG Power</td> <td class="xl65">55</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">FG Acc</td> <td class="xl65">47</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Punt Power</td> <td class="xl65">45</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Punt Acc</td> <td class="xl65">45</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Kickoff Power</td> <td class="xl65">44</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Game Speed</td> <td class="xl65">Normal+</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Injuries</td> <td class="xl65">75</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Fatigue</td> <td class="xl65">35</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Spd Thresh</td> <td class="xl65">100</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Penalties</td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Offsides</td> <td class="xl65">0</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">False Start</td> <td class="xl65">85</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Holding</td> <td class="xl65">54</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Face Mask</td> <td class="xl65">60</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">DPI</td> <td class="xl65">100</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">OPI</td> <td class="xl65">75</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Punt Catch Interference</td> <td class="xl65">0</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Clipping</td> <td class="xl65">0</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Int. Grounding</td> <td class="xl65">75
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Rough Passer</td> <td class="xl65">41</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">Rough Kicker</td> <td class="xl65">0</td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> <tr style="height:12.75pt" height="17"> <td class="xl65" style="height:12.75pt" height="17">
    </td> <td class="xl65">
    </td> <td class="xl65">
    </td> </tr> </tbody></table>
    Last edited by KBLover; 07-11-2013, 04:48 PM.
    "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18
  • BailsoHard
    Rookie
    • Jan 2012
    • 60

    #2
    Re: KBLover's Experimental Madden 13 Sliders

    Can't wait to try these out! Finding a good slider set for me has been difficult this year it seems.
    Changing the NFL Landscape: An Atlanta Bandits Dynasty

    MLB - Atlanta Braves
    NFL - Atlanta Falcons
    NBA - Atlanta Hawks
    NCAAF - LSU Tigers, Furman University

    Comment

    • GMAB8
      MVP
      • Nov 2010
      • 1014

      #3
      Re: KBLover's Experimental Madden 13 Sliders

      How are you liking the fatigue at 35 and injury at 70? I am trying to find a good setting between these 2 sliders. I want more injuries but would like to have subs come in at certain positions.

      I have been following your Oakland dynasty and see that you are getting a fair share of injuries, do you think that you can set the auto subs high enough to get subs at 35 fatigue? Or are they too broken to even mess with? I dont worry about HB splits as I can easily control that on my end with formation subs.

      Comment

      • KBLover
        Hall Of Fame
        • Aug 2009
        • 12172

        #4
        Re: KBLover's Experimental Madden 13 Sliders

        Originally posted by GMAB8
        How are you liking the fatigue at 35 and injury at 70? I am trying to find a good setting between these 2 sliders. I want more injuries but would like to have subs come in at certain positions.

        I have been following your Oakland dynasty and see that you are getting a fair share of injuries, do you think that you can set the auto subs high enough to get subs at 35 fatigue? Or are they too broken to even mess with? I dont worry about HB splits as I can easily control that on my end with formation subs.

        Auto-sub is too broken to screw with, it just doesn't read your settings at all. I have 1/2 subs put in and guys leave in the Red. I have 95/98 for HB, he's playing until Red...95 is nowhere near Red so... I don't see CPU HB sub - but the number of touch is reasonable (high, but reasonable, considering the other way gets too much subbing of WR, DB, OL and LB which...I just can't stand subs being due to fatigue at those positions)

        That said, it's impacting enough to cause issues later in the game. Your guys can still tire out, start flubbing plays, missing tackles, etc. So don't sleep on ball control, etc.

        I actually turned injuries up (to 75). I need to update these, I made a few changes to try to get the games more "low scoring" (i.e. closer to typical NFL games), and just finished a hard-hitting game and I loved playing.

        But, yeah, I'm loving the injuries. Oakland is full of paper tigers so my squad should be getting wracked with injuries of varying degrees. How Denarius Moore has avoided injury with how much I use him, I don't know. *knocks wood*
        Last edited by KBLover; 11-28-2012, 04:27 PM.
        "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

        Comment

        • KBLover
          Hall Of Fame
          • Aug 2009
          • 12172

          #5
          Re: KBLover's Experimental Madden 13 Sliders

          Changes and reasoning (both sides unless otherwise stated):

          Offsides from 100 to 50 - First of all, never once saw an offsides on 100. Just that "jumping" stuff...would be nice if they put in the "defender made the offense move" rule in...then maybe I would have left it...but given that and the "side effect" of it making defensive players overpower the offensive block more easily, I put it on 50.

          Threshold from 0 to 75 - sounds like a huge jump, but, at least on Slow, there's no major difference. I've pulled away from slower guys, etc...it seems to matter more in close quarters, and seems to maybe have helped blocking...though not certain on that...and less likely to escape clean through small spaces.

          Run blocking from 50 to 30 - was getting too many big runs and the defense not getting to show their BSH ratings very well as well as differences in RBK ability.

          Fumbles from 25 to 35 - too many fumbles before...this should tone it down some.

          INTs from 15 to 10 - too many INTs too, leading to too many turnovers. 1-2 turnovers per game is about average, and should fluctuate based on ability. I.E. Fumbles lost + INTs. Would rather a few more INTs than fumbles, but given how the fumble slider works (not just fumbles but tackle chances/power) I might just have to deal...

          Pass Rush to 34 for User, 40 to CPU - trying to even out sacks and pressures. CPU seems to hold the ball a lot, leading to some sacks, but otherwise, it seems okay for now. I find I'm hurried and have taken sacks/had to throw it away - may go up again on CPU a few more points

          Run Reaction from 15 to 20 - trying to let PUR, PRC, AWR show up and also contain longer runs, especially to the outside. However, if the back gets into open field, still can be dangerous - should just be better able to prevent it now and swarm to the ball if the back has to hesitate.

          Block Shed from 10 to 0 - not needed with the lower run block and higher reaction, finding that high BSH players are getting it done. Low BSH players are inconsistent in their play.

          Tackling from 50 to 55 - hate seeing high TAK players missing tackles. In the real game, elite tacklers very rarely miss tackles. It's the average types (or worse) that mess up often. I see that. Huff and the like will miss and get slipped by, but McClain is money on his tackles. He has a 93 TAK, so that sounds very realistic. It also makes backs who break tackles do less outright breaking (though it happens still, especially against those average types) but more falling forward through contact for a few more yards.
          Last edited by KBLover; 11-28-2012, 04:32 PM.
          "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

          Comment

          • broken580
            Just started!
            • Dec 2012
            • 3

            #6
            Re: KBLover's Experimental Madden 13 Sliders

            o the site...at least when it comes to posting.
            Been reading and learning about madden sliders for 2 years now.

            I have plenty of theory's and ideas... but I like madden 13s potential. So I've decided to become apart of the slider testing...and hopefully figure out how sliders work exactly.



            I

            Comment

            • KBLover
              Hall Of Fame
              • Aug 2009
              • 12172

              #7
              Re: KBLover's Experimental Madden 13 Sliders

              I want to make some changes - though I'm in a quandry that I'm trying to find a way out of.

              QB Acc for the CPU needs to go up - Philip Rivers only hit 50% of his passes in the last game played - that's not good enough, even if the Raiders were playing decent coverage that day. Tried 30 in that game, and will walk it up some more.

              I'm also thinking INTs to 10 for the User may have been too much. Might go back to 15, but then I'd need to lower either pass rush or pass reaction.

              If I lower pass reaction - coverage might get better (slider appears reversed), that plus the higher INTs might make the INTs go up. Also liking the 25 - I'm seeing a difference in coverage ability, especially in man-to-man coverage. Whenever the CPU finds separation vs man, it's a weaker man cover defender - either a LB (especially vs TEs - TEs simply gash my defense right now), or a safety in man (though Raiders have Branch, that's rated 88 MCV and 80 ZCV).

              If I lower pass rush, I don't want it to become anemic. I may try it, though in preseason...especially since I don't want to touch pass reaction. I feel that's pretty solid in terms of quality of coverage on both sides.

              Will try in preseason and see...
              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

              Comment

              • GMAB8
                MVP
                • Nov 2010
                • 1014

                #8
                Re: KBLover's Experimental Madden 13 Sliders

                If you want CPU passing to be better raise your user pass react(reversed slider). Probably raise their acc also a bit, however I know you are working on having lower scoring battles so that may cause them to gash you a bit more. But the better QBs should have games where they are deadly. I have found a decent pass rush even with 0 pass rush against 30 pass block(Jarrod blue). Something like 40-15-20 for user pass d? Find what works for you though, as I enjoy reading your dynasty thread.

                Comment

                • KBLover
                  Hall Of Fame
                  • Aug 2009
                  • 12172

                  #9
                  Re: KBLover's Experimental Madden 13 Sliders

                  Originally posted by GMAB8
                  If you want CPU passing to be better raise your user pass react(reversed slider). Probably raise their acc also a bit, however I know you are working on having lower scoring battles so that may cause them to gash you a bit more. But the better QBs should have games where they are deadly. I have found a decent pass rush even with 0 pass rush against 30 pass block(Jarrod blue). Something like 40-15-20 for user pass d? Find what works for you though, as I enjoy reading your dynasty thread.
                  Yeah, I do want lower scoring - but I'd like the CPU QB's to play as they should. I loved every part of that 20-3 loss to the Chargers except, a) I lost, and b) Rivers' 50%

                  I think what I want to avoid is having lots of deep pass big plays. Once in a while, sure - happens all the time, but I just worry about the DBs getting "lost" too much and then someone's 20 yards behind them when they should have been in a deep thirds zone. (Which actually happened in 25 once, Bartell some kind of way got "flustered" or got epilepsy on his way back to his zone, sorta like turned and ran towards someone else's zone for a second and Huff was like WTF and tried to get there but nope, too late).

                  I think I'll walk it up to 35 and see for the preseason. Go 35-15-25 for the User and see, that's close to what you suggested actually. Great minds.

                  Move QB Acc to 35 as well and run it for the preseason and decide then.
                  "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                  Comment

                  • Sturzinator
                    Pro
                    • Aug 2012
                    • 917

                    #10
                    Re: KBLover's Experimental Madden 13 Sliders

                    Hey KB,

                    I was looking over your dynasty thread and it looks like you're having some good games. With that in mind, I have started to experiment with some of your slider settings, particularly those pertaining to the run game.

                    Could you indulge me with a few questions regarding your play style?

                    1. Do you use pass/run commit?
                    2. Do you use hot routes?

                    I assume you are using default settings for the auto-subs. With the 35 fatigue, are you seeing subs/rotation at RB,DE,DT, and the occasional WR? I noticed from some of your box scores, there were carries for your #2 RB, but I wasn't sure whether that was auto-sub driven or user selected.

                    Many thanks for the info.

                    Comment

                    • KBLover
                      Hall Of Fame
                      • Aug 2009
                      • 12172

                      #11
                      Re: KBLover's Experimental Madden 13 Sliders

                      Originally posted by Sturzinator
                      Hey KB,

                      I was looking over your dynasty thread and it looks like you're having some good games. With that in mind, I have started to experiment with some of your slider settings, particularly those pertaining to the run game.

                      Could you indulge me with a few questions regarding your play style?

                      1. Do you use pass/run commit?
                      2. Do you use hot routes?

                      I assume you are using default settings for the auto-subs. With the 35 fatigue, are you seeing subs/rotation at RB,DE,DT, and the occasional WR? I noticed from some of your box scores, there were carries for your #2 RB, but I wasn't sure whether that was auto-sub driven or user selected.

                      Many thanks for the info.
                      1. No run/pass commit on my end. Not sure if the CPU uses it or not. Anyone know?

                      2. No hot routes. I try to call plays that always give me an outlet receiver and one short route for decent yardage. If I anticipate/read blitz (like I see the coverage rolling to a side), then I'll read short and try to get the ball out fast. Otherwise, I try to get out of the pocket and throw it away (or look to escape as Pryor). Or if my protection holds and I see an opening for a deeper rout (like a deep in or if I let a slant extend, the WR will be near a window), I'll try to buy time, roll towards the window and hope the WR meets me there - and if not, it's a safe place to dump the ball.

                      At 35 fatigue, no subs for WR/RB/DL...that's the down side. Granted, I don't think WR sub for fatigue much in the real game, but RB does can DL can, depending on the system (some teams rotate, some teams package sub, some teams run the starting 3 or 4 ragged). However, on higher, I see the OL, LB, DB, and WR's sub too much for my liking and based on the snap count stats I can find. It's the trade off I choose.

                      Actually, DL CAN sub if their STA is low enough. I have a rookie DE (Quinterrius Fields...what a name) has bad stamina and I saw him come out during half of the preseason game I played.

                      I don't use the defaults, but I see no impact from them (I think the game is just using the default and not reading what I input from my CCM/Profile), so I didn't bother to list them. I'd rather return to my 100 fatigue settings of last year, but alas...

                      I use a different 3rd down HB and have used package subs (which DO stick, I've heard formations subs do NOT stick) to try to mix it up or in formations that could use more of a pass catcher (Ivory is a lot of things...a good receiver is not one of them), and sometimes I run out of the formation.
                      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                      Comment

                      • Sturzinator
                        Pro
                        • Aug 2012
                        • 917

                        #12
                        Re: KBLover's Experimental Madden 13 Sliders

                        I have a auto-sub set I've been using that has worked out pretty well, considering it is still broken in CCM. Descent rotation at DE,DT. Don't get much at RB, as AP is Mr. Stamina. I do get a WR now and again. I think they do come off the field on rare occasion (long receptions and/or running several successive deep routes) and this is what I was trying to simulate.

                        DBs, OL, and LBs generally stay on the field, but do sub out in rare circumstances.

                        I did get my RT subbing out on longer drives but upping his stamina w/ XP seemed to solve it rather quickly.

                        I like the rotation at DL as it forces you to carry some depth at those positions on your roster. Hopefully they will patch this, as a properly functioning auto-sub really makes the game more enjoyable.

                        The tackling at 55 has its landmine moments, but generally it plays out better than I would have anticipated. You have a nice set going here...

                        Comment

                        • KBLover
                          Hall Of Fame
                          • Aug 2009
                          • 12172

                          #13
                          Re: KBLover's Experimental Madden 13 Sliders

                          Originally posted by Sturzinator
                          I like the rotation at DL as it forces you to carry some depth at those positions on your roster. Hopefully they will patch this, as a properly functioning auto-sub really makes the game more enjoyable.
                          One thing that might be worth trying is scaling STA.

                          For positions that sub a lot, edit them down in STA - so the max STA for a HB might be 80, but for an OL, they can go up to 99.

                          Same defensively. DB's LBs should get higher stamina, but DL might cap at 75 or 80 so they sub. Maybe even 65 or 70.

                          Would be a ton of work though and might not work for rookies coming in and the ability to "buy" stamina with XP , though like I said I got a DE with 65 so...
                          "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                          Comment

                          • SJHalt621
                            Rookie
                            • Sep 2012
                            • 354

                            #14
                            Originally posted by KBLover
                            One thing that might be worth trying is scaling STA.

                            For positions that sub a lot, edit them down in STA - so the max STA for a HB might be 80, but for an OL, they can go up to 99.

                            Same defensively. DB's LBs should get higher stamina, but DL might cap at 75 or 80 so they sub. Maybe even 65 or 70.

                            Would be a ton of work though and might not work for rookies coming in and the ability to "buy" stamina with XP , though like I said I got a DE with 65 so...
                            Does the editor work for Madden 13 that worked for Madden 12?


                            Sent from my iPhone using Tapatalk
                            "I don't believe in beating my kids, so I let them wear Justin Bieber shirts and Crocs to school so the others kids will do it for me."

                            Comment

                            • KBLover
                              Hall Of Fame
                              • Aug 2009
                              • 12172

                              #15
                              Re: KBLover's Experimental Madden 13 Sliders

                              Originally posted by SJHalt621
                              Does the editor work for Madden 13 that worked for Madden 12?


                              Sent from my iPhone using Tapatalk
                              I think you can edit outside of CCM (go to My Madden?), save that roster, then use it to start a new CCM career.
                              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

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