Note: These sliders were tested using Puckhead and Simple Math's Revamped Rosters, which I recommend. I also recommend Tonic's Opening Night roster. Thanks to all who contributed to these rosters, and to all who've given feedback.
Recommended Custom Cameras:
Free Roam Cam
Distance: 77.84
Pitch: 24.63
Off. Offset: 0.00
Coach Mode:
True Broadcast
Authentic Puck Size
Authentic Puck Shadow
Auto Zoom OFF
FINAL VERSION
Game Style: Hardcore
Period Length: 9 Minutes
Offsides: Delayed
Icing: On
Injuries: On
Penalties: Max
Post Whistle: Authentic
Penalty Time Scaling: 3* (in accordance with period length)
Fighting: Max
Shot Aim: Manual
Gameplay Settings
BASIC
Skill Level: Pro* (Game plays most naturally on pro to me, don't be fooled into thinking the game won't be challenging)
Gamestyle: Current (hardcore)
GENERAL
Tuner:1.04* (best physics, skating engine and likelehood of penalties)
CPU Aid: Hardcore
Broken Stick Frequency: 2
Game Speed: 2
Attribute Effect: 3
Fatigue Effect: 2/2
Fatigue Rcovery: 1/1
Injury Occurence: 4/4
Puck Control: 3/3
Player Acceleration: 2/1* (good forechecking by AI teamates, improves effectiveness of boardplay)
AI
AI Learning: 0
CPU Difficulty Adjustment: 0
CPU Strategy Adjustment: MAXED
Human Strategy Adjustment: 3
Faceoff Difficulty: 4* (important for realistic faceoff percentages)
Fight Difficulty: 3 (user prefference)
CPU Penalties: MAXED
CPU Teammate Penalties: MAXED
PASSING
Pass Assist: 4* (depends on how good a passer you are. I average around 66%-72% with this at 4, and the sliders listed below)
Manual Passing: Off
Pass Speed: MAXED
Saucer Pass Speed: 5
Pass Accuracy: 5/5
Reception Ease: 0/0
Interceptions: 0/0
SHOOTING
Shot Accuracy: 1/1* (star sharp-shooters stand out, but average players can still put it to the back of the net, better variety among goal scorers)
Shot Power: 3/3* (Realistic shot speeds)
Slap Shot Accuracy: 1/1
Slap Shot Power: 6/6
One-Timer Accuracy: 2/1* (the AI loves the one-timer and it is often a go-to move during pressure situtations)
CHECKING
Hitting Assistance: 2 (or 1)
Aggresssion: 5/5* (improved forechecking, more consistent penalty calls, active sticks)
Hitting Power: 2/2
Stick Lift: 3/2
Poke: 2/1
GOALIES
Goalie Passing: 2
Cover Puck: 4
Screen Effect: 4/4
Reaction Speed: 2/2
ALTERNATE VERSION
Game Style: Hardcore
Period Length: 9 Minutes
Offsides: Delayed
Icing: On
Injuries: On
Penalties: Max
Post Whistle: Authentic
Penalty Time Scaling: 5
Fighting: Max
Shot Aim: Manual
Gameplay Settings
BASIC
Skill Level: Pro
Gamestyle: Current (hardcore)
GENERAL
Tuner: 1.06
CPU Aid: Hardcore
Broken Stick Frequency: 2
Game Speed: 0
Attribute Effect: 3
Fatigue Effect: 4/4
Fatigue Rcovery: 2/2
Injury Occurence: 4/4
Puck Control: 1/1
Player Acceleration: 1/1
AI
AI Learning: 3
CPU Difficulty Adjustment: 0
CPU Strategy Adjustment: MAXED
Human Strategy Adjustment: 3
Faceoff Difficulty: 4
Fight Difficulty: 4 (user prefference)
CPU Penalties: Max
CPU Teammate Penalties: Max
PASSING
Pass Assist: 4
Manual Passing: Off
Pass Speed: MAXED
Saucer Speed: 5
Pass Accuracy: 5/5
Reception Ease: 0/0
Interceptions: 0/0
SHOOTING
Shot Accuracy: 1/1
Shot Power: 3/3
Slap Shot Accuracy: 1/1
Slap Shot Power: 2/2
One-Timer Accuracy: 2/1
CHECKING
Hitting Assistance: 1
Aggresssion: 3/3
Hitting Power: 2/2
Stick Lift: 2/2
Poke: 1/1
GOALIES
Goalie Passing: 2
Cover Puck: 4
Screen Effect: 3/3
Reaction Speed: 4/4
Cycloniac's Coach Mode Sliders
I've started using coach mode in BAGM, and it's injecting new life into the game for me. Having alot of fun.
Game Style: Hardcore
Period Length: 10 Minutes
Offsides: Delayed
Icing: On
Injuries: On
Penalties: Max
Post Whistle: Authentic
Penalty Time Scaling: 3* (in accordance with period length)
Fighting: Max
Shot Aim: Manual (has no effect on gameplay)
Gameplay Settings
BASIC
Skill Level: Pro* (Game plays most naturally on pro to me, don't be fooled into thinking the game won't be challenging)
Gamestyle: Current (hardcore)
GENERAL
Tuner:1.04* (best physics, skating engine and likelehood of penalties)
CPU Aid: Hardcore
Broken Stick Frequency: 2
Game Speed: 4
Attribute Effect: 3
Fatigue Effect: 2/2
Fatigue Rcovery: 1/1
Injury Occurence: 4/4
Puck Control: 3/3
Player Acceleration: 3/3
AI
AI Learning: 0
CPU Difficulty Adjustment: 0
CPU Strategy Adjustment: MAXED
Human Strategy Adjustment: 0
Faceoff Difficulty: 5* (important for realistic faceoff percentages; both clean wins and scrambles happen)
Fight Difficulty: 3 (does not affect gameplay)
CPU Penalties: MAXED
CPU Teammate Penalties: MAXED
PASSING
Pass Assist: 4* (has no affect on gameplay)
Manual Passing: Off (has no affect on gameplay)
Pass Speed: MAXED
Saucer Pass Speed: 5
Pass Accuracy: 5/5
Reception Ease: 0/0
Interceptions: 0/0
SHOOTING
Shot Accuracy: 1/1* (star sharp-shooters stand out, but average players can still put it to the back of the net, better variety among goal scorers)
Shot Power: 3/3* (Realistic shot speeds)
Slap Shot Accuracy: 1/1
Slap Shot Power: 6/6
One-Timer Accuracy: 1/1
CHECKING
Hitting Assistance: 2 (has no affect on gameplay)
Aggresssion: 5/5* (improved forechecking, more consistent penalty calls, active sticks)
Hitting Power: 3/3 (forechecking, checkers play physical hockey)
Stick Lift: 2/2
Poke: 1/1
GOALIES
Goalie Passing: 2
Cover Puck: 4
Screen Effect: 4/4
Reaction Speed: 2/2
These sliders attempt to mirror NHL averages
2011-2012 NHL Averages: http://www.nhl.com/ice/teamstats.htm
Based on those, I'm using these ranges
Goals: 2.02-3.33 - This means that you can have the occasional 5-6 goal game, but goals should be around this range
Shots per game: 26.5-33.9
Powerplay %: 13.5%-21.6%
Faceoff %: 46.2%-54.5%

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